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author | Jordan Justen <[email protected]> | 2015-10-19 23:13:09 -0700 |
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committer | Jordan Justen <[email protected]> | 2015-10-22 00:36:37 -0700 |
commit | 627c15cde46a76e9bce4425646c5caba11788ec4 (patch) | |
tree | 7a9d7820ae9182160b4c78e380c6728f2317cb30 /src/gallium/auxiliary/tgsi/tgsi_build.h | |
parent | 13a5805b646b19fd9c155d5c586ad1967d7d9e00 (diff) |
i965/fs: Disable CSE optimization for untyped & typed surface reads
An untyped surface read is volatile because it might be affected by a
write.
In the ES31-CTS.compute_shader.resources-max test, two back to back
read/modify/writes of an SSBO variable looked something like this:
r1 = untyped_surface_read(ssbo_float)
r2 = r1 + 1
untyped_surface_write(ssbo_float, r2)
r3 = untyped_surface_read(ssbo_float)
r4 = r3 + 1
untyped_surface_write(ssbo_float, r4)
And after CSE, we had:
r1 = untyped_surface_read(ssbo_float)
r2 = r1 + 1
untyped_surface_write(ssbo_float, r2)
r4 = r1 + 1
untyped_surface_write(ssbo_float, r4)
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/tgsi/tgsi_build.h')
0 files changed, 0 insertions, 0 deletions