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authorChristian König <[email protected]>2011-12-22 15:43:50 +0100
committerChristian König <[email protected]>2012-01-02 12:47:15 +0100
commitbce506ffc09c44552c3d1053c6a0450b8f010292 (patch)
tree6a8a0d548ed1a3b27d42aa1b78c7ce7172ae672f /src/gallium/auxiliary/rbug/rbug_internal.h
parent2cd7e5b737e1384bb6d27f3cc2c8524b07230d56 (diff)
vl: seperate shader buffers from components
Buffers for shader based decoding can now be released without its component still being around. Signed-off-by: Christian König <[email protected]> Acked-by: Maarten Lankhorst <[email protected]>
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