diff options
author | Neil Roberts <[email protected]> | 2015-05-29 13:41:48 +0100 |
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committer | Neil Roberts <[email protected]> | 2015-05-31 00:48:57 +0100 |
commit | 7f62fdae1629d75dd581d1c57b28c2f099c5ef6b (patch) | |
tree | c547e249f73b072dad99e0cdb686d450db58d6ed /src/gallium/auxiliary/gallivm | |
parent | 6c846dc57b1d6f3e015a604dba1976f96c4be9e9 (diff) |
i965: Don't add base_binding_table_index if it's zero
When calculating the binding table index for non-constant sampler
array indexing it needs to add the base binding table index which is a
constant within the generated code. Often this base is zero so we can
avoid a redundant instruction in that case.
It looks like nothing in shader-db is doing non-constant sampler array
indexing so this patch doesn't make any difference but it might be
worth having anyway.
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
Acked-by: Ben Widawsky <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/gallivm')
0 files changed, 0 insertions, 0 deletions