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authorMarek Olšák <[email protected]>2014-10-14 11:06:48 +0200
committerMarek Olšák <[email protected]>2015-05-16 14:51:22 +0200
commit2420ee497a14ca36ea05b275ea74e5c3a4432a59 (patch)
tree03ff668699aa0fe260ef6ce8ae64de9f6f77212b /src/gallium/auxiliary/postprocess
parented1b273ffcab0e2089899f3be7e31b2bc49f7ef3 (diff)
gallium: disable tessellation shaders for meta ops
Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/postprocess')
-rw-r--r--src/gallium/auxiliary/postprocess/pp_run.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/postprocess/pp_run.c b/src/gallium/auxiliary/postprocess/pp_run.c
index 06281c8ce34..e76ce854442 100644
--- a/src/gallium/auxiliary/postprocess/pp_run.c
+++ b/src/gallium/auxiliary/postprocess/pp_run.c
@@ -119,6 +119,8 @@ pp_run(struct pp_queue_t *ppq, struct pipe_resource *in,
cso_save_depth_stencil_alpha(cso);
cso_save_fragment_shader(cso);
cso_save_framebuffer(cso);
+ cso_save_tessctrl_shader(cso);
+ cso_save_tesseval_shader(cso);
cso_save_geometry_shader(cso);
cso_save_rasterizer(cso);
cso_save_sample_mask(cso);
@@ -139,6 +141,8 @@ pp_run(struct pp_queue_t *ppq, struct pipe_resource *in,
cso_set_sample_mask(cso, ~0);
cso_set_min_samples(cso, 1);
cso_set_stream_outputs(cso, 0, NULL, NULL);
+ cso_set_tessctrl_shader_handle(cso, NULL);
+ cso_set_tesseval_shader_handle(cso, NULL);
cso_set_geometry_shader_handle(cso, NULL);
cso_set_render_condition(cso, NULL, FALSE, 0);
@@ -186,6 +190,8 @@ pp_run(struct pp_queue_t *ppq, struct pipe_resource *in,
cso_restore_depth_stencil_alpha(cso);
cso_restore_fragment_shader(cso);
cso_restore_framebuffer(cso);
+ cso_restore_tessctrl_shader(cso);
+ cso_restore_tesseval_shader(cso);
cso_restore_geometry_shader(cso);
cso_restore_rasterizer(cso);
cso_restore_sample_mask(cso);