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authorRoland Scheidegger <[email protected]>2018-02-13 18:56:34 +0100
committerRoland Scheidegger <[email protected]>2018-02-14 02:06:54 +0100
commitf6718baabc7d6fed0d41f72fb22e57c0d67fbf1d (patch)
tree28f6c6ecd16e78096b74f6e30fbb9f136a5202f3 /src/gallium/auxiliary/target-helpers
parent7461bd5b8f77652195bdb771232cb762b9b8758f (diff)
tgsi: Recognize RET in main for tgsi_transform
Shaders coming from dx10 state trackers have a RET before the END. And the epilog needs to be placed before the RET (otherwise it will get ignored). Hence figure out if a RET is in main, in this case we'll place the epilog there rather than before the END. (At a closer look, there actually seem to be problems with control flow in general with output redirection, that would need another look. It's enough however to fix draw's aa line emulation in some internal bug - lines tend to be drawn with trivial shaders, moving either a constant color or a vertex color directly to the output). v2: add assert so buggy handling of RET in main is detected Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/target-helpers')
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