diff options
author | Marek Olšák <[email protected]> | 2016-01-01 19:42:44 +0100 |
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committer | Marek Olšák <[email protected]> | 2016-01-07 18:26:05 +0100 |
commit | ff7e77724e0cf1409f84118d0d4ceee65535ccdb (patch) | |
tree | 6eaec8322d94fa23a7fdfe5868a43bc244bd4ade /src/gallium/auxiliary/tgsi/tgsi_scan.h | |
parent | 18ec76730a75b6fbc2783d6a84a844cb038456ff (diff) |
tgsi/scan: set which color components are read by a fragment shader
This will be used by radeonsi.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/tgsi/tgsi_scan.h')
-rw-r--r-- | src/gallium/auxiliary/tgsi/tgsi_scan.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.h b/src/gallium/auxiliary/tgsi/tgsi_scan.h index a3e437809aa..b0b423ab528 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_scan.h +++ b/src/gallium/auxiliary/tgsi/tgsi_scan.h @@ -77,6 +77,7 @@ struct tgsi_shader_info uint opcode_count[TGSI_OPCODE_LAST]; /**< opcode histogram */ + ubyte colors_read; /**< which color components are read by the FS */ ubyte colors_written; boolean reads_position; /**< does fragment shader read position? */ boolean reads_z; /**< does fragment shader read depth? */ |