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authorMarek Olšák <[email protected]>2018-04-07 14:01:12 -0400
committerMarek Olšák <[email protected]>2018-04-13 14:08:14 -0400
commit6ff0c6f4ebcb87ea6c6fe5a4ba90b548f666067d (patch)
tree30926986da28bb0b67b857d8f2cf7eeaa77f8773 /src/gallium/auxiliary/driver_rbug
parent918b798668c5465d85ca542423e4cf525dc79b31 (diff)
gallium: move ddebug, noop, rbug, trace to auxiliary to improve build times
which also simplifies the build scripts.
Diffstat (limited to 'src/gallium/auxiliary/driver_rbug')
-rw-r--r--src/gallium/auxiliary/driver_rbug/README44
-rw-r--r--src/gallium/auxiliary/driver_rbug/rbug_context.c1274
-rw-r--r--src/gallium/auxiliary/driver_rbug/rbug_context.h104
-rw-r--r--src/gallium/auxiliary/driver_rbug/rbug_core.c888
-rw-r--r--src/gallium/auxiliary/driver_rbug/rbug_objects.c250
-rw-r--r--src/gallium/auxiliary/driver_rbug/rbug_objects.h228
-rw-r--r--src/gallium/auxiliary/driver_rbug/rbug_public.h48
-rw-r--r--src/gallium/auxiliary/driver_rbug/rbug_screen.c343
-rw-r--r--src/gallium/auxiliary/driver_rbug/rbug_screen.h100
9 files changed, 3279 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/driver_rbug/README b/src/gallium/auxiliary/driver_rbug/README
new file mode 100644
index 00000000000..0edf0ad89de
--- /dev/null
+++ b/src/gallium/auxiliary/driver_rbug/README
@@ -0,0 +1,44 @@
+ RBUG PIPE DRIVER
+
+
+= About =
+
+This directory contains a Gallium3D remote debugger pipe driver.
+It provides remote debugging functionality.
+
+
+= Usage =
+
+Do
+
+ GALLIUM_RBUG=true progs/trivial/tri
+
+which should open gallium remote debugging session. While the program is running
+you can launch the small remote debugging application from progs/rbug. More
+information is in that directory. Also for a gui see:
+
+ http://cgit.freedesktop.org/mesa/rbug-gui
+
+
+= Integrating =
+
+You can integrate the rbug pipe driver either inside the state tracker or the
+target. The procedure on both cases is the same. Let's assume you have a
+pipe_screen obtained by the usual means (variable and function names are just
+for illustration purposes):
+
+ real_screen = real_screen_create(...);
+
+The rbug screen is then created by doing
+
+ rbug_screen = rbug_screen_create(real_screen);
+
+You can then simply use rbug_screen instead of real_screen.
+
+You can create as many contexts you wish from rbug_screen::context_create they
+are automatically wrapped by rbug_screen.
+
+
+--
+Jose Fonseca <[email protected]>
+Jakob Bornecrantz <[email protected]>
diff --git a/src/gallium/auxiliary/driver_rbug/rbug_context.c b/src/gallium/auxiliary/driver_rbug/rbug_context.c
new file mode 100644
index 00000000000..e1f3c4f2844
--- /dev/null
+++ b/src/gallium/auxiliary/driver_rbug/rbug_context.c
@@ -0,0 +1,1274 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_context.h"
+#include "util/u_memory.h"
+#include "util/u_inlines.h"
+#include "util/simple_list.h"
+
+#include "rbug/rbug_context.h"
+
+#include "rbug_context.h"
+#include "rbug_objects.h"
+
+
+static void
+rbug_destroy(struct pipe_context *_pipe)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_pipe->screen);
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ rbug_screen_remove_from_list(rb_screen, contexts, rb_pipe);
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->destroy(pipe);
+ rb_pipe->pipe = NULL;
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ FREE(rb_pipe);
+}
+
+static void
+rbug_draw_block_locked(struct rbug_context *rb_pipe, int flag)
+{
+
+ if (rb_pipe->draw_blocker & flag) {
+ rb_pipe->draw_blocked |= flag;
+ } else if ((rb_pipe->draw_rule.blocker & flag) &&
+ (rb_pipe->draw_blocker & RBUG_BLOCK_RULE)) {
+ unsigned k;
+ boolean block = FALSE;
+ unsigned sh;
+
+ debug_printf("%s (%p %p) (%p %p) (%p %u) (%p %u)\n", __FUNCTION__,
+ (void *) rb_pipe->draw_rule.shader[PIPE_SHADER_FRAGMENT],
+ (void *) rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT],
+ (void *) rb_pipe->draw_rule.shader[PIPE_SHADER_VERTEX],
+ (void *) rb_pipe->curr.shader[PIPE_SHADER_VERTEX],
+ (void *) rb_pipe->draw_rule.surf, 0,
+ (void *) rb_pipe->draw_rule.texture, 0);
+ for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
+ if (rb_pipe->draw_rule.shader[sh] &&
+ rb_pipe->draw_rule.shader[sh] == rb_pipe->curr.shader[sh])
+ block = TRUE;
+ }
+
+ if (rb_pipe->draw_rule.surf &&
+ rb_pipe->draw_rule.surf == rb_pipe->curr.zsbuf)
+ block = TRUE;
+ if (rb_pipe->draw_rule.surf)
+ for (k = 0; k < rb_pipe->curr.nr_cbufs; k++)
+ if (rb_pipe->draw_rule.surf == rb_pipe->curr.cbufs[k])
+ block = TRUE;
+ if (rb_pipe->draw_rule.texture) {
+ for (sh = 0; sh < ARRAY_SIZE(rb_pipe->curr.num_views); sh++) {
+ for (k = 0; k < rb_pipe->curr.num_views[sh]; k++) {
+ if (rb_pipe->draw_rule.texture == rb_pipe->curr.texs[sh][k]) {
+ block = TRUE;
+ sh = PIPE_SHADER_TYPES; /* to break out of both loops */
+ break;
+ }
+ }
+ }
+ }
+
+ if (block)
+ rb_pipe->draw_blocked |= (flag | RBUG_BLOCK_RULE);
+ }
+
+ if (rb_pipe->draw_blocked)
+ rbug_notify_draw_blocked(rb_pipe);
+
+ /* wait for rbug to clear the blocked flag */
+ while (rb_pipe->draw_blocked & flag) {
+ rb_pipe->draw_blocked |= flag;
+ cnd_wait(&rb_pipe->draw_cond, &rb_pipe->draw_mutex);
+ }
+
+}
+
+static void
+rbug_draw_vbo(struct pipe_context *_pipe, const struct pipe_draw_info *info)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->draw_mutex);
+ rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_BEFORE);
+
+ mtx_lock(&rb_pipe->call_mutex);
+ /* XXX loop over PIPE_SHADER_x here */
+ if (!(rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] && rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT]->disabled) &&
+ !(rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] && rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY]->disabled) &&
+ !(rb_pipe->curr.shader[PIPE_SHADER_VERTEX] && rb_pipe->curr.shader[PIPE_SHADER_VERTEX]->disabled))
+ pipe->draw_vbo(pipe, info);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_AFTER);
+ mtx_unlock(&rb_pipe->draw_mutex);
+}
+
+static struct pipe_query *
+rbug_create_query(struct pipe_context *_pipe,
+ unsigned query_type,
+ unsigned index)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_query *query;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ query = pipe->create_query(pipe,
+ query_type,
+ index);
+ mtx_unlock(&rb_pipe->call_mutex);
+ return query;
+}
+
+static void
+rbug_destroy_query(struct pipe_context *_pipe,
+ struct pipe_query *query)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->destroy_query(pipe,
+ query);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static boolean
+rbug_begin_query(struct pipe_context *_pipe,
+ struct pipe_query *query)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ boolean ret;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->begin_query(pipe, query);
+ mtx_unlock(&rb_pipe->call_mutex);
+ return ret;
+}
+
+static bool
+rbug_end_query(struct pipe_context *_pipe,
+ struct pipe_query *query)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ bool ret;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->end_query(pipe,
+ query);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ return ret;
+}
+
+static boolean
+rbug_get_query_result(struct pipe_context *_pipe,
+ struct pipe_query *query,
+ boolean wait,
+ union pipe_query_result *result)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ boolean ret;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->get_query_result(pipe,
+ query,
+ wait,
+ result);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ return ret;
+}
+
+static void
+rbug_set_active_query_state(struct pipe_context *_pipe, boolean enable)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_active_query_state(pipe, enable);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void *
+rbug_create_blend_state(struct pipe_context *_pipe,
+ const struct pipe_blend_state *blend)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *ret;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->create_blend_state(pipe,
+ blend);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ return ret;
+}
+
+static void
+rbug_bind_blend_state(struct pipe_context *_pipe,
+ void *blend)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->bind_blend_state(pipe,
+ blend);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_delete_blend_state(struct pipe_context *_pipe,
+ void *blend)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->delete_blend_state(pipe,
+ blend);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void *
+rbug_create_sampler_state(struct pipe_context *_pipe,
+ const struct pipe_sampler_state *sampler)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *ret;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->create_sampler_state(pipe,
+ sampler);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ return ret;
+}
+
+static void
+rbug_bind_sampler_states(struct pipe_context *_pipe,
+ enum pipe_shader_type shader,
+ unsigned start, unsigned count,
+ void **samplers)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->bind_sampler_states(pipe, shader, start, count, samplers);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_delete_sampler_state(struct pipe_context *_pipe,
+ void *sampler)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->delete_sampler_state(pipe,
+ sampler);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void *
+rbug_create_rasterizer_state(struct pipe_context *_pipe,
+ const struct pipe_rasterizer_state *rasterizer)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *ret;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->create_rasterizer_state(pipe,
+ rasterizer);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ return ret;
+}
+
+static void
+rbug_bind_rasterizer_state(struct pipe_context *_pipe,
+ void *rasterizer)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->bind_rasterizer_state(pipe,
+ rasterizer);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_delete_rasterizer_state(struct pipe_context *_pipe,
+ void *rasterizer)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->delete_rasterizer_state(pipe,
+ rasterizer);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void *
+rbug_create_depth_stencil_alpha_state(struct pipe_context *_pipe,
+ const struct pipe_depth_stencil_alpha_state *depth_stencil_alpha)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *ret;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->create_depth_stencil_alpha_state(pipe,
+ depth_stencil_alpha);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ return ret;
+}
+
+static void
+rbug_bind_depth_stencil_alpha_state(struct pipe_context *_pipe,
+ void *depth_stencil_alpha)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->bind_depth_stencil_alpha_state(pipe,
+ depth_stencil_alpha);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_delete_depth_stencil_alpha_state(struct pipe_context *_pipe,
+ void *depth_stencil_alpha)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->delete_depth_stencil_alpha_state(pipe,
+ depth_stencil_alpha);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void *
+rbug_create_fs_state(struct pipe_context *_pipe,
+ const struct pipe_shader_state *state)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *result;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ result = pipe->create_fs_state(pipe, state);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ if (!result)
+ return NULL;
+
+ return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_FRAGMENT);
+}
+
+static void
+rbug_bind_fs_state(struct pipe_context *_pipe,
+ void *_fs)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *fs;
+
+ mtx_lock(&rb_pipe->call_mutex);
+
+ fs = rbug_shader_unwrap(_fs);
+ rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] = rbug_shader(_fs);
+ pipe->bind_fs_state(pipe,
+ fs);
+
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_delete_fs_state(struct pipe_context *_pipe,
+ void *_fs)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_shader *rb_shader = rbug_shader(_fs);
+
+ mtx_lock(&rb_pipe->call_mutex);
+ rbug_shader_destroy(rb_pipe, rb_shader);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void *
+rbug_create_vs_state(struct pipe_context *_pipe,
+ const struct pipe_shader_state *state)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *result;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ result = pipe->create_vs_state(pipe, state);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ if (!result)
+ return NULL;
+
+ return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_VERTEX);
+}
+
+static void
+rbug_bind_vs_state(struct pipe_context *_pipe,
+ void *_vs)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *vs;
+
+ mtx_lock(&rb_pipe->call_mutex);
+
+ vs = rbug_shader_unwrap(_vs);
+ rb_pipe->curr.shader[PIPE_SHADER_VERTEX] = rbug_shader(_vs);
+ pipe->bind_vs_state(pipe,
+ vs);
+
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_delete_vs_state(struct pipe_context *_pipe,
+ void *_vs)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_shader *rb_shader = rbug_shader(_vs);
+
+ mtx_unlock(&rb_pipe->call_mutex);
+ rbug_shader_destroy(rb_pipe, rb_shader);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void *
+rbug_create_gs_state(struct pipe_context *_pipe,
+ const struct pipe_shader_state *state)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *result;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ result = pipe->create_gs_state(pipe, state);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ if (!result)
+ return NULL;
+
+ return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_GEOM);
+}
+
+static void
+rbug_bind_gs_state(struct pipe_context *_pipe,
+ void *_gs)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *gs;
+
+ mtx_lock(&rb_pipe->call_mutex);
+
+ gs = rbug_shader_unwrap(_gs);
+ rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] = rbug_shader(_gs);
+ pipe->bind_gs_state(pipe,
+ gs);
+
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_delete_gs_state(struct pipe_context *_pipe,
+ void *_gs)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_shader *rb_shader = rbug_shader(_gs);
+
+ mtx_lock(&rb_pipe->call_mutex);
+ rbug_shader_destroy(rb_pipe, rb_shader);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void *
+rbug_create_vertex_elements_state(struct pipe_context *_pipe,
+ unsigned num_elements,
+ const struct pipe_vertex_element *vertex_elements)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *ret;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->create_vertex_elements_state(pipe,
+ num_elements,
+ vertex_elements);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ return ret;
+}
+
+static void
+rbug_bind_vertex_elements_state(struct pipe_context *_pipe,
+ void *velems)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->bind_vertex_elements_state(pipe,
+ velems);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_delete_vertex_elements_state(struct pipe_context *_pipe,
+ void *velems)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->delete_vertex_elements_state(pipe,
+ velems);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_blend_color(struct pipe_context *_pipe,
+ const struct pipe_blend_color *blend_color)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_blend_color(pipe,
+ blend_color);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_stencil_ref(struct pipe_context *_pipe,
+ const struct pipe_stencil_ref *stencil_ref)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_stencil_ref(pipe,
+ stencil_ref);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_clip_state(struct pipe_context *_pipe,
+ const struct pipe_clip_state *clip)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_clip_state(pipe,
+ clip);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_constant_buffer(struct pipe_context *_pipe,
+ enum pipe_shader_type shader,
+ uint index,
+ const struct pipe_constant_buffer *_cb)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_constant_buffer cb;
+
+ /* XXX hmm? unwrap the input state */
+ if (_cb) {
+ cb = *_cb;
+ cb.buffer = rbug_resource_unwrap(_cb->buffer);
+ }
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_constant_buffer(pipe,
+ shader,
+ index,
+ _cb ? &cb : NULL);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_framebuffer_state(struct pipe_context *_pipe,
+ const struct pipe_framebuffer_state *_state)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_framebuffer_state unwrapped_state;
+ struct pipe_framebuffer_state *state = NULL;
+ unsigned i;
+
+ /* must protect curr status */
+ mtx_lock(&rb_pipe->call_mutex);
+
+ rb_pipe->curr.nr_cbufs = 0;
+ memset(rb_pipe->curr.cbufs, 0, sizeof(rb_pipe->curr.cbufs));
+ rb_pipe->curr.zsbuf = NULL;
+
+ /* unwrap the input state */
+ if (_state) {
+ memcpy(&unwrapped_state, _state, sizeof(unwrapped_state));
+
+ rb_pipe->curr.nr_cbufs = _state->nr_cbufs;
+ for(i = 0; i < _state->nr_cbufs; i++) {
+ unwrapped_state.cbufs[i] = rbug_surface_unwrap(_state->cbufs[i]);
+ if (_state->cbufs[i])
+ rb_pipe->curr.cbufs[i] = rbug_resource(_state->cbufs[i]->texture);
+ }
+ unwrapped_state.zsbuf = rbug_surface_unwrap(_state->zsbuf);
+ if (_state->zsbuf)
+ rb_pipe->curr.zsbuf = rbug_resource(_state->zsbuf->texture);
+ state = &unwrapped_state;
+ }
+
+ pipe->set_framebuffer_state(pipe,
+ state);
+
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_polygon_stipple(struct pipe_context *_pipe,
+ const struct pipe_poly_stipple *poly_stipple)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_polygon_stipple(pipe,
+ poly_stipple);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_scissor_states(struct pipe_context *_pipe,
+ unsigned start_slot,
+ unsigned num_scissors,
+ const struct pipe_scissor_state *scissor)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_scissor_states(pipe, start_slot, num_scissors, scissor);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_viewport_states(struct pipe_context *_pipe,
+ unsigned start_slot,
+ unsigned num_viewports,
+ const struct pipe_viewport_state *viewport)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_viewport_states(pipe, start_slot, num_viewports, viewport);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_sampler_views(struct pipe_context *_pipe,
+ enum pipe_shader_type shader,
+ unsigned start,
+ unsigned num,
+ struct pipe_sampler_view **_views)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SHADER_SAMPLER_VIEWS];
+ struct pipe_sampler_view **views = NULL;
+ unsigned i;
+
+ assert(start == 0); /* XXX fix */
+
+ /* must protect curr status */
+ mtx_lock(&rb_pipe->call_mutex);
+
+ rb_pipe->curr.num_views[shader] = 0;
+ memset(rb_pipe->curr.views[shader], 0, sizeof(rb_pipe->curr.views[shader]));
+ memset(rb_pipe->curr.texs[shader], 0, sizeof(rb_pipe->curr.texs[shader]));
+ memset(unwrapped_views, 0, sizeof(unwrapped_views));
+
+ if (_views) {
+ rb_pipe->curr.num_views[shader] = num;
+ for (i = 0; i < num; i++) {
+ rb_pipe->curr.views[shader][i] = rbug_sampler_view(_views[i]);
+ rb_pipe->curr.texs[shader][i] = rbug_resource(_views[i] ? _views[i]->texture : NULL);
+ unwrapped_views[i] = rbug_sampler_view_unwrap(_views[i]);
+ }
+ views = unwrapped_views;
+ }
+
+ pipe->set_sampler_views(pipe, shader, start, num, views);
+
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_vertex_buffers(struct pipe_context *_pipe,
+ unsigned start_slot, unsigned num_buffers,
+ const struct pipe_vertex_buffer *_buffers)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_vertex_buffer unwrapped_buffers[PIPE_MAX_SHADER_INPUTS];
+ struct pipe_vertex_buffer *buffers = NULL;
+ unsigned i;
+
+ mtx_lock(&rb_pipe->call_mutex);
+
+ if (num_buffers && _buffers) {
+ memcpy(unwrapped_buffers, _buffers, num_buffers * sizeof(*_buffers));
+ for (i = 0; i < num_buffers; i++) {
+ if (!_buffers[i].is_user_buffer)
+ unwrapped_buffers[i].buffer.resource =
+ rbug_resource_unwrap(_buffers[i].buffer.resource);
+ }
+ buffers = unwrapped_buffers;
+ }
+
+ pipe->set_vertex_buffers(pipe, start_slot,
+ num_buffers,
+ buffers);
+
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_sample_mask(struct pipe_context *_pipe,
+ unsigned sample_mask)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_sample_mask(pipe, sample_mask);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static struct pipe_stream_output_target *
+rbug_create_stream_output_target(struct pipe_context *_pipe,
+ struct pipe_resource *_res,
+ unsigned buffer_offset, unsigned buffer_size)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *res = rbug_resource_unwrap(_res);
+ struct pipe_stream_output_target *target;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ target = pipe->create_stream_output_target(pipe, res, buffer_offset,
+ buffer_size);
+ mtx_unlock(&rb_pipe->call_mutex);
+ return target;
+}
+
+static void
+rbug_stream_output_target_destroy(struct pipe_context *_pipe,
+ struct pipe_stream_output_target *target)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->stream_output_target_destroy(pipe, target);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_stream_output_targets(struct pipe_context *_pipe,
+ unsigned num_targets,
+ struct pipe_stream_output_target **targets,
+ const unsigned *offsets)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_stream_output_targets(pipe, num_targets, targets, offsets);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_resource_copy_region(struct pipe_context *_pipe,
+ struct pipe_resource *_dst,
+ unsigned dst_level,
+ unsigned dstx,
+ unsigned dsty,
+ unsigned dstz,
+ struct pipe_resource *_src,
+ unsigned src_level,
+ const struct pipe_box *src_box)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_resource *rb_resource_dst = rbug_resource(_dst);
+ struct rbug_resource *rb_resource_src = rbug_resource(_src);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *dst = rb_resource_dst->resource;
+ struct pipe_resource *src = rb_resource_src->resource;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->resource_copy_region(pipe,
+ dst,
+ dst_level,
+ dstx,
+ dsty,
+ dstz,
+ src,
+ src_level,
+ src_box);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_blit(struct pipe_context *_pipe, const struct pipe_blit_info *_blit_info)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_resource *rb_resource_dst = rbug_resource(_blit_info->dst.resource);
+ struct rbug_resource *rb_resource_src = rbug_resource(_blit_info->src.resource);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *dst = rb_resource_dst->resource;
+ struct pipe_resource *src = rb_resource_src->resource;
+ struct pipe_blit_info blit_info;
+
+ blit_info = *_blit_info;
+ blit_info.dst.resource = dst;
+ blit_info.src.resource = src;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->blit(pipe, &blit_info);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_flush_resource(struct pipe_context *_pipe,
+ struct pipe_resource *_res)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_resource *rb_resource_res = rbug_resource(_res);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *res = rb_resource_res->resource;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->flush_resource(pipe, res);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_clear(struct pipe_context *_pipe,
+ unsigned buffers,
+ const union pipe_color_union *color,
+ double depth,
+ unsigned stencil)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->clear(pipe,
+ buffers,
+ color,
+ depth,
+ stencil);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_clear_render_target(struct pipe_context *_pipe,
+ struct pipe_surface *_dst,
+ const union pipe_color_union *color,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height,
+ bool render_condition_enabled)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_surface *rb_surface_dst = rbug_surface(_dst);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_surface *dst = rb_surface_dst->surface;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->clear_render_target(pipe,
+ dst,
+ color,
+ dstx,
+ dsty,
+ width,
+ height,
+ render_condition_enabled);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_clear_depth_stencil(struct pipe_context *_pipe,
+ struct pipe_surface *_dst,
+ unsigned clear_flags,
+ double depth,
+ unsigned stencil,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height,
+ bool render_condition_enabled)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_surface *rb_surface_dst = rbug_surface(_dst);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_surface *dst = rb_surface_dst->surface;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->clear_depth_stencil(pipe,
+ dst,
+ clear_flags,
+ depth,
+ stencil,
+ dstx,
+ dsty,
+ width,
+ height,
+ render_condition_enabled);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_flush(struct pipe_context *_pipe,
+ struct pipe_fence_handle **fence,
+ unsigned flags)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->flush(pipe, fence, flags);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static struct pipe_sampler_view *
+rbug_context_create_sampler_view(struct pipe_context *_pipe,
+ struct pipe_resource *_resource,
+ const struct pipe_sampler_view *templ)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *resource = rb_resource->resource;
+ struct pipe_sampler_view *result;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ result = pipe->create_sampler_view(pipe,
+ resource,
+ templ);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ if (result)
+ return rbug_sampler_view_create(rb_pipe, rb_resource, result);
+ return NULL;
+}
+
+static void
+rbug_context_sampler_view_destroy(struct pipe_context *_pipe,
+ struct pipe_sampler_view *_view)
+{
+ rbug_sampler_view_destroy(rbug_context(_pipe),
+ rbug_sampler_view(_view));
+}
+
+static struct pipe_surface *
+rbug_context_create_surface(struct pipe_context *_pipe,
+ struct pipe_resource *_resource,
+ const struct pipe_surface *surf_tmpl)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *resource = rb_resource->resource;
+ struct pipe_surface *result;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ result = pipe->create_surface(pipe,
+ resource,
+ surf_tmpl);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ if (result)
+ return rbug_surface_create(rb_pipe, rb_resource, result);
+ return NULL;
+}
+
+static void
+rbug_context_surface_destroy(struct pipe_context *_pipe,
+ struct pipe_surface *_surface)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_surface *rb_surface = rbug_surface(_surface);
+
+ mtx_lock(&rb_pipe->call_mutex);
+ rbug_surface_destroy(rb_pipe,
+ rb_surface);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+
+
+static void *
+rbug_context_transfer_map(struct pipe_context *_context,
+ struct pipe_resource *_resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ struct pipe_transfer **transfer)
+{
+ struct rbug_context *rb_pipe = rbug_context(_context);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_context *context = rb_pipe->pipe;
+ struct pipe_resource *resource = rb_resource->resource;
+ struct pipe_transfer *result;
+ void *map;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ map = context->transfer_map(context,
+ resource,
+ level,
+ usage,
+ box, &result);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ *transfer = rbug_transfer_create(rb_pipe, rb_resource, result);
+ return *transfer ? map : NULL;
+}
+
+static void
+rbug_context_transfer_flush_region(struct pipe_context *_context,
+ struct pipe_transfer *_transfer,
+ const struct pipe_box *box)
+{
+ struct rbug_context *rb_pipe = rbug_context(_context);
+ struct rbug_transfer *rb_transfer = rbug_transfer(_transfer);
+ struct pipe_context *context = rb_pipe->pipe;
+ struct pipe_transfer *transfer = rb_transfer->transfer;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ context->transfer_flush_region(context,
+ transfer,
+ box);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+
+static void
+rbug_context_transfer_unmap(struct pipe_context *_context,
+ struct pipe_transfer *_transfer)
+{
+ struct rbug_context *rb_pipe = rbug_context(_context);
+ struct rbug_transfer *rb_transfer = rbug_transfer(_transfer);
+ struct pipe_context *context = rb_pipe->pipe;
+ struct pipe_transfer *transfer = rb_transfer->transfer;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ context->transfer_unmap(context,
+ transfer);
+ rbug_transfer_destroy(rb_pipe,
+ rb_transfer);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+
+static void
+rbug_context_buffer_subdata(struct pipe_context *_context,
+ struct pipe_resource *_resource,
+ unsigned usage, unsigned offset,
+ unsigned size, const void *data)
+{
+ struct rbug_context *rb_pipe = rbug_context(_context);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_context *context = rb_pipe->pipe;
+ struct pipe_resource *resource = rb_resource->resource;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ context->buffer_subdata(context, resource, usage, offset, size, data);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+
+static void
+rbug_context_texture_subdata(struct pipe_context *_context,
+ struct pipe_resource *_resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
+{
+ struct rbug_context *rb_pipe = rbug_context(_context);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_context *context = rb_pipe->pipe;
+ struct pipe_resource *resource = rb_resource->resource;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ context->texture_subdata(context,
+ resource,
+ level,
+ usage,
+ box,
+ data,
+ stride,
+ layer_stride);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+
+struct pipe_context *
+rbug_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
+{
+ struct rbug_context *rb_pipe;
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+
+ if (!rb_screen)
+ return NULL;
+
+ rb_pipe = CALLOC_STRUCT(rbug_context);
+ if (!rb_pipe)
+ return NULL;
+
+ (void) mtx_init(&rb_pipe->draw_mutex, mtx_plain);
+ cnd_init(&rb_pipe->draw_cond);
+ (void) mtx_init(&rb_pipe->call_mutex, mtx_plain);
+ (void) mtx_init(&rb_pipe->list_mutex, mtx_plain);
+ make_empty_list(&rb_pipe->shaders);
+
+ rb_pipe->base.screen = _screen;
+ rb_pipe->base.priv = pipe->priv; /* expose wrapped data */
+ rb_pipe->base.draw = NULL;
+ rb_pipe->base.stream_uploader = pipe->stream_uploader;
+ rb_pipe->base.const_uploader = pipe->const_uploader;
+
+ rb_pipe->base.destroy = rbug_destroy;
+ rb_pipe->base.draw_vbo = rbug_draw_vbo;
+ rb_pipe->base.create_query = rbug_create_query;
+ rb_pipe->base.destroy_query = rbug_destroy_query;
+ rb_pipe->base.begin_query = rbug_begin_query;
+ rb_pipe->base.end_query = rbug_end_query;
+ rb_pipe->base.get_query_result = rbug_get_query_result;
+ rb_pipe->base.set_active_query_state = rbug_set_active_query_state;
+ rb_pipe->base.create_blend_state = rbug_create_blend_state;
+ rb_pipe->base.bind_blend_state = rbug_bind_blend_state;
+ rb_pipe->base.delete_blend_state = rbug_delete_blend_state;
+ rb_pipe->base.create_sampler_state = rbug_create_sampler_state;
+ rb_pipe->base.bind_sampler_states = rbug_bind_sampler_states;
+ rb_pipe->base.delete_sampler_state = rbug_delete_sampler_state;
+ rb_pipe->base.create_rasterizer_state = rbug_create_rasterizer_state;
+ rb_pipe->base.bind_rasterizer_state = rbug_bind_rasterizer_state;
+ rb_pipe->base.delete_rasterizer_state = rbug_delete_rasterizer_state;
+ rb_pipe->base.create_depth_stencil_alpha_state = rbug_create_depth_stencil_alpha_state;
+ rb_pipe->base.bind_depth_stencil_alpha_state = rbug_bind_depth_stencil_alpha_state;
+ rb_pipe->base.delete_depth_stencil_alpha_state = rbug_delete_depth_stencil_alpha_state;
+ rb_pipe->base.create_fs_state = rbug_create_fs_state;
+ rb_pipe->base.bind_fs_state = rbug_bind_fs_state;
+ rb_pipe->base.delete_fs_state = rbug_delete_fs_state;
+ rb_pipe->base.create_vs_state = rbug_create_vs_state;
+ rb_pipe->base.bind_vs_state = rbug_bind_vs_state;
+ rb_pipe->base.delete_vs_state = rbug_delete_vs_state;
+ rb_pipe->base.create_gs_state = rbug_create_gs_state;
+ rb_pipe->base.bind_gs_state = rbug_bind_gs_state;
+ rb_pipe->base.delete_gs_state = rbug_delete_gs_state;
+ rb_pipe->base.create_vertex_elements_state = rbug_create_vertex_elements_state;
+ rb_pipe->base.bind_vertex_elements_state = rbug_bind_vertex_elements_state;
+ rb_pipe->base.delete_vertex_elements_state = rbug_delete_vertex_elements_state;
+ rb_pipe->base.set_blend_color = rbug_set_blend_color;
+ rb_pipe->base.set_stencil_ref = rbug_set_stencil_ref;
+ rb_pipe->base.set_clip_state = rbug_set_clip_state;
+ rb_pipe->base.set_constant_buffer = rbug_set_constant_buffer;
+ rb_pipe->base.set_framebuffer_state = rbug_set_framebuffer_state;
+ rb_pipe->base.set_polygon_stipple = rbug_set_polygon_stipple;
+ rb_pipe->base.set_scissor_states = rbug_set_scissor_states;
+ rb_pipe->base.set_viewport_states = rbug_set_viewport_states;
+ rb_pipe->base.set_sampler_views = rbug_set_sampler_views;
+ rb_pipe->base.set_vertex_buffers = rbug_set_vertex_buffers;
+ rb_pipe->base.set_sample_mask = rbug_set_sample_mask;
+ rb_pipe->base.create_stream_output_target = rbug_create_stream_output_target;
+ rb_pipe->base.stream_output_target_destroy = rbug_stream_output_target_destroy;
+ rb_pipe->base.set_stream_output_targets = rbug_set_stream_output_targets;
+ rb_pipe->base.resource_copy_region = rbug_resource_copy_region;
+ rb_pipe->base.blit = rbug_blit;
+ rb_pipe->base.flush_resource = rbug_flush_resource;
+ rb_pipe->base.clear = rbug_clear;
+ rb_pipe->base.clear_render_target = rbug_clear_render_target;
+ rb_pipe->base.clear_depth_stencil = rbug_clear_depth_stencil;
+ rb_pipe->base.flush = rbug_flush;
+ rb_pipe->base.create_sampler_view = rbug_context_create_sampler_view;
+ rb_pipe->base.sampler_view_destroy = rbug_context_sampler_view_destroy;
+ rb_pipe->base.create_surface = rbug_context_create_surface;
+ rb_pipe->base.surface_destroy = rbug_context_surface_destroy;
+ rb_pipe->base.transfer_map = rbug_context_transfer_map;
+ rb_pipe->base.transfer_unmap = rbug_context_transfer_unmap;
+ rb_pipe->base.transfer_flush_region = rbug_context_transfer_flush_region;
+ rb_pipe->base.buffer_subdata = rbug_context_buffer_subdata;
+ rb_pipe->base.texture_subdata = rbug_context_texture_subdata;
+
+ rb_pipe->pipe = pipe;
+
+ rbug_screen_add_to_list(rb_screen, contexts, rb_pipe);
+
+ if (debug_get_bool_option("GALLIUM_RBUG_START_BLOCKED", FALSE)) {
+ rb_pipe->draw_blocked = RBUG_BLOCK_BEFORE;
+ }
+
+ return &rb_pipe->base;
+}
diff --git a/src/gallium/auxiliary/driver_rbug/rbug_context.h b/src/gallium/auxiliary/driver_rbug/rbug_context.h
new file mode 100644
index 00000000000..e89c6eaac01
--- /dev/null
+++ b/src/gallium/auxiliary/driver_rbug/rbug_context.h
@@ -0,0 +1,104 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef RBUG_CONTEXT_H
+#define RBUG_CONTEXT_H
+
+#include "pipe/p_state.h"
+#include "pipe/p_context.h"
+
+#include "rbug_screen.h"
+
+
+struct rbug_context {
+ struct pipe_context base; /**< base class */
+
+ struct pipe_context *pipe;
+
+ struct rbug_list list;
+
+ /* call locking */
+ mtx_t call_mutex;
+
+ /* current state */
+ struct {
+ struct rbug_shader *shader[PIPE_SHADER_TYPES];
+
+ struct rbug_sampler_view *views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
+ struct rbug_resource *texs[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
+ unsigned num_views[PIPE_SHADER_TYPES];
+
+ unsigned nr_cbufs;
+ struct rbug_resource *cbufs[PIPE_MAX_COLOR_BUFS];
+ struct rbug_resource *zsbuf;
+ } curr;
+
+ /* draw locking */
+ mtx_t draw_mutex;
+ cnd_t draw_cond;
+ unsigned draw_num_rules;
+ int draw_blocker;
+ int draw_blocked;
+
+ struct {
+ struct rbug_shader *shader[PIPE_SHADER_TYPES];
+
+ struct rbug_resource *texture;
+ struct rbug_resource *surf;
+
+ int blocker;
+ } draw_rule;
+
+ /* list of state objects */
+ mtx_t list_mutex;
+ unsigned num_shaders;
+ struct rbug_list shaders;
+};
+
+static inline struct rbug_context *
+rbug_context(struct pipe_context *pipe)
+{
+ return (struct rbug_context *)pipe;
+}
+
+
+/**********************************************************
+ * rbug_context.c
+ */
+
+struct pipe_context *
+rbug_context_create(struct pipe_screen *screen, struct pipe_context *pipe);
+
+
+/**********************************************************
+ * rbug_core.c
+ */
+
+void rbug_notify_draw_blocked(struct rbug_context *rb_context);
+
+
+#endif /* RBUG_CONTEXT_H */
diff --git a/src/gallium/auxiliary/driver_rbug/rbug_core.c b/src/gallium/auxiliary/driver_rbug/rbug_core.c
new file mode 100644
index 00000000000..76394039b9b
--- /dev/null
+++ b/src/gallium/auxiliary/driver_rbug/rbug_core.c
@@ -0,0 +1,888 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "os/os_thread.h"
+#include "util/u_format.h"
+#include "util/u_string.h"
+#include "util/u_inlines.h"
+#include "util/u_memory.h"
+#include "util/simple_list.h"
+#include "util/u_network.h"
+#include "util/os_time.h"
+
+#include "tgsi/tgsi_parse.h"
+
+#include "rbug_context.h"
+#include "rbug_objects.h"
+
+#include "rbug/rbug.h"
+
+#include <errno.h>
+
+#define U642VOID(x) ((void *)(unsigned long)(x))
+#define VOID2U64(x) ((uint64_t)(unsigned long)(x))
+
+#define container_of(ptr, type, field) \
+ (type*)((char*)ptr - offsetof(type, field))
+
+struct rbug_rbug
+{
+ struct rbug_screen *rb_screen;
+ struct rbug_connection *con;
+ thrd_t thread;
+ boolean running;
+};
+
+int
+rbug_thread(void *void_rbug);
+
+
+/**********************************************************
+ * Helper functions
+ */
+
+
+static struct rbug_context *
+rbug_get_context_locked(struct rbug_screen *rb_screen, rbug_context_t ctx)
+{
+ struct rbug_context *rb_context = NULL;
+ struct rbug_list *ptr;
+
+ foreach(ptr, &rb_screen->contexts) {
+ rb_context = container_of(ptr, struct rbug_context, list);
+ if (ctx == VOID2U64(rb_context))
+ break;
+ rb_context = NULL;
+ }
+
+ return rb_context;
+}
+
+static struct rbug_shader *
+rbug_get_shader_locked(struct rbug_context *rb_context, rbug_shader_t shdr)
+{
+ struct rbug_shader *tr_shdr = NULL;
+ struct rbug_list *ptr;
+
+ foreach(ptr, &rb_context->shaders) {
+ tr_shdr = container_of(ptr, struct rbug_shader, list);
+ if (shdr == VOID2U64(tr_shdr))
+ break;
+ tr_shdr = NULL;
+ }
+
+ return tr_shdr;
+}
+
+static void *
+rbug_shader_create_locked(struct pipe_context *pipe,
+ struct rbug_shader *rb_shader,
+ struct tgsi_token *tokens)
+{
+ void *state = NULL;
+ struct pipe_shader_state pss;
+ memset(&pss, 0, sizeof(pss));
+ pss.tokens = tokens;
+
+ switch(rb_shader->type) {
+ case RBUG_SHADER_FRAGMENT:
+ state = pipe->create_fs_state(pipe, &pss);
+ break;
+ case RBUG_SHADER_VERTEX:
+ state = pipe->create_vs_state(pipe, &pss);
+ break;
+ case RBUG_SHADER_GEOM:
+ state = pipe->create_gs_state(pipe, &pss);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ return state;
+}
+
+static void
+rbug_shader_bind_locked(struct pipe_context *pipe,
+ struct rbug_shader *rb_shader,
+ void *state)
+{
+ switch(rb_shader->type) {
+ case RBUG_SHADER_FRAGMENT:
+ pipe->bind_fs_state(pipe, state);
+ break;
+ case RBUG_SHADER_VERTEX:
+ pipe->bind_vs_state(pipe, state);
+ break;
+ case RBUG_SHADER_GEOM:
+ pipe->bind_gs_state(pipe, state);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+}
+
+static void
+rbug_shader_delete_locked(struct pipe_context *pipe,
+ struct rbug_shader *rb_shader,
+ void *state)
+{
+ switch(rb_shader->type) {
+ case RBUG_SHADER_FRAGMENT:
+ pipe->delete_fs_state(pipe, state);
+ break;
+ case RBUG_SHADER_VERTEX:
+ pipe->delete_vs_state(pipe, state);
+ break;
+ case RBUG_SHADER_GEOM:
+ pipe->delete_gs_state(pipe, state);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+}
+
+/************************************************
+ * Request handler functions
+ */
+
+
+static int
+rbug_texture_list(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_resource *tr_tex = NULL;
+ struct rbug_list *ptr;
+ rbug_texture_t *texs;
+ int i = 0;
+
+ mtx_lock(&rb_screen->list_mutex);
+ texs = MALLOC(rb_screen->num_resources * sizeof(rbug_texture_t));
+ foreach(ptr, &rb_screen->resources) {
+ tr_tex = container_of(ptr, struct rbug_resource, list);
+ texs[i++] = VOID2U64(tr_tex);
+ }
+ mtx_unlock(&rb_screen->list_mutex);
+
+ rbug_send_texture_list_reply(tr_rbug->con, serial, texs, i, NULL);
+ FREE(texs);
+
+ return 0;
+}
+
+static int
+rbug_texture_info(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_resource *tr_tex = NULL;
+ struct rbug_proto_texture_info *gpti = (struct rbug_proto_texture_info *)header;
+ struct rbug_list *ptr;
+ struct pipe_resource *t;
+ uint16_t num_layers;
+
+ mtx_lock(&rb_screen->list_mutex);
+ foreach(ptr, &rb_screen->resources) {
+ tr_tex = container_of(ptr, struct rbug_resource, list);
+ if (gpti->texture == VOID2U64(tr_tex))
+ break;
+ tr_tex = NULL;
+ }
+
+ if (!tr_tex) {
+ mtx_unlock(&rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ t = tr_tex->resource;
+ num_layers = util_num_layers(t, 0);
+
+ rbug_send_texture_info_reply(tr_rbug->con, serial,
+ t->target, t->format,
+ &t->width0, 1,
+ &t->height0, 1,
+ &num_layers, 1,
+ util_format_get_blockwidth(t->format),
+ util_format_get_blockheight(t->format),
+ util_format_get_blocksize(t->format),
+ t->last_level,
+ t->nr_samples,
+ t->bind,
+ NULL);
+
+ mtx_unlock(&rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_texture_read(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_texture_read *gptr = (struct rbug_proto_texture_read *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_resource *tr_tex = NULL;
+ struct rbug_list *ptr;
+
+ struct pipe_context *context = rb_screen->private_context;
+ struct pipe_resource *tex;
+ struct pipe_transfer *t;
+
+ void *map;
+
+ mtx_lock(&rb_screen->list_mutex);
+ foreach(ptr, &rb_screen->resources) {
+ tr_tex = container_of(ptr, struct rbug_resource, list);
+ if (gptr->texture == VOID2U64(tr_tex))
+ break;
+ tr_tex = NULL;
+ }
+
+ if (!tr_tex) {
+ mtx_unlock(&rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ tex = tr_tex->resource;
+ map = pipe_transfer_map(context, tex,
+ gptr->level, gptr->face + gptr->zslice,
+ PIPE_TRANSFER_READ,
+ gptr->x, gptr->y, gptr->w, gptr->h, &t);
+
+ rbug_send_texture_read_reply(tr_rbug->con, serial,
+ t->resource->format,
+ util_format_get_blockwidth(t->resource->format),
+ util_format_get_blockheight(t->resource->format),
+ util_format_get_blocksize(t->resource->format),
+ (uint8_t*)map,
+ t->stride * util_format_get_nblocksy(t->resource->format,
+ t->box.height),
+ t->stride,
+ NULL);
+
+ context->transfer_unmap(context, t);
+
+ mtx_unlock(&rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_context_list(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_list *ptr;
+ struct rbug_context *rb_context = NULL;
+ rbug_context_t *ctxs;
+ int i = 0;
+
+ mtx_lock(&rb_screen->list_mutex);
+ ctxs = MALLOC(rb_screen->num_contexts * sizeof(rbug_context_t));
+ foreach(ptr, &rb_screen->contexts) {
+ rb_context = container_of(ptr, struct rbug_context, list);
+ ctxs[i++] = VOID2U64(rb_context);
+ }
+ mtx_unlock(&rb_screen->list_mutex);
+
+ rbug_send_context_list_reply(tr_rbug->con, serial, ctxs, i, NULL);
+ FREE(ctxs);
+
+ return 0;
+}
+
+static int
+rbug_context_info(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_info *info = (struct rbug_proto_context_info *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+ rbug_texture_t cbufs[PIPE_MAX_COLOR_BUFS];
+ rbug_texture_t texs[PIPE_MAX_SHADER_SAMPLER_VIEWS];
+ unsigned i;
+
+ mtx_lock(&rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, info->context);
+
+ if (!rb_context) {
+ mtx_unlock(&rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ /* protect the pipe context */
+ mtx_lock(&rb_context->draw_mutex);
+ mtx_lock(&rb_context->call_mutex);
+
+ for (i = 0; i < rb_context->curr.nr_cbufs; i++)
+ cbufs[i] = VOID2U64(rb_context->curr.cbufs[i]);
+
+ /* XXX what about vertex/geometry shader texture views? */
+ for (i = 0; i < rb_context->curr.num_views[PIPE_SHADER_FRAGMENT]; i++)
+ texs[i] = VOID2U64(rb_context->curr.texs[PIPE_SHADER_FRAGMENT][i]);
+
+ rbug_send_context_info_reply(tr_rbug->con, serial,
+ VOID2U64(rb_context->curr.shader[PIPE_SHADER_VERTEX]), VOID2U64(rb_context->curr.shader[PIPE_SHADER_FRAGMENT]),
+ texs, rb_context->curr.num_views[PIPE_SHADER_FRAGMENT],
+ cbufs, rb_context->curr.nr_cbufs,
+ VOID2U64(rb_context->curr.zsbuf),
+ rb_context->draw_blocker, rb_context->draw_blocked, NULL);
+
+ mtx_unlock(&rb_context->call_mutex);
+ mtx_unlock(&rb_context->draw_mutex);
+ mtx_unlock(&rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_context_draw_block(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_draw_block *block = (struct rbug_proto_context_draw_block *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+
+ mtx_lock(&rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, block->context);
+
+ if (!rb_context) {
+ mtx_unlock(&rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ mtx_lock(&rb_context->draw_mutex);
+ rb_context->draw_blocker |= block->block;
+ mtx_unlock(&rb_context->draw_mutex);
+
+ mtx_unlock(&rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_context_draw_step(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_draw_step *step = (struct rbug_proto_context_draw_step *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+
+ mtx_lock(&rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, step->context);
+
+ if (!rb_context) {
+ mtx_unlock(&rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ mtx_lock(&rb_context->draw_mutex);
+ if (rb_context->draw_blocked & RBUG_BLOCK_RULE) {
+ if (step->step & RBUG_BLOCK_RULE)
+ rb_context->draw_blocked &= ~RBUG_BLOCK_MASK;
+ } else {
+ rb_context->draw_blocked &= ~step->step;
+ }
+ mtx_unlock(&rb_context->draw_mutex);
+
+ cnd_broadcast(&rb_context->draw_cond);
+
+ mtx_unlock(&rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_context_draw_unblock(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_draw_unblock *unblock = (struct rbug_proto_context_draw_unblock *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+
+ mtx_lock(&rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, unblock->context);
+
+ if (!rb_context) {
+ mtx_unlock(&rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ mtx_lock(&rb_context->draw_mutex);
+ if (rb_context->draw_blocked & RBUG_BLOCK_RULE) {
+ if (unblock->unblock & RBUG_BLOCK_RULE)
+ rb_context->draw_blocked &= ~RBUG_BLOCK_MASK;
+ } else {
+ rb_context->draw_blocked &= ~unblock->unblock;
+ }
+ rb_context->draw_blocker &= ~unblock->unblock;
+ mtx_unlock(&rb_context->draw_mutex);
+
+ cnd_broadcast(&rb_context->draw_cond);
+
+ mtx_unlock(&rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_context_draw_rule(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_draw_rule *rule = (struct rbug_proto_context_draw_rule *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+
+ mtx_lock(&rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, rule->context);
+
+ if (!rb_context) {
+ mtx_unlock(&rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ mtx_lock(&rb_context->draw_mutex);
+ rb_context->draw_rule.shader[PIPE_SHADER_VERTEX] = U642VOID(rule->vertex);
+ rb_context->draw_rule.shader[PIPE_SHADER_FRAGMENT] = U642VOID(rule->fragment);
+ rb_context->draw_rule.texture = U642VOID(rule->texture);
+ rb_context->draw_rule.surf = U642VOID(rule->surface);
+ rb_context->draw_rule.blocker = rule->block;
+ rb_context->draw_blocker |= RBUG_BLOCK_RULE;
+ mtx_unlock(&rb_context->draw_mutex);
+
+ cnd_broadcast(&rb_context->draw_cond);
+
+ mtx_unlock(&rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_context_flush(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_flush *flush = (struct rbug_proto_context_flush *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+
+ mtx_lock(&rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, flush->context);
+
+ if (!rb_context) {
+ mtx_unlock(&rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ /* protect the pipe context */
+ mtx_lock(&rb_context->call_mutex);
+
+ rb_context->pipe->flush(rb_context->pipe, NULL, 0);
+
+ mtx_unlock(&rb_context->call_mutex);
+ mtx_unlock(&rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_shader_list(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_shader_list *list = (struct rbug_proto_shader_list *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+ struct rbug_shader *tr_shdr = NULL;
+ struct rbug_list *ptr;
+ rbug_shader_t *shdrs;
+ int i = 0;
+
+ mtx_lock(&rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, list->context);
+
+ if (!rb_context) {
+ mtx_unlock(&rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ mtx_lock(&rb_context->list_mutex);
+ shdrs = MALLOC(rb_context->num_shaders * sizeof(rbug_shader_t));
+ foreach(ptr, &rb_context->shaders) {
+ tr_shdr = container_of(ptr, struct rbug_shader, list);
+ shdrs[i++] = VOID2U64(tr_shdr);
+ }
+
+ mtx_unlock(&rb_context->list_mutex);
+ mtx_unlock(&rb_screen->list_mutex);
+
+ rbug_send_shader_list_reply(tr_rbug->con, serial, shdrs, i, NULL);
+ FREE(shdrs);
+
+ return 0;
+}
+
+static int
+rbug_shader_info(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_shader_info *info = (struct rbug_proto_shader_info *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+ struct rbug_shader *tr_shdr = NULL;
+ unsigned original_len;
+ unsigned replaced_len;
+
+ mtx_lock(&rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, info->context);
+
+ if (!rb_context) {
+ mtx_unlock(&rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ mtx_lock(&rb_context->list_mutex);
+
+ tr_shdr = rbug_get_shader_locked(rb_context, info->shader);
+
+ if (!tr_shdr) {
+ mtx_unlock(&rb_context->list_mutex);
+ mtx_unlock(&rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ /* just in case */
+ assert(sizeof(struct tgsi_token) == 4);
+
+ original_len = tgsi_num_tokens(tr_shdr->tokens);
+ if (tr_shdr->replaced_tokens)
+ replaced_len = tgsi_num_tokens(tr_shdr->replaced_tokens);
+ else
+ replaced_len = 0;
+
+ rbug_send_shader_info_reply(tr_rbug->con, serial,
+ (uint32_t*)tr_shdr->tokens, original_len,
+ (uint32_t*)tr_shdr->replaced_tokens, replaced_len,
+ tr_shdr->disabled,
+ NULL);
+
+ mtx_unlock(&rb_context->list_mutex);
+ mtx_unlock(&rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_shader_disable(struct rbug_rbug *tr_rbug, struct rbug_header *header)
+{
+ struct rbug_proto_shader_disable *dis = (struct rbug_proto_shader_disable *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+ struct rbug_shader *tr_shdr = NULL;
+
+ mtx_lock(&rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, dis->context);
+
+ if (!rb_context) {
+ mtx_unlock(&rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ mtx_lock(&rb_context->list_mutex);
+
+ tr_shdr = rbug_get_shader_locked(rb_context, dis->shader);
+
+ if (!tr_shdr) {
+ mtx_unlock(&rb_context->list_mutex);
+ mtx_unlock(&rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ tr_shdr->disabled = dis->disable;
+
+ mtx_unlock(&rb_context->list_mutex);
+ mtx_unlock(&rb_screen->list_mutex);
+
+ return 0;
+}
+
+static int
+rbug_shader_replace(struct rbug_rbug *tr_rbug, struct rbug_header *header)
+{
+ struct rbug_proto_shader_replace *rep = (struct rbug_proto_shader_replace *)header;
+
+ struct rbug_screen *rb_screen = tr_rbug->rb_screen;
+ struct rbug_context *rb_context = NULL;
+ struct rbug_shader *tr_shdr = NULL;
+ struct pipe_context *pipe = NULL;
+ void *state;
+
+ mtx_lock(&rb_screen->list_mutex);
+ rb_context = rbug_get_context_locked(rb_screen, rep->context);
+
+ if (!rb_context) {
+ mtx_unlock(&rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ mtx_lock(&rb_context->list_mutex);
+
+ tr_shdr = rbug_get_shader_locked(rb_context, rep->shader);
+
+ if (!tr_shdr) {
+ mtx_unlock(&rb_context->list_mutex);
+ mtx_unlock(&rb_screen->list_mutex);
+ return -ESRCH;
+ }
+
+ /* protect the pipe context */
+ mtx_lock(&rb_context->call_mutex);
+
+ pipe = rb_context->pipe;
+
+ /* remove old replaced shader */
+ if (tr_shdr->replaced_shader) {
+ /* if this shader is bound rebind the original shader */
+ if (rb_context->curr.shader[PIPE_SHADER_FRAGMENT] == tr_shdr || rb_context->curr.shader[PIPE_SHADER_VERTEX] == tr_shdr)
+ rbug_shader_bind_locked(pipe, tr_shdr, tr_shdr->shader);
+
+ FREE(tr_shdr->replaced_tokens);
+ rbug_shader_delete_locked(pipe, tr_shdr, tr_shdr->replaced_shader);
+ tr_shdr->replaced_shader = NULL;
+ tr_shdr->replaced_tokens = NULL;
+ }
+
+ /* empty inputs means restore old which we did above */
+ if (rep->tokens_len == 0)
+ goto out;
+
+ tr_shdr->replaced_tokens = tgsi_dup_tokens((struct tgsi_token *)rep->tokens);
+ if (!tr_shdr->replaced_tokens)
+ goto err;
+
+ state = rbug_shader_create_locked(pipe, tr_shdr, tr_shdr->replaced_tokens);
+ if (!state)
+ goto err;
+
+ /* bind new shader if the shader is currently a bound */
+ if (rb_context->curr.shader[PIPE_SHADER_FRAGMENT] == tr_shdr || rb_context->curr.shader[PIPE_SHADER_VERTEX] == tr_shdr)
+ rbug_shader_bind_locked(pipe, tr_shdr, state);
+
+ /* save state */
+ tr_shdr->replaced_shader = state;
+
+out:
+ mtx_unlock(&rb_context->call_mutex);
+ mtx_unlock(&rb_context->list_mutex);
+ mtx_unlock(&rb_screen->list_mutex);
+
+ return 0;
+
+err:
+ FREE(tr_shdr->replaced_tokens);
+ tr_shdr->replaced_shader = NULL;
+ tr_shdr->replaced_tokens = NULL;
+
+ mtx_unlock(&rb_context->call_mutex);
+ mtx_unlock(&rb_context->list_mutex);
+ mtx_unlock(&rb_screen->list_mutex);
+ return -EINVAL;
+}
+
+static boolean
+rbug_header(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ int ret = 0;
+
+ switch(header->opcode) {
+ case RBUG_OP_PING:
+ rbug_send_ping_reply(tr_rbug->con, serial, NULL);
+ break;
+ case RBUG_OP_TEXTURE_LIST:
+ ret = rbug_texture_list(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_TEXTURE_INFO:
+ ret = rbug_texture_info(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_TEXTURE_READ:
+ ret = rbug_texture_read(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_LIST:
+ ret = rbug_context_list(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_INFO:
+ ret = rbug_context_info(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_DRAW_BLOCK:
+ ret = rbug_context_draw_block(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_DRAW_STEP:
+ ret = rbug_context_draw_step(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_DRAW_UNBLOCK:
+ ret = rbug_context_draw_unblock(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_DRAW_RULE:
+ ret = rbug_context_draw_rule(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_FLUSH:
+ ret = rbug_context_flush(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_SHADER_LIST:
+ ret = rbug_shader_list(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_SHADER_INFO:
+ ret = rbug_shader_info(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_SHADER_DISABLE:
+ ret = rbug_shader_disable(tr_rbug, header);
+ break;
+ case RBUG_OP_SHADER_REPLACE:
+ ret = rbug_shader_replace(tr_rbug, header);
+ break;
+ default:
+ debug_printf("%s - unsupported opcode %u\n", __FUNCTION__, header->opcode);
+ ret = -ENOSYS;
+ break;
+ }
+ rbug_free_header(header);
+
+ if (ret)
+ rbug_send_error_reply(tr_rbug->con, serial, ret, NULL);
+
+ return TRUE;
+}
+
+static void
+rbug_con(struct rbug_rbug *tr_rbug)
+{
+ struct rbug_header *header;
+ uint32_t serial;
+
+ debug_printf("%s - connection received\n", __FUNCTION__);
+
+ while(tr_rbug->running) {
+ header = rbug_get_message(tr_rbug->con, &serial);
+ if (!header)
+ break;
+
+ if (!rbug_header(tr_rbug, header, serial))
+ break;
+ }
+
+ debug_printf("%s - connection closed\n", __FUNCTION__);
+
+ rbug_disconnect(tr_rbug->con);
+ tr_rbug->con = NULL;
+}
+
+int
+rbug_thread(void *void_tr_rbug)
+{
+ struct rbug_rbug *tr_rbug = void_tr_rbug;
+ uint16_t port = 13370;
+ int s = -1;
+ int c;
+
+ u_socket_init();
+
+ for (;port <= 13379 && s < 0; port++)
+ s = u_socket_listen_on_port(port);
+
+ if (s < 0) {
+ debug_printf("rbug_rbug - failed to listen\n");
+ return 0;
+ }
+
+ u_socket_block(s, false);
+
+ debug_printf("rbug_rbug - remote debugging listening on port %u\n", --port);
+
+ while(tr_rbug->running) {
+ os_time_sleep(1);
+
+ c = u_socket_accept(s);
+ if (c < 0)
+ continue;
+
+ u_socket_block(c, true);
+ tr_rbug->con = rbug_from_socket(c);
+
+ rbug_con(tr_rbug);
+
+ u_socket_close(c);
+ }
+
+ u_socket_close(s);
+
+ u_socket_stop();
+
+ return 0;
+}
+
+/**********************************************************
+ *
+ */
+
+struct rbug_rbug *
+rbug_start(struct rbug_screen *rb_screen)
+{
+ struct rbug_rbug *tr_rbug = CALLOC_STRUCT(rbug_rbug);
+ if (!tr_rbug)
+ return NULL;
+
+ tr_rbug->rb_screen = rb_screen;
+ tr_rbug->running = TRUE;
+ tr_rbug->thread = u_thread_create(rbug_thread, tr_rbug);
+
+ return tr_rbug;
+}
+
+void
+rbug_stop(struct rbug_rbug *tr_rbug)
+{
+ if (!tr_rbug)
+ return;
+
+ tr_rbug->running = false;
+ thrd_join(tr_rbug->thread, NULL);
+
+ FREE(tr_rbug);
+
+ return;
+}
+
+void
+rbug_notify_draw_blocked(struct rbug_context *rb_context)
+{
+ struct rbug_screen *rb_screen = rbug_screen(rb_context->base.screen);
+ struct rbug_rbug *tr_rbug = rb_screen->rbug;
+
+ if (tr_rbug && tr_rbug->con)
+ rbug_send_context_draw_blocked(tr_rbug->con,
+ VOID2U64(rb_context), rb_context->draw_blocked, NULL);
+}
diff --git a/src/gallium/auxiliary/driver_rbug/rbug_objects.c b/src/gallium/auxiliary/driver_rbug/rbug_objects.c
new file mode 100644
index 00000000000..2aa4e123f87
--- /dev/null
+++ b/src/gallium/auxiliary/driver_rbug/rbug_objects.c
@@ -0,0 +1,250 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "util/u_inlines.h"
+#include "util/u_memory.h"
+#include "util/simple_list.h"
+
+#include "tgsi/tgsi_parse.h"
+
+#include "rbug_screen.h"
+#include "rbug_objects.h"
+#include "rbug_context.h"
+
+
+
+struct pipe_resource *
+rbug_resource_create(struct rbug_screen *rb_screen,
+ struct pipe_resource *resource)
+{
+ struct rbug_resource *rb_resource;
+
+ if (!resource)
+ goto error;
+
+ assert(resource->screen == rb_screen->screen);
+
+ rb_resource = CALLOC_STRUCT(rbug_resource);
+ if (!rb_resource)
+ goto error;
+
+ memcpy(&rb_resource->base, resource, sizeof(struct pipe_resource));
+
+ pipe_reference_init(&rb_resource->base.reference, 1);
+ rb_resource->base.screen = &rb_screen->base;
+ rb_resource->resource = resource;
+
+ if (resource->target != PIPE_BUFFER)
+ rbug_screen_add_to_list(rb_screen, resources, rb_resource);
+
+ return &rb_resource->base;
+
+error:
+ pipe_resource_reference(&resource, NULL);
+ return NULL;
+}
+
+void
+rbug_resource_destroy(struct rbug_resource *rb_resource)
+{
+ struct rbug_screen *rb_screen = rbug_screen(rb_resource->base.screen);
+
+ if (rb_resource->base.target != PIPE_BUFFER)
+ rbug_screen_remove_from_list(rb_screen, resources, rb_resource);
+
+ pipe_resource_reference(&rb_resource->resource, NULL);
+ FREE(rb_resource);
+}
+
+
+struct pipe_surface *
+rbug_surface_create(struct rbug_context *rb_context,
+ struct rbug_resource *rb_resource,
+ struct pipe_surface *surface)
+{
+ struct rbug_surface *rb_surface;
+
+ if (!surface)
+ goto error;
+
+ assert(surface->texture == rb_resource->resource);
+
+ rb_surface = CALLOC_STRUCT(rbug_surface);
+ if (!rb_surface)
+ goto error;
+
+ memcpy(&rb_surface->base, surface, sizeof(struct pipe_surface));
+
+ pipe_reference_init(&rb_surface->base.reference, 1);
+ rb_surface->base.texture = NULL;
+ rb_surface->base.context = &rb_context->base;
+ rb_surface->surface = surface; /* we own the surface already */
+ pipe_resource_reference(&rb_surface->base.texture, &rb_resource->base);
+
+ return &rb_surface->base;
+
+error:
+ pipe_surface_reference(&surface, NULL);
+ return NULL;
+}
+
+void
+rbug_surface_destroy(struct rbug_context *rb_context,
+ struct rbug_surface *rb_surface)
+{
+ pipe_resource_reference(&rb_surface->base.texture, NULL);
+ pipe_surface_reference(&rb_surface->surface, NULL);
+ FREE(rb_surface);
+}
+
+
+struct pipe_sampler_view *
+rbug_sampler_view_create(struct rbug_context *rb_context,
+ struct rbug_resource *rb_resource,
+ struct pipe_sampler_view *view)
+{
+ struct rbug_sampler_view *rb_view;
+
+ if (!view)
+ goto error;
+
+ assert(view->texture == rb_resource->resource);
+
+ rb_view = MALLOC(sizeof(struct rbug_sampler_view));
+
+ rb_view->base = *view;
+ rb_view->base.reference.count = 1;
+ rb_view->base.texture = NULL;
+ pipe_resource_reference(&rb_view->base.texture, &rb_resource->base);
+ rb_view->base.context = &rb_context->base;
+ rb_view->sampler_view = view;
+
+ return &rb_view->base;
+error:
+ return NULL;
+}
+
+void
+rbug_sampler_view_destroy(struct rbug_context *rb_context,
+ struct rbug_sampler_view *rb_view)
+{
+ pipe_resource_reference(&rb_view->base.texture, NULL);
+ pipe_sampler_view_reference(&rb_view->sampler_view, NULL);
+ FREE(rb_view);
+}
+
+
+struct pipe_transfer *
+rbug_transfer_create(struct rbug_context *rb_context,
+ struct rbug_resource *rb_resource,
+ struct pipe_transfer *transfer)
+{
+ struct rbug_transfer *rb_transfer;
+
+ if (!transfer)
+ goto error;
+
+ assert(transfer->resource == rb_resource->resource);
+
+ rb_transfer = CALLOC_STRUCT(rbug_transfer);
+ if (!rb_transfer)
+ goto error;
+
+ memcpy(&rb_transfer->base, transfer, sizeof(struct pipe_transfer));
+
+ rb_transfer->base.resource = NULL;
+ rb_transfer->transfer = transfer;
+ rb_transfer->pipe = rb_context->pipe;
+
+ pipe_resource_reference(&rb_transfer->base.resource, &rb_resource->base);
+ assert(rb_transfer->base.resource == &rb_resource->base);
+
+ return &rb_transfer->base;
+
+error:
+ rb_context->pipe->transfer_unmap(rb_context->pipe, transfer);
+ return NULL;
+}
+
+void
+rbug_transfer_destroy(struct rbug_context *rb_context,
+ struct rbug_transfer *rb_transfer)
+{
+ pipe_resource_reference(&rb_transfer->base.resource, NULL);
+ FREE(rb_transfer);
+}
+
+void *
+rbug_shader_create(struct rbug_context *rb_context,
+ const struct pipe_shader_state *state,
+ void *result, enum rbug_shader_type type)
+{
+ struct rbug_shader *rb_shader = CALLOC_STRUCT(rbug_shader);
+
+ rb_shader->type = type;
+ rb_shader->shader = result;
+ rb_shader->tokens = tgsi_dup_tokens(state->tokens);
+
+ /* works on context as well since its just a macro */
+ rbug_screen_add_to_list(rb_context, shaders, rb_shader);
+
+ return rb_shader;
+}
+
+void
+rbug_shader_destroy(struct rbug_context *rb_context,
+ struct rbug_shader *rb_shader)
+{
+ struct pipe_context *pipe = rb_context->pipe;
+
+ /* works on context as well since its just a macro */
+ rbug_screen_remove_from_list(rb_context, shaders, rb_shader);
+
+ switch(rb_shader->type) {
+ case RBUG_SHADER_FRAGMENT:
+ if (rb_shader->replaced_shader)
+ pipe->delete_fs_state(pipe, rb_shader->replaced_shader);
+ pipe->delete_fs_state(pipe, rb_shader->shader);
+ break;
+ case RBUG_SHADER_VERTEX:
+ if (rb_shader->replaced_shader)
+ pipe->delete_vs_state(pipe, rb_shader->replaced_shader);
+ pipe->delete_vs_state(pipe, rb_shader->shader);
+ break;
+ case RBUG_SHADER_GEOM:
+ if (rb_shader->replaced_shader)
+ pipe->delete_gs_state(pipe, rb_shader->replaced_shader);
+ pipe->delete_gs_state(pipe, rb_shader->shader);
+ break;
+ default:
+ assert(0);
+ }
+
+ FREE(rb_shader->replaced_tokens);
+ FREE(rb_shader->tokens);
+ FREE(rb_shader);
+}
diff --git a/src/gallium/auxiliary/driver_rbug/rbug_objects.h b/src/gallium/auxiliary/driver_rbug/rbug_objects.h
new file mode 100644
index 00000000000..02973e07996
--- /dev/null
+++ b/src/gallium/auxiliary/driver_rbug/rbug_objects.h
@@ -0,0 +1,228 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef RBUG_OBJECTS_H
+#define RBUG_OBJECTS_H
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_state.h"
+
+#include "rbug_screen.h"
+
+struct rbug_context;
+
+
+struct rbug_resource
+{
+ struct pipe_resource base;
+
+ struct pipe_resource *resource;
+
+ struct rbug_list list;
+};
+
+
+enum rbug_shader_type
+{
+ RBUG_SHADER_GEOM,
+ RBUG_SHADER_VERTEX,
+ RBUG_SHADER_FRAGMENT,
+};
+
+struct rbug_shader
+{
+ struct rbug_list list;
+
+ void *shader;
+ void *tokens;
+ void *replaced_shader;
+ void *replaced_tokens;
+
+ enum rbug_shader_type type;
+ boolean disabled;
+};
+
+
+struct rbug_sampler_view
+{
+ struct pipe_sampler_view base;
+
+ struct pipe_sampler_view *sampler_view;
+};
+
+
+struct rbug_surface
+{
+ struct pipe_surface base;
+
+ struct pipe_surface *surface;
+};
+
+
+struct rbug_transfer
+{
+ struct pipe_transfer base;
+
+ struct pipe_context *pipe;
+ struct pipe_transfer *transfer;
+};
+
+
+static inline struct rbug_resource *
+rbug_resource(struct pipe_resource *_resource)
+{
+ if (!_resource)
+ return NULL;
+ (void)rbug_screen(_resource->screen);
+ return (struct rbug_resource *)_resource;
+}
+
+static inline struct rbug_sampler_view *
+rbug_sampler_view(struct pipe_sampler_view *_sampler_view)
+{
+ if (!_sampler_view)
+ return NULL;
+ (void)rbug_resource(_sampler_view->texture);
+ return (struct rbug_sampler_view *)_sampler_view;
+}
+
+static inline struct rbug_surface *
+rbug_surface(struct pipe_surface *_surface)
+{
+ if (!_surface)
+ return NULL;
+ (void)rbug_resource(_surface->texture);
+ return (struct rbug_surface *)_surface;
+}
+
+static inline struct rbug_transfer *
+rbug_transfer(struct pipe_transfer *_transfer)
+{
+ if (!_transfer)
+ return NULL;
+ (void)rbug_resource(_transfer->resource);
+ return (struct rbug_transfer *)_transfer;
+}
+
+static inline struct rbug_shader *
+rbug_shader(void *_state)
+{
+ if (!_state)
+ return NULL;
+ return (struct rbug_shader *)_state;
+}
+
+static inline struct pipe_resource *
+rbug_resource_unwrap(struct pipe_resource *_resource)
+{
+ if (!_resource)
+ return NULL;
+ return rbug_resource(_resource)->resource;
+}
+
+static inline struct pipe_sampler_view *
+rbug_sampler_view_unwrap(struct pipe_sampler_view *_sampler_view)
+{
+ if (!_sampler_view)
+ return NULL;
+ return rbug_sampler_view(_sampler_view)->sampler_view;
+}
+
+static inline struct pipe_surface *
+rbug_surface_unwrap(struct pipe_surface *_surface)
+{
+ if (!_surface)
+ return NULL;
+ return rbug_surface(_surface)->surface;
+}
+
+static inline struct pipe_transfer *
+rbug_transfer_unwrap(struct pipe_transfer *_transfer)
+{
+ if (!_transfer)
+ return NULL;
+ return rbug_transfer(_transfer)->transfer;
+}
+
+static inline void *
+rbug_shader_unwrap(void *_state)
+{
+ struct rbug_shader *shader;
+ if (!_state)
+ return NULL;
+
+ shader = rbug_shader(_state);
+ return shader->replaced_shader ? shader->replaced_shader : shader->shader;
+}
+
+
+struct pipe_resource *
+rbug_resource_create(struct rbug_screen *rb_screen,
+ struct pipe_resource *resource);
+
+void
+rbug_resource_destroy(struct rbug_resource *rb_resource);
+
+struct pipe_surface *
+rbug_surface_create(struct rbug_context *rb_context,
+ struct rbug_resource *rb_resource,
+ struct pipe_surface *surface);
+
+void
+rbug_surface_destroy(struct rbug_context *rb_context,
+ struct rbug_surface *rb_surface);
+
+struct pipe_sampler_view *
+rbug_sampler_view_create(struct rbug_context *rb_context,
+ struct rbug_resource *rb_resource,
+ struct pipe_sampler_view *view);
+
+void
+rbug_sampler_view_destroy(struct rbug_context *rb_context,
+ struct rbug_sampler_view *rb_sampler_view);
+
+struct pipe_transfer *
+rbug_transfer_create(struct rbug_context *rb_context,
+ struct rbug_resource *rb_resource,
+ struct pipe_transfer *transfer);
+
+void
+rbug_transfer_destroy(struct rbug_context *rb_context,
+ struct rbug_transfer *rb_transfer);
+
+void *
+rbug_shader_create(struct rbug_context *rb_context,
+ const struct pipe_shader_state *state,
+ void *result, enum rbug_shader_type type);
+
+void
+rbug_shader_destroy(struct rbug_context *rb_context,
+ struct rbug_shader *rb_shader);
+
+
+#endif /* RBUG_OBJECTS_H */
diff --git a/src/gallium/auxiliary/driver_rbug/rbug_public.h b/src/gallium/auxiliary/driver_rbug/rbug_public.h
new file mode 100644
index 00000000000..83f9c94e31f
--- /dev/null
+++ b/src/gallium/auxiliary/driver_rbug/rbug_public.h
@@ -0,0 +1,48 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef RBUG_PUBLIC_H
+#define RBUG_PUBLIC_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct pipe_screen;
+struct pipe_context;
+
+struct pipe_screen *
+rbug_screen_create(struct pipe_screen *screen);
+
+boolean
+rbug_enabled(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* RBUG_PUBLIC_H */
diff --git a/src/gallium/auxiliary/driver_rbug/rbug_screen.c b/src/gallium/auxiliary/driver_rbug/rbug_screen.c
new file mode 100644
index 00000000000..2477edbadf0
--- /dev/null
+++ b/src/gallium/auxiliary/driver_rbug/rbug_screen.c
@@ -0,0 +1,343 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_screen.h"
+#include "pipe/p_state.h"
+#include "util/u_memory.h"
+#include "util/u_debug.h"
+#include "util/simple_list.h"
+
+#include "rbug_public.h"
+#include "rbug_screen.h"
+#include "rbug_context.h"
+#include "rbug_objects.h"
+
+DEBUG_GET_ONCE_BOOL_OPTION(rbug, "GALLIUM_RBUG", FALSE)
+
+static void
+rbug_screen_destroy(struct pipe_screen *_screen)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct pipe_screen *screen = rb_screen->screen;
+
+ screen->destroy(screen);
+
+ FREE(rb_screen);
+}
+
+static const char *
+rbug_screen_get_name(struct pipe_screen *_screen)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct pipe_screen *screen = rb_screen->screen;
+
+ return screen->get_name(screen);
+}
+
+static const char *
+rbug_screen_get_vendor(struct pipe_screen *_screen)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct pipe_screen *screen = rb_screen->screen;
+
+ return screen->get_vendor(screen);
+}
+
+static const char *
+rbug_screen_get_device_vendor(struct pipe_screen *_screen)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct pipe_screen *screen = rb_screen->screen;
+
+ return screen->get_device_vendor(screen);
+}
+
+static struct disk_cache *
+rbug_screen_get_disk_shader_cache(struct pipe_screen *_screen)
+{
+ struct pipe_screen *screen = rbug_screen(_screen)->screen;
+
+ return screen->get_disk_shader_cache(screen);
+}
+
+static int
+rbug_screen_get_param(struct pipe_screen *_screen,
+ enum pipe_cap param)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct pipe_screen *screen = rb_screen->screen;
+
+ return screen->get_param(screen,
+ param);
+}
+
+static int
+rbug_screen_get_shader_param(struct pipe_screen *_screen,
+ enum pipe_shader_type shader,
+ enum pipe_shader_cap param)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct pipe_screen *screen = rb_screen->screen;
+
+ return screen->get_shader_param(screen, shader,
+ param);
+}
+
+static float
+rbug_screen_get_paramf(struct pipe_screen *_screen,
+ enum pipe_capf param)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct pipe_screen *screen = rb_screen->screen;
+
+ return screen->get_paramf(screen,
+ param);
+}
+
+static boolean
+rbug_screen_is_format_supported(struct pipe_screen *_screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count,
+ unsigned tex_usage)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct pipe_screen *screen = rb_screen->screen;
+
+ return screen->is_format_supported(screen,
+ format,
+ target,
+ sample_count,
+ tex_usage);
+}
+
+static struct pipe_context *
+rbug_screen_context_create(struct pipe_screen *_screen,
+ void *priv, unsigned flags)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct pipe_screen *screen = rb_screen->screen;
+ struct pipe_context *result;
+
+ result = screen->context_create(screen, priv, flags);
+ if (result)
+ return rbug_context_create(_screen, result);
+ return NULL;
+}
+
+static struct pipe_resource *
+rbug_screen_resource_create(struct pipe_screen *_screen,
+ const struct pipe_resource *templat)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct pipe_screen *screen = rb_screen->screen;
+ struct pipe_resource *result;
+
+ result = screen->resource_create(screen,
+ templat);
+
+ if (result)
+ return rbug_resource_create(rb_screen, result);
+ return NULL;
+}
+
+static struct pipe_resource *
+rbug_screen_resource_from_handle(struct pipe_screen *_screen,
+ const struct pipe_resource *templ,
+ struct winsys_handle *handle,
+ unsigned usage)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct pipe_screen *screen = rb_screen->screen;
+ struct pipe_resource *result;
+
+ result = screen->resource_from_handle(screen, templ, handle, usage);
+
+ result = rbug_resource_create(rbug_screen(_screen), result);
+
+ return result;
+}
+
+static bool
+rbug_screen_check_resource_capability(struct pipe_screen *_screen,
+ struct pipe_resource *_resource,
+ unsigned bind)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_screen *screen = rb_screen->screen;
+ struct pipe_resource *resource = rb_resource->resource;
+
+ return screen->check_resource_capability(screen, resource, bind);
+}
+
+static boolean
+rbug_screen_resource_get_handle(struct pipe_screen *_screen,
+ struct pipe_context *_pipe,
+ struct pipe_resource *_resource,
+ struct winsys_handle *handle,
+ unsigned usage)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_screen *screen = rb_screen->screen;
+ struct pipe_resource *resource = rb_resource->resource;
+
+ return screen->resource_get_handle(screen, rb_pipe ? rb_pipe->pipe : NULL,
+ resource, handle, usage);
+}
+
+static void
+rbug_screen_resource_changed(struct pipe_screen *_screen,
+ struct pipe_resource *_resource)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_screen *screen = rb_screen->screen;
+ struct pipe_resource *resource = rb_resource->resource;
+
+ screen->resource_changed(screen, resource);
+}
+
+static void
+rbug_screen_resource_destroy(struct pipe_screen *screen,
+ struct pipe_resource *_resource)
+{
+ rbug_resource_destroy(rbug_resource(_resource));
+}
+
+static void
+rbug_screen_flush_frontbuffer(struct pipe_screen *_screen,
+ struct pipe_resource *_resource,
+ unsigned level, unsigned layer,
+ void *context_private, struct pipe_box *sub_box)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_screen *screen = rb_screen->screen;
+ struct pipe_resource *resource = rb_resource->resource;
+
+ screen->flush_frontbuffer(screen,
+ resource,
+ level, layer,
+ context_private, sub_box);
+}
+
+static void
+rbug_screen_fence_reference(struct pipe_screen *_screen,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct pipe_screen *screen = rb_screen->screen;
+
+ screen->fence_reference(screen,
+ ptr,
+ fence);
+}
+
+static boolean
+rbug_screen_fence_finish(struct pipe_screen *_screen,
+ struct pipe_context *_ctx,
+ struct pipe_fence_handle *fence,
+ uint64_t timeout)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct pipe_screen *screen = rb_screen->screen;
+ struct pipe_context *ctx = _ctx ? rbug_context(_ctx)->pipe : NULL;
+
+ return screen->fence_finish(screen, ctx, fence, timeout);
+}
+
+boolean
+rbug_enabled()
+{
+ return debug_get_option_rbug();
+}
+
+struct pipe_screen *
+rbug_screen_create(struct pipe_screen *screen)
+{
+ struct rbug_screen *rb_screen;
+
+ if (!debug_get_option_rbug())
+ return screen;
+
+ rb_screen = CALLOC_STRUCT(rbug_screen);
+ if (!rb_screen)
+ return screen;
+
+ (void) mtx_init(&rb_screen->list_mutex, mtx_plain);
+ make_empty_list(&rb_screen->contexts);
+ make_empty_list(&rb_screen->resources);
+ make_empty_list(&rb_screen->surfaces);
+ make_empty_list(&rb_screen->transfers);
+
+#define SCR_INIT(_member) \
+ rb_screen->base._member = screen->_member ? rbug_screen_##_member : NULL
+
+ rb_screen->base.destroy = rbug_screen_destroy;
+ rb_screen->base.get_name = rbug_screen_get_name;
+ rb_screen->base.get_vendor = rbug_screen_get_vendor;
+ SCR_INIT(get_disk_shader_cache);
+ rb_screen->base.get_device_vendor = rbug_screen_get_device_vendor;
+ rb_screen->base.get_param = rbug_screen_get_param;
+ rb_screen->base.get_shader_param = rbug_screen_get_shader_param;
+ rb_screen->base.get_paramf = rbug_screen_get_paramf;
+ rb_screen->base.is_format_supported = rbug_screen_is_format_supported;
+ rb_screen->base.context_create = rbug_screen_context_create;
+ rb_screen->base.resource_create = rbug_screen_resource_create;
+ rb_screen->base.resource_from_handle = rbug_screen_resource_from_handle;
+ SCR_INIT(check_resource_capability);
+ rb_screen->base.resource_get_handle = rbug_screen_resource_get_handle;
+ SCR_INIT(resource_changed);
+ rb_screen->base.resource_destroy = rbug_screen_resource_destroy;
+ rb_screen->base.flush_frontbuffer = rbug_screen_flush_frontbuffer;
+ rb_screen->base.fence_reference = rbug_screen_fence_reference;
+ rb_screen->base.fence_finish = rbug_screen_fence_finish;
+
+ rb_screen->screen = screen;
+
+ rb_screen->private_context = screen->context_create(screen, NULL, 0);
+ if (!rb_screen->private_context)
+ goto err_free;
+
+ rb_screen->rbug = rbug_start(rb_screen);
+
+ if (!rb_screen->rbug)
+ goto err_context;
+
+ return &rb_screen->base;
+
+err_context:
+ rb_screen->private_context->destroy(rb_screen->private_context);
+err_free:
+ FREE(rb_screen);
+ return screen;
+}
diff --git a/src/gallium/auxiliary/driver_rbug/rbug_screen.h b/src/gallium/auxiliary/driver_rbug/rbug_screen.h
new file mode 100644
index 00000000000..1972005753b
--- /dev/null
+++ b/src/gallium/auxiliary/driver_rbug/rbug_screen.h
@@ -0,0 +1,100 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef RBUG_SCREEN_H
+#define RBUG_SCREEN_H
+
+#include "pipe/p_screen.h"
+#include "pipe/p_defines.h"
+
+#include "os/os_thread.h"
+
+struct rbug_list {
+ struct rbug_list *next;
+ struct rbug_list *prev;
+};
+
+
+struct rbug_screen
+{
+ struct pipe_screen base;
+
+ struct pipe_screen *screen;
+ struct pipe_context *private_context;
+
+ /* remote debugger */
+ struct rbug_rbug *rbug;
+
+ mtx_t list_mutex;
+ int num_contexts;
+ int num_resources;
+ int num_surfaces;
+ int num_transfers;
+ struct rbug_list contexts;
+ struct rbug_list resources;
+ struct rbug_list surfaces;
+ struct rbug_list transfers;
+};
+
+static inline struct rbug_screen *
+rbug_screen(struct pipe_screen *screen)
+{
+ return (struct rbug_screen *)screen;
+}
+
+#define rbug_screen_add_to_list(scr, name, obj) \
+ do { \
+ mtx_lock(&scr->list_mutex); \
+ insert_at_head(&scr->name, &obj->list); \
+ scr->num_##name++; \
+ mtx_unlock(&scr->list_mutex); \
+ } while (0)
+
+#define rbug_screen_remove_from_list(scr, name, obj) \
+ do { \
+ mtx_lock(&scr->list_mutex); \
+ remove_from_list(&obj->list); \
+ scr->num_##name--; \
+ mtx_unlock(&scr->list_mutex); \
+ } while (0)
+
+
+
+/**********************************************************
+ * rbug_core.c
+ */
+
+struct rbug_rbug;
+
+struct rbug_rbug *
+rbug_start(struct rbug_screen *rb_screen);
+
+void
+rbug_stop(struct rbug_rbug *rbug);
+
+
+#endif /* RBUG_SCREEN_H */