diff options
author | Tom Stellard <[email protected]> | 2014-06-17 08:52:34 -0700 |
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committer | Tom Stellard <[email protected]> | 2014-07-02 15:31:52 -0400 |
commit | fea996c2aaf47707bd3f89ef493ae5760b4fe608 (patch) | |
tree | d14b8b72cf97d52918b57cfdc1fc5aaf05653c72 /src/gallium/auxiliary/gallivm | |
parent | 2ab44f657e3c8800aa610d39a04e88d6bf3bad01 (diff) |
gallium: Add PIPE_SHADER_CAP_DOUBLES
This is for reporting whether or not double precision floating-point
operations are supported.
Reviewed-by: Francisco Jerez <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/gallivm')
-rw-r--r-- | src/gallium/auxiliary/gallivm/lp_bld_limits.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_limits.h b/src/gallium/auxiliary/gallivm/lp_bld_limits.h index 6cb09490bc8..9ccaf46ead2 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_limits.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_limits.h @@ -126,6 +126,8 @@ gallivm_get_shader_param(enum pipe_shader_cap param) return PIPE_SHADER_IR_TGSI; case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: return 1; + case PIPE_SHADER_CAP_DOUBLES: + return 0; } /* if we get here, we missed a shader cap above (and should have seen * a compiler warning.) |