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authorMarek Olšák <[email protected]>2016-08-18 17:21:54 +0200
committerMarek Olšák <[email protected]>2016-08-22 16:01:35 +0200
commita33eb48d6111cb679a5ce8b35c5d7e4854f0045d (patch)
treed46d1863e2f87e5483c04700f55441082c7f88fc /src/gallium/auxiliary/hud/hud_context.c
parentb9c9551c09caac241ea44b618748c133897d59b9 (diff)
gallium/hud: draw numbers with 3 decimal places if those aren't 0
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/hud/hud_context.c')
-rw-r--r--src/gallium/auxiliary/hud/hud_context.c17
1 files changed, 12 insertions, 5 deletions
diff --git a/src/gallium/auxiliary/hud/hud_context.c b/src/gallium/auxiliary/hud/hud_context.c
index 8ab998ed9ac..f7baccd760c 100644
--- a/src/gallium/auxiliary/hud/hud_context.c
+++ b/src/gallium/auxiliary/hud/hud_context.c
@@ -296,12 +296,19 @@ number_to_human_readable(uint64_t num, uint64_t max_value,
unit++;
}
- if (d >= 100 || d == (int)d)
+ /* Round to 3 decimal places so as not to print trailing zeros. */
+ if (d*1000 != (int)(d*1000))
+ d = round(d * 1000) / 1000;
+
+ /* Show at least 4 digits with at most 3 decimal places, but not zeros. */
+ if (d >= 1000 || d == (int)d)
sprintf(out, "%.0f%s", d, units[unit]);
- else if (d >= 10 || d*10 == (int)(d*10))
+ else if (d >= 100 || d*10 == (int)(d*10))
sprintf(out, "%.1f%s", d, units[unit]);
- else
+ else if (d >= 10 || d*100 == (int)(d*100))
sprintf(out, "%.2f%s", d, units[unit]);
+ else
+ sprintf(out, "%.3f%s", d, units[unit]);
}
static void
@@ -536,7 +543,7 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex)
/* prepare vertex buffers */
hud_alloc_vertices(hud, &hud->bg, 4 * 128, 2 * sizeof(float));
hud_alloc_vertices(hud, &hud->whitelines, 4 * 256, 2 * sizeof(float));
- hud_alloc_vertices(hud, &hud->text, 4 * 512, 4 * sizeof(float));
+ hud_alloc_vertices(hud, &hud->text, 4 * 1024, 4 * sizeof(float));
/* prepare all graphs */
hud_batch_query_update(hud->batch_query);
@@ -1026,7 +1033,7 @@ hud_parse_env_var(struct hud_context *hud, const char *env)
case ';':
env++;
y = 10;
- x += column_width + hud->font.glyph_width * 7;
+ x += column_width + hud->font.glyph_width * 9;
height = 100;
if (pane && pane->num_graphs) {