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authorLuca Barbieri <[email protected]>2010-01-21 05:36:14 +0100
committerLuca Barbieri <[email protected]>2010-01-29 14:13:14 +0100
commit73317139a4f78126af0dc4ddaef8206352740727 (patch)
tree0775bf5e5e8228b5ae276d4b3ff61afe7b39df0a /src/gallium/auxiliary/tgsi/tgsi_ureg.h
parent3cea5525d0b59c7dadb4be634cc244948cd634e6 (diff)
tgsi: add properties for fragment coord conventions (v3)
Changes in v3: - Documented the new properties - Added comments for property values - Rebased to current master Changes in v2: - Caps are added in a separate, subsequent patch This adds two TGSI fragment program properties that indicate the fragment coord conventions. The properties behave as described in the extension spec for GL_ARB_fragment_coord_conventions, but the default origin in upper left instead of lower left as in OpenGL. The syntax is: PROPERTY FS_COORD_ORIGIN [UPPER_LEFT|LOWER_LEFT] PROPERTY FS_COORD_PIXEL_CENTER [HALF_INTEGER|INTEGER] The names have been chosen for consistency with the GS properties and the OpenGL extension spec. The defaults are of course the previously assumed conventions: UPPER_LEFT and HALF_INTEGER.
Diffstat (limited to 'src/gallium/auxiliary/tgsi/tgsi_ureg.h')
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ureg.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
index 2ac00deca17..e25f35c6dc3 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
@@ -136,6 +136,13 @@ void
ureg_property_gs_max_vertices(struct ureg_program *ureg,
unsigned max_vertices);
+void
+ureg_property_fs_coord_origin(struct ureg_program *ureg,
+ unsigned fs_coord_origin);
+
+void
+ureg_property_fs_coord_pixel_center(struct ureg_program *ureg,
+ unsigned fs_coord_pixel_center);
/***********************************************************************
* Build shader declarations: