diff options
author | Dave Airlie <[email protected]> | 2017-02-21 14:09:11 +1000 |
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committer | Dave Airlie <[email protected]> | 2017-02-23 15:31:37 +1000 |
commit | bec584ec0ea29e81f87fbd4d4a07ef398b8961d1 (patch) | |
tree | 848e38c9cf3133a93fd5a40a3f9344ab4f735e88 /src/gallium/auxiliary/renderonly | |
parent | c2cfb54f139c27023913212d92c463be4661de38 (diff) |
radv/ac: pass clips properly from vertex->geometry shader stages.
This works out the geometry shader clip/cull inputs separately
to the outputs, and uses that information to read from the ES->GS
ring buffer. It stores the clip/cull distances packed into one
or two slots. It fixes the es output emission and gs input
reading to match.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/renderonly')
0 files changed, 0 insertions, 0 deletions