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authorMarek Olšák <[email protected]>2013-12-04 00:56:24 +0100
committerMarek Olšák <[email protected]>2013-12-12 18:48:04 +0100
commit164dc6216a8e4d46ef7db9f54bcecd58ff556b83 (patch)
treeccea5726b9951f5012a53d1e905efd0da5b63ec6 /src/gallium/auxiliary/postprocess/pp_mlaa.c
parent0612005aa66f211753f44bb4ffdfdcc9316281ac (diff)
gallium: allow choosing which colorbuffers to clear
Required for glClearBuffer, which only clears one colorbuffer attachment. Example: If the first colorbuffer is float and the second one is int: pipe->clear(pipe, PIPE_CLEAR_COLOR0, float_clear_color, ...); pipe->clear(pipe, PIPE_CLEAR_COLOR1, int_clear_color, ...); This doesn't need any driver changes yet, because all drivers just use: if (flags & PIPE_CLEAR_COLOR) .. The drivers which support GL 3.0 will have to implement it properly though.
Diffstat (limited to 'src/gallium/auxiliary/postprocess/pp_mlaa.c')
-rw-r--r--src/gallium/auxiliary/postprocess/pp_mlaa.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/postprocess/pp_mlaa.c b/src/gallium/auxiliary/postprocess/pp_mlaa.c
index 92bd11c5980..4f0c156f0b8 100644
--- a/src/gallium/auxiliary/postprocess/pp_mlaa.c
+++ b/src/gallium/auxiliary/postprocess/pp_mlaa.c
@@ -138,7 +138,7 @@ pp_jimenezmlaa_run(struct pp_queue_t *ppq, struct pipe_resource *in,
pp_filter_set_fb(p);
pp_filter_misc_state(p);
cso_set_depth_stencil_alpha(p->cso, &mstencil);
- p->pipe->clear(p->pipe, PIPE_CLEAR_STENCIL | PIPE_CLEAR_COLOR,
+ p->pipe->clear(p->pipe, PIPE_CLEAR_STENCIL | PIPE_CLEAR_COLOR0,
&p->clear_color, 0, 0);
cso_single_sampler(p->cso, PIPE_SHADER_FRAGMENT, 0, &p->sampler_point);