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authorIlia Mirkin <[email protected]>2014-07-19 09:26:09 -0400
committerMarek Olšák <[email protected]>2015-05-16 14:48:54 +0200
commit398b0b3e36603188ada03f2df5e2c81b3e8b62a2 (patch)
treec4ecbbcb10b8ee1e30d60ec14f8bb067c3aba942 /src/gallium/auxiliary/tgsi/tgsi_strings.c
parent35c28103b02598bb5f7b4888384b02d31ee371b5 (diff)
gallium: add tessellation shader types
v2: Marek: rename shader types Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/tgsi/tgsi_strings.c')
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_strings.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_strings.c b/src/gallium/auxiliary/tgsi/tgsi_strings.c
index 9b727cf9a81..e4e5b90d5d9 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_strings.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_strings.c
@@ -32,11 +32,13 @@
#include "tgsi_strings.h"
-const char *tgsi_processor_type_names[4] =
+const char *tgsi_processor_type_names[6] =
{
"FRAG",
"VERT",
"GEOM",
+ "TESS_CTRL",
+ "TESS_EVAL",
"COMP"
};