diff options
author | Roland Scheidegger <[email protected]> | 2013-06-06 02:43:51 +0200 |
---|---|---|
committer | Roland Scheidegger <[email protected]> | 2013-06-06 23:51:38 +0200 |
commit | d0518c4c69b32815cbf6e850d47190bb57d25a0c (patch) | |
tree | c028d07c23d863a319fe41b5f248283d07e01d7c /src/gallium/auxiliary/tgsi/tgsi_scan.c | |
parent | 38e77e545d06bf5ac0e185f2a1581a97bafdab56 (diff) |
llvmpipe: bump 3d and cube map limits to 2048 and 8192 respectively
These should just work, required by d3d10. Too large resources will
get thrown out separately anyway.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/tgsi/tgsi_scan.c')
0 files changed, 0 insertions, 0 deletions