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authorMarcos Paulo de Souza <[email protected]>2015-08-16 13:31:57 -0300
committerIlia Mirkin <[email protected]>2015-08-17 23:05:00 -0400
commit723a5a2e6881e55b50b23c470d7591360f061dba (patch)
treef620bdaf4705a85d27ca2b335b2affab4612993b /src/gallium/auxiliary/tgsi/tgsi_text.c
parenta37fa7653bead4985668c359391bdf01dec8b084 (diff)
tgsi: fix parsing of tessellation shader inputs/outputs
Tessellation control shaders write to outputs as OUT[ADDR[0].x][0], make sure to parse the indirect dimension on outputs. Also tess control inputs/outputs and tess eval input declarations need to receive the same treatment as geometry shader inputs. Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/tgsi/tgsi_text.c')
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_text.c17
1 files changed, 16 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c
index 0018b1bf62c..3e3ed5b19d1 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_text.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_text.c
@@ -675,6 +675,9 @@ parse_register_dcl(
eat_opt_white( &cur );
if (cur[0] == '[') {
+ bool is_in = *file == TGSI_FILE_INPUT;
+ bool is_out = *file == TGSI_FILE_OUTPUT;
+
++cur;
ctx->cur = cur;
if (!parse_register_dcl_bracket( ctx, &brackets[1] ))
@@ -684,7 +687,11 @@ parse_register_dcl(
* input primitive. so we want to declare just
* the index relevant to the semantics which is in
* the second bracket */
- if (ctx->processor == TGSI_PROCESSOR_GEOMETRY && *file == TGSI_FILE_INPUT) {
+
+ /* tessellation has similar constraints to geometry shader */
+ if ((ctx->processor == TGSI_PROCESSOR_GEOMETRY && is_in) ||
+ (ctx->processor == TGSI_PROCESSOR_TESS_EVAL && is_in) ||
+ (ctx->processor == TGSI_PROCESSOR_TESS_CTRL && (is_in || is_out))) {
brackets[0] = brackets[1];
*num_brackets = 1;
} else {
@@ -740,6 +747,14 @@ parse_dst_operand(
dst->Dimension.Indirect = 0;
dst->Dimension.Dimension = 0;
dst->Dimension.Index = bracket[0].index;
+
+ if (bracket[0].ind_file != TGSI_FILE_NULL) {
+ dst->Dimension.Indirect = 1;
+ dst->DimIndirect.File = bracket[0].ind_file;
+ dst->DimIndirect.Index = bracket[0].ind_index;
+ dst->DimIndirect.Swizzle = bracket[0].ind_comp;
+ dst->DimIndirect.ArrayID = bracket[0].ind_array;
+ }
bracket[0] = bracket[1];
}
dst->Register.Index = bracket[0].index;