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authorMarek Olšák <[email protected]>2013-05-29 14:11:58 +0200
committerMarek Olšák <[email protected]>2013-06-13 03:54:13 +0200
commitde1c38299ceb3160ed0c163d4dd8944ec6589a7f (patch)
tree44ae0b0e88815cc1725ee35883c7964da13fe094 /src/gallium/auxiliary/hud/hud_context.c
parent45595d506646f560ab16af58acdea2fc563e942b (diff)
gallium/util: make WRITES_ALL_CBUFS optional in the passthrough fragment shader
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/hud/hud_context.c')
-rw-r--r--src/gallium/auxiliary/hud/hud_context.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/hud/hud_context.c b/src/gallium/auxiliary/hud/hud_context.c
index de032b6ba82..cbd00a9614a 100644
--- a/src/gallium/auxiliary/hud/hud_context.c
+++ b/src/gallium/auxiliary/hud/hud_context.c
@@ -959,7 +959,8 @@ hud_create(struct pipe_context *pipe, struct cso_context *cso)
hud->fs_color =
util_make_fragment_passthrough_shader(pipe,
TGSI_SEMANTIC_COLOR,
- TGSI_INTERPOLATE_CONSTANT);
+ TGSI_INTERPOLATE_CONSTANT,
+ TRUE);
{
/* Read a texture and do .xxxx swizzling. */