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authorJason Ekstrand <[email protected]>2018-08-17 09:15:56 -0500
committerJason Ekstrand <[email protected]>2018-08-29 14:04:03 -0500
commitd8033d4083d341f3351c8ca929935617b9b16f3a (patch)
tree8e3267f9bd36084229e790ddde01b49f752ca24a /src/gallium/auxiliary/hud/font.c
parent3cbc02e4693030d18a24602cf72e693b92e1a7a3 (diff)
intel/compiler: Remove surface_idx from brw_image_param
Now that the drivers are lowering to surface indices themselves, we no longer need to push the surface index into the shader. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/hud/font.c')
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