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authorIlia Mirkin <[email protected]>2014-07-25 17:48:01 -0400
committerIlia Mirkin <[email protected]>2015-02-19 19:32:52 -0500
commit924ee3f408cd2aef87d868b229e3e0b93ca0e086 (patch)
tree5c7952814f5774b3f594b0592203762879026087 /src/gallium/auxiliary/gallivm
parent899d779cb719f8401dc479a4f5b61dbe418b1a40 (diff)
gallium: add shader cap for dldexp/dfracexp support
Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/gallivm')
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_limits.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_limits.h b/src/gallium/auxiliary/gallivm/lp_bld_limits.h
index 1af720504a1..296236006bc 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_limits.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_limits.h
@@ -128,6 +128,7 @@ gallivm_get_shader_param(enum pipe_shader_cap param)
return 1;
case PIPE_SHADER_CAP_DOUBLES:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
return 0;
}
/* if we get here, we missed a shader cap above (and should have seen