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authorBrian Paul <[email protected]>2009-02-10 16:44:02 -0700
committerBrian Paul <[email protected]>2009-02-10 16:44:02 -0700
commit5340b6dff73a0a23531ce2a5f28fba8303adab6e (patch)
treeb141fc3648568dd8b941c966059e6ed32a8bd0ad /src/gallium/auxiliary/sct
parent9fd26daec24f21dbe17afcb2e2ab272667ee9a69 (diff)
parentee4c921b65fb76998711f3c40330505cbc49a0e0 (diff)
Merge commit 'origin/gallium-master-merge'
This is the big merge of the gallium-0.2 branch into master. gallium-master-merge was just the staging area for it. Both gallium-0.2 and gallium-master-merge are considered closed now. Conflicts: progs/demos/Makefile src/mesa/main/state.c src/mesa/main/texenvprogram.c
Diffstat (limited to 'src/gallium/auxiliary/sct')
-rw-r--r--src/gallium/auxiliary/sct/Makefile12
-rw-r--r--src/gallium/auxiliary/sct/SConscript9
-rw-r--r--src/gallium/auxiliary/sct/sct.c454
-rw-r--r--src/gallium/auxiliary/sct/sct.h123
-rw-r--r--src/gallium/auxiliary/sct/usage.c61
5 files changed, 659 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/sct/Makefile b/src/gallium/auxiliary/sct/Makefile
new file mode 100644
index 00000000000..516d1756cf9
--- /dev/null
+++ b/src/gallium/auxiliary/sct/Makefile
@@ -0,0 +1,12 @@
+TOP = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = sct
+
+C_SOURCES = \
+ sct.c
+
+include ../../Makefile.template
+
+symlinks:
+
diff --git a/src/gallium/auxiliary/sct/SConscript b/src/gallium/auxiliary/sct/SConscript
new file mode 100644
index 00000000000..76927d973f8
--- /dev/null
+++ b/src/gallium/auxiliary/sct/SConscript
@@ -0,0 +1,9 @@
+Import('*')
+
+sct = env.ConvenienceLibrary(
+ target = 'sct',
+ source = [
+ 'sct.c'
+ ])
+
+auxiliaries.insert(0, sct)
diff --git a/src/gallium/auxiliary/sct/sct.c b/src/gallium/auxiliary/sct/sct.c
new file mode 100644
index 00000000000..49bb7ea92e2
--- /dev/null
+++ b/src/gallium/auxiliary/sct/sct.c
@@ -0,0 +1,454 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "util/u_memory.h"
+#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
+#include "sct.h"
+
+
+struct texture_list
+{
+ struct pipe_texture *texture;
+ struct texture_list *next;
+};
+
+
+
+#define MAX_SURFACES ((PIPE_MAX_COLOR_BUFS) + 1)
+
+struct sct_context
+{
+ const struct pipe_context *context;
+
+ /** surfaces the context is drawing into */
+ struct pipe_surface *surfaces[MAX_SURFACES];
+
+ /** currently bound textures */
+ struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
+
+ /** previously bound textures, used but not flushed */
+ struct texture_list *textures_used;
+
+ boolean needs_flush;
+
+ struct sct_context *next;
+};
+
+
+
+struct sct_surface
+{
+ const struct pipe_surface *surface;
+
+ /** list of contexts drawing to this surface */
+ struct sct_context_list *contexts;
+
+ struct sct_surface *next;
+};
+
+
+
+/**
+ * Find the surface_info for the given pipe_surface
+ */
+static struct sct_surface *
+find_surface_info(struct surface_context_tracker *sct,
+ const struct pipe_surface *surface)
+{
+ struct sct_surface *si;
+ for (si = sct->surfaces; si; si = si->next)
+ if (si->surface == surface)
+ return si;
+ return NULL;
+}
+
+
+/**
+ * As above, but create new surface_info if surface is new.
+ */
+static struct sct_surface *
+find_create_surface_info(struct surface_context_tracker *sct,
+ const struct pipe_surface *surface)
+{
+ struct sct_surface *si = find_surface_info(sct, surface);
+ if (si)
+ return si;
+
+ /* alloc new */
+ si = CALLOC_STRUCT(sct_surface);
+ if (si) {
+ si->surface = surface;
+
+ /* insert at head */
+ si->next = sct->surfaces;
+ sct->surfaces = si;
+ }
+
+ return si;
+}
+
+
+/**
+ * Find a context_info for the given context.
+ */
+static struct sct_context *
+find_context_info(struct surface_context_tracker *sct,
+ const struct pipe_context *context)
+{
+ struct sct_context *ci;
+ for (ci = sct->contexts; ci; ci = ci->next)
+ if (ci->context == context)
+ return ci;
+ return NULL;
+}
+
+
+/**
+ * As above, but create new context_info if context is new.
+ */
+static struct sct_context *
+find_create_context_info(struct surface_context_tracker *sct,
+ const struct pipe_context *context)
+{
+ struct sct_context *ci = find_context_info(sct, context);
+ if (ci)
+ return ci;
+
+ /* alloc new */
+ ci = CALLOC_STRUCT(sct_context);
+ if (ci) {
+ ci->context = context;
+
+ /* insert at head */
+ ci->next = sct->contexts;
+ sct->contexts = ci;
+ }
+
+ return ci;
+}
+
+
+/**
+ * Is the context already bound to the surface?
+ */
+static boolean
+find_surface_context(const struct sct_surface *si,
+ const struct pipe_context *context)
+{
+ const struct sct_context_list *cl;
+ for (cl = si->contexts; cl; cl = cl->next) {
+ if (cl->context == context) {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+/**
+ * Add a context to the list of contexts associated with a surface.
+ */
+static void
+add_context_to_surface(struct sct_surface *si,
+ const struct pipe_context *context)
+{
+ struct sct_context_list *cl = CALLOC_STRUCT(sct_context_list);
+ if (cl) {
+ cl->context = context;
+ /* insert at head of list of contexts */
+ cl->next = si->contexts;
+ si->contexts = cl;
+ }
+}
+
+
+/**
+ * Remove a context from the list of contexts associated with a surface.
+ */
+static void
+remove_context_from_surface(struct sct_surface *si,
+ const struct pipe_context *context)
+{
+ struct sct_context_list *prev = NULL, *curr, *next;
+
+ for (curr = si->contexts; curr; curr = next) {
+ if (curr->context == context) {
+ /* remove */
+ if (prev)
+ prev->next = curr->next;
+ else
+ si->contexts = curr->next;
+ next = curr->next;
+ FREE(curr);
+ }
+ else {
+ prev = curr;
+ next = curr->next;
+ }
+ }
+}
+
+
+/**
+ * Unbind context from surface.
+ */
+static void
+unbind_context_surface(struct surface_context_tracker *sct,
+ struct pipe_context *context,
+ struct pipe_surface *surface)
+{
+ struct sct_surface *si = find_surface_info(sct, surface);
+ if (si) {
+ remove_context_from_surface(si, context);
+ }
+}
+
+
+/**
+ * Bind context to a set of surfaces (color + Z).
+ * Like MakeCurrent().
+ */
+void
+sct_bind_surfaces(struct surface_context_tracker *sct,
+ struct pipe_context *context,
+ uint num_surf,
+ struct pipe_surface **surfaces)
+{
+ struct sct_context *ci = find_create_context_info(sct, context);
+ uint i;
+
+ if (!ci) {
+ return; /* out of memory */
+ }
+
+ /* unbind currently bound surfaces */
+ for (i = 0; i < MAX_SURFACES; i++) {
+ if (ci->surfaces[i]) {
+ unbind_context_surface(sct, context, ci->surfaces[i]);
+ }
+ }
+
+ /* bind new surfaces */
+ for (i = 0; i < num_surf; i++) {
+ struct sct_surface *si = find_create_surface_info(sct, surfaces[i]);
+ if (!find_surface_context(si, context)) {
+ add_context_to_surface(si, context);
+ }
+ }
+}
+
+
+/**
+ * Return list of contexts bound to a surface.
+ */
+const struct sct_context_list *
+sct_get_surface_contexts(struct surface_context_tracker *sct,
+ const struct pipe_surface *surface)
+{
+ const struct sct_surface *si = find_surface_info(sct, surface);
+ return si->contexts;
+}
+
+
+
+static boolean
+find_texture(const struct sct_context *ci,
+ const struct pipe_texture *texture)
+{
+ const struct texture_list *tl;
+
+ for (tl = ci->textures_used; tl; tl = tl->next) {
+ if (tl->texture == texture) {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+/**
+ * Add the given texture to the context's list of used textures.
+ */
+static void
+add_texture_used(struct sct_context *ci,
+ struct pipe_texture *texture)
+{
+ if (!find_texture(ci, texture)) {
+ /* add to list */
+ struct texture_list *tl = CALLOC_STRUCT(texture_list);
+ if (tl) {
+ pipe_texture_reference(&tl->texture, texture);
+ /* insert at head */
+ tl->next = ci->textures_used;
+ ci->textures_used = tl;
+ }
+ }
+}
+
+
+/**
+ * Bind a texture to a rendering context.
+ */
+void
+sct_bind_texture(struct surface_context_tracker *sct,
+ struct pipe_context *context,
+ uint unit,
+ struct pipe_texture *tex)
+{
+ struct sct_context *ci = find_context_info(sct, context);
+
+ if (ci->textures[unit] != tex) {
+ /* put texture on the 'used' list */
+ add_texture_used(ci, tex);
+ /* bind new */
+ pipe_texture_reference(&ci->textures[unit], tex);
+ }
+}
+
+
+/**
+ * Check if the given texture has been used by the rendering context
+ * since the last call to sct_flush_textures().
+ */
+boolean
+sct_is_texture_used(struct surface_context_tracker *sct,
+ const struct pipe_context *context,
+ const struct pipe_texture *texture)
+{
+ const struct sct_context *ci = find_context_info(sct, context);
+ return find_texture(ci, texture);
+}
+
+
+/**
+ * To be called when the image contents of a texture are changed, such
+ * as for gl[Copy]TexSubImage().
+ * XXX this may not be needed
+ */
+void
+sct_update_texture(struct pipe_texture *tex)
+{
+
+}
+
+
+/**
+ * When a scene is flushed/rendered we can release the list of
+ * used textures.
+ */
+void
+sct_flush_textures(struct surface_context_tracker *sct,
+ struct pipe_context *context)
+{
+ struct sct_context *ci = find_context_info(sct, context);
+ struct texture_list *tl, *next;
+ uint i;
+
+ for (tl = ci->textures_used; tl; tl = next) {
+ next = tl->next;
+ pipe_texture_release(&tl->texture);
+ FREE(tl);
+ }
+ ci->textures_used = NULL;
+
+ /* put the currently bound textures on the 'used' list */
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ add_texture_used(ci, ci->textures[i]);
+ }
+}
+
+
+
+void
+sct_destroy_context(struct surface_context_tracker *sct,
+ struct pipe_context *context)
+{
+ /* XXX should we require an unbinding first? */
+ {
+ struct sct_surface *si;
+ for (si = sct->surfaces; si; si = si->next) {
+ remove_context_from_surface(si, context);
+ }
+ }
+
+ /* remove context from context_info list */
+ {
+ struct sct_context *ci, *next, *prev = NULL;
+ for (ci = sct->contexts; ci; ci = next) {
+ next = ci->next;
+ if (ci->context == context) {
+ if (prev)
+ prev->next = ci->next;
+ else
+ sct->contexts = ci->next;
+ FREE(ci);
+ }
+ else {
+ prev = ci;
+ }
+ }
+ }
+
+}
+
+
+void
+sct_destroy_surface(struct surface_context_tracker *sct,
+ struct pipe_surface *surface)
+{
+ if (1) {
+ /* debug/sanity: no context should be bound to surface */
+ struct sct_context *ci;
+ uint i;
+ for (ci = sct->contexts; ci; ci = ci->next) {
+ for (i = 0; i < MAX_SURFACES; i++) {
+ assert(ci->surfaces[i] != surface);
+ }
+ }
+ }
+
+ /* remove surface from sct_surface list */
+ {
+ struct sct_surface *si, *next, *prev = NULL;
+ for (si = sct->surfaces; si; si = next) {
+ next = si->next;
+ if (si->surface == surface) {
+ /* unlink */
+ if (prev)
+ prev->next = si->next;
+ else
+ sct->surfaces = si->next;
+ FREE(si);
+ }
+ else {
+ prev = si;
+ }
+ }
+ }
+}
diff --git a/src/gallium/auxiliary/sct/sct.h b/src/gallium/auxiliary/sct/sct.h
new file mode 100644
index 00000000000..cf7c4d3bdfd
--- /dev/null
+++ b/src/gallium/auxiliary/sct/sct.h
@@ -0,0 +1,123 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Surface/Context Tracking
+ *
+ * For some drivers, we need to monitor the binding between contexts and
+ * surfaces/textures.
+ * This code may evolve quite a bit...
+ */
+
+
+#ifndef SCT_H
+#define SCT_H
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+struct pipe_context;
+struct pipe_surface;
+
+struct sct_context;
+struct sct_surface;
+
+
+/**
+ * Per-device info, basically
+ */
+struct surface_context_tracker
+{
+ struct sct_context *contexts;
+ struct sct_surface *surfaces;
+};
+
+
+
+/**
+ * Simple linked list of contexts
+ */
+struct sct_context_list
+{
+ const struct pipe_context *context;
+ struct sct_context_list *next;
+};
+
+
+
+extern void
+sct_bind_surfaces(struct surface_context_tracker *sct,
+ struct pipe_context *context,
+ uint num_surf,
+ struct pipe_surface **surfaces);
+
+
+extern void
+sct_bind_texture(struct surface_context_tracker *sct,
+ struct pipe_context *context,
+ uint unit,
+ struct pipe_texture *texture);
+
+
+extern void
+sct_update_texture(struct pipe_texture *tex);
+
+
+extern boolean
+sct_is_texture_used(struct surface_context_tracker *sct,
+ const struct pipe_context *context,
+ const struct pipe_texture *texture);
+
+extern void
+sct_flush_textures(struct surface_context_tracker *sct,
+ struct pipe_context *context);
+
+
+extern const struct sct_context_list *
+sct_get_surface_contexts(struct surface_context_tracker *sct,
+ const struct pipe_surface *surf);
+
+
+extern void
+sct_destroy_context(struct surface_context_tracker *sct,
+ struct pipe_context *context);
+
+
+extern void
+sct_destroy_surface(struct surface_context_tracker *sct,
+ struct pipe_surface *surface);
+
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* SCT_H */
diff --git a/src/gallium/auxiliary/sct/usage.c b/src/gallium/auxiliary/sct/usage.c
new file mode 100644
index 00000000000..6227f199628
--- /dev/null
+++ b/src/gallium/auxiliary/sct/usage.c
@@ -0,0 +1,61 @@
+/* surface / context tracking */
+
+
+/*
+
+context A:
+ render to texture T
+
+context B:
+ texture from T
+
+-----------------------
+
+flush surface:
+ which contexts are bound to the surface?
+
+-----------------------
+
+glTexSubImage():
+ which contexts need to be flushed?
+
+ */
+
+
+/*
+
+in MakeCurrent():
+
+ call sct_bind_surfaces(context, list of surfaces) to update the
+ dependencies between context and surfaces
+
+
+in SurfaceFlush(), or whatever it is in D3D:
+
+ call sct_get_surface_contexts(surface) to get a list of contexts
+ which are currently bound to the surface.
+
+
+
+in BindTexture():
+
+ call sct_bind_texture(context, texture) to indicate that the texture
+ is used in the scene.
+
+
+in glTexSubImage() or RenderToTexture():
+
+ call sct_is_texture_used(context, texture) to determine if the texture
+ has been used in the scene, but the scene's not flushed. If TRUE is
+ returned it means the scene has to be rendered/flushed before the contents
+ of the texture can be changed.
+
+
+in psb_scene_flush/terminate():
+
+ call sct_flush_textures(context) to tell the SCT that the textures which
+ were used in the scene can be released.
+
+
+
+*/