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authorMarek Olšák <[email protected]>2016-04-16 14:41:57 +0200
committerMarek Olšák <[email protected]>2016-04-22 01:30:39 +0200
commitaf249a7da9bf2621ab836d5074ef692677b11bbf (patch)
tree5e006ea5552461b793fe85b9c3c91f86fa716c45 /src/gallium/auxiliary/tgsi/tgsi_scan.c
parentfb523cb6ad3ffef22ab4b9cce9e53859c17c5739 (diff)
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/tgsi/tgsi_scan.c')
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_scan.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c
index c5ef16810a2..ab8126230f0 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_scan.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c
@@ -163,7 +163,7 @@ scan_instruction(struct tgsi_shader_info *info,
info->input_usage_mask[ind] |= usage_mask;
}
- if (info->processor == TGSI_PROCESSOR_FRAGMENT &&
+ if (info->processor == PIPE_SHADER_FRAGMENT &&
!src->Register.Indirect) {
unsigned name =
info->input_semantic_name[src->Register.Index];
@@ -320,7 +320,7 @@ scan_declaration(struct tgsi_shader_info *info,
info->input_cylindrical_wrap[reg] = (ubyte)fulldecl->Interp.CylindricalWrap;
/* Vertex shaders can have inputs with holes between them. */
- if (info->processor == TGSI_PROCESSOR_VERTEX)
+ if (info->processor == PIPE_SHADER_VERTEX)
info->num_inputs = MAX2(info->num_inputs, reg + 1);
else {
info->num_inputs++;
@@ -372,7 +372,7 @@ scan_declaration(struct tgsi_shader_info *info,
if (semName == TGSI_SEMANTIC_PRIMID)
info->uses_primid = TRUE;
- else if (procType == TGSI_PROCESSOR_FRAGMENT) {
+ else if (procType == PIPE_SHADER_FRAGMENT) {
if (semName == TGSI_SEMANTIC_POSITION)
info->reads_position = TRUE;
else if (semName == TGSI_SEMANTIC_FACE)
@@ -424,10 +424,10 @@ scan_declaration(struct tgsi_shader_info *info,
if (semName == TGSI_SEMANTIC_COLOR)
info->colors_written |= 1 << semIndex;
- if (procType == TGSI_PROCESSOR_VERTEX ||
- procType == TGSI_PROCESSOR_GEOMETRY ||
- procType == TGSI_PROCESSOR_TESS_CTRL ||
- procType == TGSI_PROCESSOR_TESS_EVAL) {
+ if (procType == PIPE_SHADER_VERTEX ||
+ procType == PIPE_SHADER_GEOMETRY ||
+ procType == PIPE_SHADER_TESS_CTRL ||
+ procType == PIPE_SHADER_TESS_EVAL) {
switch (semName) {
case TGSI_SEMANTIC_VIEWPORT_INDEX:
info->writes_viewport_index = TRUE;
@@ -444,7 +444,7 @@ scan_declaration(struct tgsi_shader_info *info,
}
}
- if (procType == TGSI_PROCESSOR_FRAGMENT) {
+ if (procType == PIPE_SHADER_FRAGMENT) {
switch (semName) {
case TGSI_SEMANTIC_POSITION:
info->writes_z = TRUE;
@@ -458,7 +458,7 @@ scan_declaration(struct tgsi_shader_info *info,
}
}
- if (procType == TGSI_PROCESSOR_VERTEX) {
+ if (procType == PIPE_SHADER_VERTEX) {
if (semName == TGSI_SEMANTIC_EDGEFLAG) {
info->writes_edgeflag = TRUE;
}
@@ -549,12 +549,12 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
return;
}
procType = parse.FullHeader.Processor.Processor;
- assert(procType == TGSI_PROCESSOR_FRAGMENT ||
- procType == TGSI_PROCESSOR_VERTEX ||
- procType == TGSI_PROCESSOR_GEOMETRY ||
- procType == TGSI_PROCESSOR_TESS_CTRL ||
- procType == TGSI_PROCESSOR_TESS_EVAL ||
- procType == TGSI_PROCESSOR_COMPUTE);
+ assert(procType == PIPE_SHADER_FRAGMENT ||
+ procType == PIPE_SHADER_VERTEX ||
+ procType == PIPE_SHADER_GEOMETRY ||
+ procType == PIPE_SHADER_TESS_CTRL ||
+ procType == PIPE_SHADER_TESS_EVAL ||
+ procType == PIPE_SHADER_COMPUTE);
info->processor = procType;
/**
@@ -590,7 +590,7 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
/* The dimensions of the IN decleration in geometry shader have
* to be deduced from the type of the input primitive.
*/
- if (procType == TGSI_PROCESSOR_GEOMETRY) {
+ if (procType == PIPE_SHADER_GEOMETRY) {
unsigned input_primitive =
info->properties[TGSI_PROPERTY_GS_INPUT_PRIM];
int num_verts = u_vertices_per_prim(input_primitive);