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author | Marek Olšák <[email protected]> | 2010-11-29 03:40:04 +0100 |
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committer | Marek Olšák <[email protected]> | 2010-11-30 23:31:16 +0100 |
commit | 1f1375d4d876c2c85156e02a177254684446040b (patch) | |
tree | 54ec913aa0ff99ab4ae29fb048e3e5134663095a /src/gallium/auxiliary/gallivm/lp_bld_sample.c | |
parent | 2da02e75b17dcfb2efc3ce053c48339109bc0f26 (diff) |
r300g: fix texture border color once again
I made the texwrap test be more thorough and realized that this driver code
had not been quite right. This commit fixes the border color for depth
textures, compressed textures, and 16-bits-per-channel textures
with up to 2 channels (R16, RG16).
NOTE: This is a candidate for the 7.9 branch.
Diffstat (limited to 'src/gallium/auxiliary/gallivm/lp_bld_sample.c')
0 files changed, 0 insertions, 0 deletions