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authorMarek Olšák <[email protected]>2011-11-18 15:45:03 +0100
committerMarek Olšák <[email protected]>2011-12-10 01:27:11 +0100
commit06f217d80f3d1318da4974bf7b31ea7edcf5eb0b (patch)
treec510dbe660ece96c1dd8ed54636c605e3bd368fe /src/gallium/auxiliary/tgsi/tgsi_ureg.h
parentc83fb4d45f2a47042f395271efe6e5489b2c4aee (diff)
gallium: implement ARB_conservative_depth
This adds a new TGSI property to represent the GLSL layout qualifier in TGSI.
Diffstat (limited to 'src/gallium/auxiliary/tgsi/tgsi_ureg.h')
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ureg.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
index 8f5f22e1750..a70d30f873f 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
@@ -157,6 +157,11 @@ void
ureg_property_fs_color0_writes_all_cbufs(struct ureg_program *ureg,
unsigned fs_color0_writes_all_cbufs);
+void
+ureg_property_fs_depth_layout(struct ureg_program *ureg,
+ unsigned fs_depth_layout);
+
+
/***********************************************************************
* Build shader declarations:
*/