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authorBrian Paul <[email protected]>2010-04-19 17:14:55 -0600
committerBrian Paul <[email protected]>2010-04-19 17:14:57 -0600
commit079081222a6881655e112351a57e0a07b0c7b031 (patch)
treeb95c857b330d12e71c2efdc644815e1e7f6a2ebe /src/gallium/auxiliary/gallivm
parentf4071e55dba8c0f45f3a7f59135b34e5b81fdab8 (diff)
gallivm: pass 3D texture stride as an array
This should have been included with the previous commit.
Diffstat (limited to 'src/gallium/auxiliary/gallivm')
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.h5
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c22
2 files changed, 18 insertions, 9 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.h b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
index 8c1af95c506..e2873763857 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
@@ -119,6 +119,11 @@ struct lp_sampler_dynamic_state
unsigned unit);
LLVMValueRef
+ (*img_stride)( struct lp_sampler_dynamic_state *state,
+ LLVMBuilderRef builder,
+ unsigned unit);
+
+ LLVMValueRef
(*data_ptr)( struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder,
unsigned unit);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
index 767429ba060..c9b613e21c8 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
@@ -1534,7 +1534,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
LLVMValueRef height_vec,
LLVMValueRef depth_vec,
LLVMValueRef row_stride_array,
- LLVMValueRef img_stride_vec,
+ LLVMValueRef img_stride_array,
LLVMValueRef data_array,
LLVMValueRef *colors_out)
{
@@ -1602,8 +1602,9 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
row_stride0_vec = lp_build_get_level_stride_vec(bld, row_stride_array,
ilevel0);
if (dims == 3 || bld->static_state->target == PIPE_TEXTURE_CUBE) {
- img_stride0_vec = lp_build_mul(&bld->int_coord_bld,
- row_stride0_vec, height0_vec);
+ img_stride0_vec = lp_build_get_level_stride_vec(bld,
+ img_stride_array,
+ ilevel0);
if (dims == 3) {
depth0_vec = lp_build_minify(bld, depth_vec, ilevel0_vec);
}
@@ -1617,8 +1618,9 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
row_stride1_vec = lp_build_get_level_stride_vec(bld, row_stride_array,
ilevel1);
if (dims == 3 || bld->static_state->target == PIPE_TEXTURE_CUBE) {
- img_stride1_vec = lp_build_mul(&bld->int_coord_bld,
- row_stride1_vec, height1_vec);
+ img_stride1_vec = lp_build_get_level_stride_vec(bld,
+ img_stride_array,
+ ilevel1);
if (dims ==3) {
depth1_vec = lp_build_minify(bld, depth_vec, ilevel1_vec);
}
@@ -2002,7 +2004,7 @@ lp_build_sample_soa(LLVMBuilderRef builder,
LLVMValueRef width, width_vec;
LLVMValueRef height, height_vec;
LLVMValueRef depth, depth_vec;
- LLVMValueRef stride_array;
+ LLVMValueRef row_stride_array, img_stride_array;
LLVMValueRef data_array;
LLVMValueRef s;
LLVMValueRef t;
@@ -2033,7 +2035,8 @@ lp_build_sample_soa(LLVMBuilderRef builder,
width = dynamic_state->width(dynamic_state, builder, unit);
height = dynamic_state->height(dynamic_state, builder, unit);
depth = dynamic_state->depth(dynamic_state, builder, unit);
- stride_array = dynamic_state->row_stride(dynamic_state, builder, unit);
+ row_stride_array = dynamic_state->row_stride(dynamic_state, builder, unit);
+ img_stride_array = dynamic_state->img_stride(dynamic_state, builder, unit);
data_array = dynamic_state->data_ptr(dynamic_state, builder, unit);
/* Note that data_array is an array[level] of pointers to texture images */
@@ -2054,13 +2057,14 @@ lp_build_sample_soa(LLVMBuilderRef builder,
is_simple_wrap_mode(static_state->wrap_t)) {
/* special case */
lp_build_sample_2d_linear_aos(&bld, s, t, width_vec, height_vec,
- stride_array, data_array, texel);
+ row_stride_array, data_array, texel);
}
else {
lp_build_sample_general(&bld, unit, s, t, r,
width, height, depth,
width_vec, height_vec, depth_vec,
- stride_array, NULL, data_array,
+ row_stride_array, img_stride_array,
+ data_array,
texel);
}