diff options
author | Roland Scheidegger <[email protected]> | 2017-12-12 04:22:28 +0100 |
---|---|---|
committer | Roland Scheidegger <[email protected]> | 2017-12-12 04:23:02 +0100 |
commit | 84c363fb09167bc45aeba95423b20bee7293f44a (patch) | |
tree | 238e528af552b76379738dae1964986d6c680074 /src/gallium/auxiliary/gallivm | |
parent | 24f019fd6911c360f32ebdb474375212706fff62 (diff) |
gallivm: fix texture wrapping for texture gather for mirror modes
Care must be taken that all coords end up correct, the tests are very
sensitive that everything is correctly rounded. This doesn't matter
for bilinear filter (since picking a wrong texel with weight zero is
ok), and we could also switch the per-sample coords mistakenly.
While here, also optimize the coord_mirror helper a bit (we can do the
mirroring directly by exploiting float rounding, no need for fixing up
odd/even manually).
I did not touch the mirror_clamp and mirror_clamp_to_border modes.
In contrast to mirror_clamp_to_edge and mirror_repeat these are legacy
modes. They are specified against old gl rules, which actually does
the mirroring not per sample (so you get swapped order if the coord
is in the mirrored section). I think the idea though is that they should
follow the respecified mirror_clamp_to_edge rules so the order would be
correct.
Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/gallivm')
-rw-r--r-- | src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c | 245 |
1 files changed, 171 insertions, 74 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c index b67a089c47b..def731e9d95 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c @@ -218,34 +218,42 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld, /** - * Helper to compute the mirror function for the PIPE_WRAP_MIRROR modes. + * Helper to compute the mirror function for the PIPE_WRAP_MIRROR_REPEAT mode. + * (Note that with pot sizes could do this much more easily post-scale + * with some bit arithmetic.) */ static LLVMValueRef lp_build_coord_mirror(struct lp_build_sample_context *bld, - LLVMValueRef coord) + LLVMValueRef coord, boolean posOnly) { struct lp_build_context *coord_bld = &bld->coord_bld; - struct lp_build_context *int_coord_bld = &bld->int_coord_bld; - LLVMValueRef fract, flr, isOdd; - - lp_build_ifloor_fract(coord_bld, coord, &flr, &fract); - /* kill off NaNs */ - /* XXX: not safe without arch rounding, fract can be anything. */ - fract = lp_build_max_ext(coord_bld, fract, coord_bld->zero, - GALLIVM_NAN_RETURN_OTHER_SECOND_NONNAN); - - /* isOdd = flr & 1 */ - isOdd = LLVMBuildAnd(bld->gallivm->builder, flr, int_coord_bld->one, ""); + LLVMValueRef fract; + LLVMValueRef half = lp_build_const_vec(bld->gallivm, coord_bld->type, 0.5); - /* make coord positive or negative depending on isOdd */ - /* XXX slight overkill masking out sign bit is unnecessary */ - coord = lp_build_set_sign(coord_bld, fract, isOdd); + /* + * We can just use 2*(x - round(0.5*x)) to do all the mirroring, + * it all works out. (The result is in range [-1, 1.0], negative if + * the coord is in the "odd" section, otherwise positive.) + */ - /* convert isOdd to float */ - isOdd = lp_build_int_to_float(coord_bld, isOdd); + coord = lp_build_mul(coord_bld, coord, half); + fract = lp_build_round(coord_bld, coord); + fract = lp_build_sub(coord_bld, coord, fract); + coord = lp_build_add(coord_bld, fract, fract); - /* add isOdd to coord */ - coord = lp_build_add(coord_bld, coord, isOdd); + if (posOnly) { + /* + * Theoretically it's not quite 100% accurate because the spec says + * that ultimately a scaled coord of -x.0 should map to int coord + * -x + 1 with mirroring, not -x (this does not matter for bilinear + * filtering). + */ + coord = lp_build_abs(coord_bld, coord); + /* kill off NaNs */ + /* XXX: not safe without arch rounding, fract can be anything. */ + coord = lp_build_max_ext(coord_bld, coord, coord_bld->zero, + GALLIVM_NAN_RETURN_OTHER_SECOND_NONNAN); + } return coord; } @@ -362,7 +370,13 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld, coord = lp_build_add(coord_bld, coord, offset); } - /* clamp to [0, length] */ + /* + * clamp to [0, length] + * + * Unlike some other wrap modes, this should be correct for gather + * too. GL_CLAMP explicitly does this clamp on the coord prior to + * actual wrapping (which is per sample). + */ coord = lp_build_clamp(coord_bld, coord, coord_bld->zero, length_f); coord = lp_build_sub(coord_bld, coord, half); @@ -426,8 +440,13 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld, offset = lp_build_int_to_float(coord_bld, offset); coord = lp_build_add(coord_bld, coord, offset); } - /* was: clamp to [-0.5, length + 0.5], then sub 0.5 */ - /* can skip clamp (though might not work for very large coord values) */ + /* + * We don't need any clamp. Technically, for very large (pos or neg) + * (or infinite) values, clamp against [-length, length] would be + * correct, but we don't need to guarantee any specific + * result for such coords (the ifloor will be undefined, but for modes + * requiring border all resulting coords are safe). + */ coord = lp_build_sub(coord_bld, coord, half); /* convert to int, compute lerp weight */ lp_build_ifloor_fract(coord_bld, coord, &coord0, &weight); @@ -440,28 +459,64 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld, offset = lp_build_div(coord_bld, offset, length_f); coord = lp_build_add(coord_bld, coord, offset); } - /* compute mirror function */ - /* - * XXX: This looks incorrect wrt gather. Due to wrap specification, - * it is possible the first coord ends up larger than the second one. - * However, with our simplifications the coordinates will be swapped - * in this case. (Albeit some other api tests don't like it even - * with this fixed...) - */ - coord = lp_build_coord_mirror(bld, coord); + if (!is_gather) { + /* compute mirror function */ + coord = lp_build_coord_mirror(bld, coord, TRUE); - /* scale coord to length */ - coord = lp_build_mul(coord_bld, coord, length_f); - coord = lp_build_sub(coord_bld, coord, half); + /* scale coord to length */ + coord = lp_build_mul(coord_bld, coord, length_f); + coord = lp_build_sub(coord_bld, coord, half); - /* convert to int, compute lerp weight */ - lp_build_ifloor_fract(coord_bld, coord, &coord0, &weight); - coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one); + /* convert to int, compute lerp weight */ + lp_build_ifloor_fract(coord_bld, coord, &coord0, &weight); + coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one); + + /* coord0 = max(coord0, 0) */ + coord0 = lp_build_max(int_coord_bld, coord0, int_coord_bld->zero); + /* coord1 = min(coord1, length-1) */ + coord1 = lp_build_min(int_coord_bld, coord1, length_minus_one); + } else { + /* + * This is pretty reasonable in the end, all what the tests care + * about is nasty edge cases (scaled coords x.5, so the individual + * coords are actually integers, which is REALLY tricky to get right + * due to this working differently both for negative numbers as well + * as for even/odd cases). But with enough magic it's not too complex + * after all. + * Maybe should try a bit arithmetic one though for POT textures... + */ + LLVMValueRef isNeg; + /* + * Wrapping just once still works, even though it means we can + * get "wrong" sign due to performing mirror in the middle of the + * two coords (because this can only happen very near the odd/even + * edges, so both coords will actually end up as 0 or length - 1 + * in the end). + * For GL4 gather with per-sample offsets we'd need to the mirroring + * per coord too. + */ + coord = lp_build_coord_mirror(bld, coord, FALSE); + coord = lp_build_mul(coord_bld, coord, length_f); + + /* + * NaNs should be safe here, we'll do away with them with + * the ones' complement plus min. + */ + coord0 = lp_build_sub(coord_bld, coord, half); + coord0 = lp_build_ifloor(coord_bld, coord0); + coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one); + /* ones complement for neg numbers (mirror(negX) = X - 1) */ + isNeg = lp_build_cmp(int_coord_bld, PIPE_FUNC_LESS, + coord0, int_coord_bld->zero); + coord0 = lp_build_xor(int_coord_bld, coord0, isNeg); + isNeg = lp_build_cmp(int_coord_bld, PIPE_FUNC_LESS, + coord1, int_coord_bld->zero); + coord1 = lp_build_xor(int_coord_bld, coord1, isNeg); + coord0 = lp_build_min(int_coord_bld, coord0, length_minus_one); + coord1 = lp_build_min(int_coord_bld, coord1, length_minus_one); - /* coord0 = max(coord0, 0) */ - coord0 = lp_build_max(int_coord_bld, coord0, int_coord_bld->zero); - /* coord1 = min(coord1, length-1) */ - coord1 = lp_build_min(int_coord_bld, coord1, length_minus_one); + weight = coord_bld->undef; + } break; case PIPE_TEX_WRAP_MIRROR_CLAMP: @@ -473,10 +528,19 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld, offset = lp_build_int_to_float(coord_bld, offset); coord = lp_build_add(coord_bld, coord, offset); } + /* + * XXX: probably not correct for gather, albeit I'm not + * entirely sure as it's poorly specified. The wrapping looks + * correct according to the spec which is against gl 1.2.1, + * however negative values will be swapped - gl re-specified + * wrapping with newer versions (no more pre-clamp except with + * GL_CLAMP). + */ coord = lp_build_abs(coord_bld, coord); /* clamp to [0, length] */ - coord = lp_build_min(coord_bld, coord, length_f); + coord = lp_build_min_ext(coord_bld, coord, length_f, + GALLIVM_NAN_RETURN_OTHER_SECOND_NONNAN); coord = lp_build_sub(coord_bld, coord, half); @@ -498,35 +562,59 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld, offset = lp_build_int_to_float(coord_bld, offset); coord = lp_build_add(coord_bld, coord, offset); } - /* - * XXX: This looks incorrect wrt gather. Due to wrap specification, - * the first and second texel actually end up with "different order" - * for negative coords. For example, if the scaled coord would - * be -0.6, then the first coord should end up as 1 - * (floor(-0.6 - 0.5) == -2, mirror makes that 1), the second as 0 - * (floor(-0.6 - 0.5) + 1 == -1, mirror makes that 0). - * But with our simplifications the second coord will always be the - * larger one. The other two mirror_clamp modes have the same problem. - * Moreover, for coords close to zero we should end up with both - * coords being 0, but we will end up with coord1 being 1 instead - * (with bilinear filtering this is ok as the weight is 0.0) (this - * problem is specific to mirror_clamp_to_edge). - */ - coord = lp_build_abs(coord_bld, coord); + if (!is_gather) { + coord = lp_build_abs(coord_bld, coord); - /* clamp to length max */ - coord = lp_build_min_ext(coord_bld, coord, length_f, - GALLIVM_NAN_RETURN_OTHER_SECOND_NONNAN); - /* subtract 0.5 */ - coord = lp_build_sub(coord_bld, coord, half); - /* clamp to [0, length - 0.5] */ - coord = lp_build_max(coord_bld, coord, coord_bld->zero); + /* clamp to length max */ + coord = lp_build_min_ext(coord_bld, coord, length_f, + GALLIVM_NAN_RETURN_OTHER_SECOND_NONNAN); + /* subtract 0.5 */ + coord = lp_build_sub(coord_bld, coord, half); + /* clamp to [0, length - 0.5] */ + coord = lp_build_max(coord_bld, coord, coord_bld->zero); - /* convert to int, compute lerp weight */ - lp_build_ifloor_fract(&abs_coord_bld, coord, &coord0, &weight); - coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one); - /* coord1 = min(coord1, length-1) */ - coord1 = lp_build_min(int_coord_bld, coord1, length_minus_one); + /* convert to int, compute lerp weight */ + lp_build_ifloor_fract(&abs_coord_bld, coord, &coord0, &weight); + coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one); + /* coord1 = min(coord1, length-1) */ + coord1 = lp_build_min(int_coord_bld, coord1, length_minus_one); + } else { + /* + * The non-gather path will swap coord0/1 if coord was negative, + * which is ok for filtering since the filter weight matches + * accordingly. Also, if coord is close to zero, coord0/1 will + * be 0 and 1, instead of 0 and 0 (again ok due to filter + * weight being 0.0). Both issues need to be fixed for gather. + */ + LLVMValueRef isNeg; + + /* + * Actually wanted to cheat here and use: + * coord1 = lp_build_iround(coord_bld, coord); + * but it's not good enough for some tests (even piglit + * textureGather is set up in a way so the coords area always + * .5, that is right at the crossover points). + * So do ordinary sub/floor, then do ones' complement + * for negative numbers. + * (Note can't just do sub|add/abs/itrunc per coord neither - + * because the spec demands that mirror(3.0) = 3 but + * mirror(-3.0) = 2.) + */ + coord = lp_build_sub(coord_bld, coord, half); + coord0 = lp_build_ifloor(coord_bld, coord); + coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one); + isNeg = lp_build_cmp(int_coord_bld, PIPE_FUNC_LESS, coord0, + int_coord_bld->zero); + coord0 = lp_build_xor(int_coord_bld, isNeg, coord0); + coord0 = lp_build_min(int_coord_bld, coord0, length_minus_one); + + isNeg = lp_build_cmp(int_coord_bld, PIPE_FUNC_LESS, coord1, + int_coord_bld->zero); + coord1 = lp_build_xor(int_coord_bld, isNeg, coord1); + coord1 = lp_build_min(int_coord_bld, coord1, length_minus_one); + + weight = coord_bld->undef; + } } break; @@ -540,11 +628,20 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld, offset = lp_build_int_to_float(coord_bld, offset); coord = lp_build_add(coord_bld, coord, offset); } + /* + * XXX: probably not correct for gather due to swapped + * order if coord is negative (same rationale as for + * MIRROR_CLAMP). + */ coord = lp_build_abs(coord_bld, coord); - /* was: clamp to [-0.5, length + 0.5] then sub 0.5 */ - /* skip clamp - always positive, and other side - only potentially matters for very large coords */ + /* + * We don't need any clamp. Technically, for very large + * (or infinite) values, clamp against length would be + * correct, but we don't need to guarantee any specific + * result for such coords (the ifloor will be undefined, but + * for modes requiring border all resulting coords are safe). + */ coord = lp_build_sub(coord_bld, coord, half); /* convert to int, compute lerp weight */ @@ -652,7 +749,7 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld, coord = lp_build_add(coord_bld, coord, offset); } /* compute mirror function */ - coord = lp_build_coord_mirror(bld, coord); + coord = lp_build_coord_mirror(bld, coord, TRUE); /* scale coord to length */ assert(bld->static_sampler_state->normalized_coords); |