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author | Zack Rusin <[email protected]> | 2013-04-10 15:28:01 -0700 |
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committer | Zack Rusin <[email protected]> | 2013-04-16 23:38:46 -0700 |
commit | 93627e33cc4c4e8f800fdb61693c1107e6cdcd2e (patch) | |
tree | 458dc1d84eb17b3e696758a44166bf4d0d2fdb35 /src/gallium/auxiliary/tgsi/tgsi_scan.c | |
parent | 88db6f0a73cd988b14e95e5f506b4e5ac355f065 (diff) |
tgsi/exec: geometry shaders are executed on a single primitive
which means that our execution mask in GS is equal to 1 not 0xf.
Signed-off-by: Zack Rusin <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/tgsi/tgsi_scan.c')
0 files changed, 0 insertions, 0 deletions