diff options
author | Dave Airlie <[email protected]> | 2019-07-20 14:26:48 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2019-08-27 12:30:01 +1000 |
commit | dc2357070cb78497686d5d3b02418032dddac5ac (patch) | |
tree | 94f942270baff1689a407328a7fbaeff36990827 /src/gallium/auxiliary/draw | |
parent | ceb8d0ac5ac665a1cbb2537586d192374ab1e327 (diff) |
draw: add vs/gs images support
Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_context.c | 41 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_context.h | 14 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_gs.c | 3 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_llvm.c | 79 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_llvm.h | 44 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_llvm_sample.c | 136 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_private.h | 3 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs_llvm.c | 3 |
8 files changed, 316 insertions, 7 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index 74436f98016..9de40d76221 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -1034,6 +1034,27 @@ draw_set_samplers(struct draw_context *draw, } void +draw_set_images(struct draw_context *draw, + enum pipe_shader_type shader_stage, + struct pipe_image_view *views, + unsigned num) +{ + unsigned i; + + debug_assert(shader_stage < PIPE_SHADER_TYPES); + debug_assert(num <= PIPE_MAX_SHADER_IMAGES); + + draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); + + for (i = 0; i < num; ++i) + draw->images[shader_stage][i] = &views[i]; + for (i = num; i < draw->num_sampler_views[shader_stage]; ++i) + draw->images[shader_stage][i] = NULL; + + draw->num_images[shader_stage] = num; +} + +void draw_set_mapped_texture(struct draw_context *draw, enum pipe_shader_type shader_stage, unsigned sview_idx, @@ -1055,6 +1076,26 @@ draw_set_mapped_texture(struct draw_context *draw, #endif } +void +draw_set_mapped_image(struct draw_context *draw, + enum pipe_shader_type shader_stage, + unsigned idx, + uint32_t width, uint32_t height, uint32_t depth, + const void *base_ptr, + uint32_t row_stride, + uint32_t img_stride) +{ +#ifdef HAVE_LLVM + if (draw->llvm) + draw_llvm_set_mapped_image(draw, + shader_stage, + idx, + width, height, depth, + base_ptr, + row_stride, img_stride); +#endif +} + /** * XXX: Results for PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS because there are two * different ways of setting textures, and drivers typically only support one. diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h index 868d0195a02..69138690de7 100644 --- a/src/gallium/auxiliary/draw/draw_context.h +++ b/src/gallium/auxiliary/draw/draw_context.h @@ -177,6 +177,12 @@ draw_set_samplers(struct draw_context *draw, unsigned num); void +draw_set_images(struct draw_context *draw, + enum pipe_shader_type shader_stage, + struct pipe_image_view *images, + unsigned num); + +void draw_set_mapped_texture(struct draw_context *draw, enum pipe_shader_type shader_stage, unsigned sview_idx, @@ -187,6 +193,14 @@ draw_set_mapped_texture(struct draw_context *draw, uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]); +void +draw_set_mapped_image(struct draw_context *draw, + enum pipe_shader_type shader_stage, + unsigned idx, + uint32_t width, uint32_t height, uint32_t depth, + const void *base_ptr, + uint32_t row_stride, + uint32_t img_stride); /* * Vertex shader functions diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c index c752163ee05..a75fe671777 100644 --- a/src/gallium/auxiliary/draw/draw_gs.c +++ b/src/gallium/auxiliary/draw/draw_gs.c @@ -883,7 +883,8 @@ draw_create_geometry_shader(struct draw_context *draw, llvm_gs->variant_key_size = draw_gs_llvm_variant_key_size( MAX2(gs->info.file_max[TGSI_FILE_SAMPLER]+1, - gs->info.file_max[TGSI_FILE_SAMPLER_VIEW]+1)); + gs->info.file_max[TGSI_FILE_SAMPLER_VIEW]+1), + gs->info.file_max[TGSI_FILE_IMAGE]+1); } else #endif { diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c index 7b5280e3175..0416e002cd7 100644 --- a/src/gallium/auxiliary/draw/draw_llvm.c +++ b/src/gallium/auxiliary/draw/draw_llvm.c @@ -681,6 +681,7 @@ generate_vs(struct draw_llvm_variant *variant, const struct lp_bld_tgsi_system_values *system_values, LLVMValueRef context_ptr, const struct lp_build_sampler_soa *draw_sampler, + const struct lp_build_image_soa *draw_image, boolean clamp_vertex_color, struct lp_build_mask_context *bld_mask) { @@ -709,6 +710,7 @@ generate_vs(struct draw_llvm_variant *variant, params.info = &llvm->draw->vs.vertex_shader->info; params.ssbo_ptr = ssbos_ptr; params.ssbo_sizes_ptr = num_ssbos_ptr; + params.image = draw_image; lp_build_tgsi_soa(variant->gallivm, tokens, @@ -1635,6 +1637,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant) const int vector_length = lp_native_vector_width / 32; LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS]; struct lp_build_sampler_soa *sampler = 0; + struct lp_build_image_soa *image = NULL; LLVMValueRef ret, clipmask_bool_ptr; struct draw_llvm_variant_key *key = &variant->key; /* If geometry shader is present we need to skip both the viewport @@ -1750,6 +1753,8 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant) /* code generated texture sampling */ sampler = draw_llvm_sampler_soa_create(draw_llvm_variant_key_samplers(key)); + image = draw_llvm_image_soa_create(draw_llvm_variant_key_images(key)); + step = lp_build_const_int32(gallivm, vector_length); ind_vec = blduivec.undef; @@ -1994,6 +1999,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant) &system_values, context_ptr, sampler, + image, key->clamp_vertex_color, &mask); @@ -2040,6 +2046,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant) lp_build_loop_end_cond(&lp_loop, count, step, LLVMIntUGE); sampler->destroy(sampler); + image->destroy(image); /* return clipping boolean value for function */ ret = clipmask_booli8(gallivm, vs_type, clipmask_bool_ptr, @@ -2057,6 +2064,7 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store) unsigned i; struct draw_llvm_variant_key *key; struct draw_sampler_static_state *draw_sampler; + struct draw_image_static_state *draw_image; key = (struct draw_llvm_variant_key *)store; @@ -2089,6 +2097,8 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store) key->nr_sampler_views = key->nr_samplers; } + key->nr_images = llvm->draw->vs.vertex_shader->info.file_max[TGSI_FILE_IMAGE] + 1; + /* Presumably all variants of the shader should have the same * number of vertex elements - ie the number of shader inputs. * NOTE: we NEED to store the needed number of needed inputs @@ -2127,6 +2137,13 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store) llvm->draw->sampler_views[PIPE_SHADER_VERTEX][i]); } + draw_image = draw_llvm_variant_key_images(key); + memset(draw_image, 0, + key->nr_images * sizeof *draw_image); + for (i = 0; i < key->nr_images; i++) { + lp_sampler_static_texture_state_image(&draw_image[i].image_state, + llvm->draw->images[PIPE_SHADER_VERTEX][i]); + } return key; } @@ -2136,7 +2153,7 @@ draw_llvm_dump_variant_key(struct draw_llvm_variant_key *key) { unsigned i; struct draw_sampler_static_state *sampler = draw_llvm_variant_key_samplers(key); - + struct draw_image_static_state *image = draw_llvm_variant_key_images(key); debug_printf("clamp_vertex_color = %u\n", key->clamp_vertex_color); debug_printf("clip_xy = %u\n", key->clip_xy); debug_printf("clip_z = %u\n", key->clip_z); @@ -2157,6 +2174,9 @@ draw_llvm_dump_variant_key(struct draw_llvm_variant_key *key) for (i = 0 ; i < key->nr_sampler_views; i++) { debug_printf("sampler[%i].src_format = %s\n", i, util_format_name(sampler[i].texture_state.format)); } + + for (i = 0 ; i < key->nr_images; i++) + debug_printf("images[%i].format = %s\n", i, util_format_name(image[i].image_state.format)); } @@ -2204,6 +2224,42 @@ draw_llvm_set_mapped_texture(struct draw_context *draw, } } +void +draw_llvm_set_mapped_image(struct draw_context *draw, + enum pipe_shader_type shader_stage, + unsigned idx, + uint32_t width, uint32_t height, uint32_t depth, + const void *base_ptr, + uint32_t row_stride, + uint32_t img_stride) +{ + struct draw_jit_image *jit_image; + + assert(shader_stage == PIPE_SHADER_VERTEX || + shader_stage == PIPE_SHADER_GEOMETRY); + + if (shader_stage == PIPE_SHADER_VERTEX) { + assert(idx < ARRAY_SIZE(draw->llvm->jit_context.images)); + + jit_image = &draw->llvm->jit_context.images[idx]; + } else if (shader_stage == PIPE_SHADER_GEOMETRY) { + assert(idx < ARRAY_SIZE(draw->llvm->gs_jit_context.images)); + + jit_image = &draw->llvm->gs_jit_context.images[idx]; + } else { + assert(0); + return; + } + + jit_image->width = width; + jit_image->height = height; + jit_image->depth = depth; + jit_image->base = base_ptr; + + jit_image->row_stride = row_stride; + jit_image->img_stride = img_stride; +} + void draw_llvm_set_sampler_state(struct draw_context *draw, @@ -2331,6 +2387,7 @@ draw_gs_llvm_generate(struct draw_llvm *llvm, LLVMBuilderRef builder; LLVMValueRef io_ptr, input_array, num_prims, mask_val; struct lp_build_sampler_soa *sampler = 0; + struct lp_build_image_soa *image = NULL; struct lp_build_context bld; struct lp_bld_tgsi_system_values system_values; char func_name[64]; @@ -2427,7 +2484,7 @@ draw_gs_llvm_generate(struct draw_llvm *llvm, /* code generated texture sampling */ sampler = draw_llvm_sampler_soa_create(variant->key.samplers); - + image = draw_llvm_image_soa_create(draw_gs_llvm_variant_key_images(&variant->key)); mask_val = generate_mask_value(variant, gs_type); lp_build_mask_begin(&mask, gallivm, gs_type, mask_val); @@ -2454,6 +2511,7 @@ draw_gs_llvm_generate(struct draw_llvm *llvm, params.gs_iface = (const struct lp_build_tgsi_gs_iface *)&gs_iface; params.ssbo_ptr = ssbos_ptr; params.ssbo_sizes_ptr = num_ssbos_ptr; + params.image = image; lp_build_tgsi_soa(variant->gallivm, tokens, @@ -2461,6 +2519,7 @@ draw_gs_llvm_generate(struct draw_llvm *llvm, outputs); sampler->destroy(sampler); + image->destroy(image); lp_build_mask_end(&mask); @@ -2545,6 +2604,7 @@ draw_gs_llvm_make_variant_key(struct draw_llvm *llvm, char *store) unsigned i; struct draw_gs_llvm_variant_key *key; struct draw_sampler_static_state *draw_sampler; + struct draw_image_static_state *draw_image; key = (struct draw_gs_llvm_variant_key *)store; @@ -2565,6 +2625,8 @@ draw_gs_llvm_make_variant_key(struct draw_llvm *llvm, char *store) key->nr_sampler_views = key->nr_samplers; } + key->nr_images = llvm->draw->gs.geometry_shader->info.file_max[TGSI_FILE_IMAGE] + 1; + draw_sampler = key->samplers; memset(draw_sampler, 0, MAX2(key->nr_samplers, key->nr_sampler_views) * sizeof *draw_sampler); @@ -2578,6 +2640,13 @@ draw_gs_llvm_make_variant_key(struct draw_llvm *llvm, char *store) llvm->draw->sampler_views[PIPE_SHADER_GEOMETRY][i]); } + draw_image = draw_gs_llvm_variant_key_images(key); + memset(draw_image, 0, + key->nr_images * sizeof *draw_image); + for (i = 0; i < key->nr_images; i++) { + lp_sampler_static_texture_state_image(&draw_image[i].image_state, + llvm->draw->images[PIPE_SHADER_GEOMETRY][i]); + } return key; } @@ -2586,9 +2655,13 @@ draw_gs_llvm_dump_variant_key(struct draw_gs_llvm_variant_key *key) { unsigned i; struct draw_sampler_static_state *sampler = key->samplers; - + struct draw_image_static_state *image = draw_gs_llvm_variant_key_images(key); for (i = 0 ; i < key->nr_sampler_views; i++) { debug_printf("sampler[%i].src_format = %s\n", i, util_format_name(sampler[i].texture_state.format)); } + + for (i = 0 ; i < key->nr_images; i++) + debug_printf("images[%i].format = %s\n", i, util_format_name(image[i].image_state.format)); + } diff --git a/src/gallium/auxiliary/draw/draw_llvm.h b/src/gallium/auxiliary/draw/draw_llvm.h index 9507bd87bb6..914f783fd00 100644 --- a/src/gallium/auxiliary/draw/draw_llvm.h +++ b/src/gallium/auxiliary/draw/draw_llvm.h @@ -69,6 +69,11 @@ struct draw_sampler_static_state struct lp_static_texture_state texture_state; }; +struct draw_image_static_state +{ + struct lp_static_texture_state image_state; +}; + struct draw_jit_sampler { @@ -340,6 +345,7 @@ struct draw_llvm_variant_key unsigned nr_vertex_elements:8; unsigned nr_samplers:8; unsigned nr_sampler_views:8; + unsigned nr_images:8; unsigned clamp_vertex_color:1; unsigned clip_xy:1; unsigned clip_z:1; @@ -359,42 +365,50 @@ struct draw_llvm_variant_key /* Followed by variable number of samplers: */ /* struct draw_sampler_static_state sampler; */ + /* Followed by variable number of images + */ }; struct draw_gs_llvm_variant_key { unsigned nr_samplers:8; unsigned nr_sampler_views:8; + unsigned nr_images:8; unsigned num_outputs:8; /* note padding here - must use memset */ struct draw_sampler_static_state samplers[1]; + /* Followed by variable number of images.*/ }; #define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \ (sizeof(struct draw_llvm_variant_key) + \ PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state) + \ + PIPE_MAX_SHADER_IMAGES * sizeof(struct draw_image_static_state) + \ (PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element)) #define DRAW_GS_LLVM_MAX_VARIANT_KEY_SIZE \ (sizeof(struct draw_gs_llvm_variant_key) + \ + PIPE_MAX_SHADER_IMAGES * sizeof(struct draw_image_static_state) + \ PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state)) static inline size_t draw_llvm_variant_key_size(unsigned nr_vertex_elements, - unsigned nr_samplers) + unsigned nr_samplers, unsigned nr_images) { return (sizeof(struct draw_llvm_variant_key) + nr_samplers * sizeof(struct draw_sampler_static_state) + + nr_images * sizeof(struct draw_image_static_state) + (nr_vertex_elements - 1) * sizeof(struct pipe_vertex_element)); } static inline size_t -draw_gs_llvm_variant_key_size(unsigned nr_samplers) +draw_gs_llvm_variant_key_size(unsigned nr_samplers, unsigned nr_images) { return (sizeof(struct draw_gs_llvm_variant_key) + + (nr_images) * sizeof(struct draw_sampler_static_state) + (nr_samplers - 1) * sizeof(struct draw_sampler_static_state)); } @@ -406,6 +420,21 @@ draw_llvm_variant_key_samplers(struct draw_llvm_variant_key *key) &key->vertex_element[key->nr_vertex_elements]; } +static inline struct draw_image_static_state * +draw_llvm_variant_key_images(struct draw_llvm_variant_key *key) +{ + struct draw_sampler_static_state *samplers = (struct draw_sampler_static_state *) + (&key->vertex_element[key->nr_vertex_elements]); + return (struct draw_image_static_state *) + &samplers[key->nr_samplers]; +} + +static inline struct draw_image_static_state * +draw_gs_llvm_variant_key_images(struct draw_gs_llvm_variant_key *key) +{ + return (struct draw_image_static_state *) + &key->samplers[key->nr_samplers]; +} struct draw_llvm_variant_list_item { @@ -558,6 +587,9 @@ draw_gs_llvm_dump_variant_key(struct draw_gs_llvm_variant_key *key); struct lp_build_sampler_soa * draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state); +struct lp_build_image_soa * +draw_llvm_image_soa_create(const struct draw_image_static_state *static_state); + void draw_llvm_set_sampler_state(struct draw_context *draw, enum pipe_shader_type shader_stage); @@ -573,4 +605,12 @@ draw_llvm_set_mapped_texture(struct draw_context *draw, uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]); +void +draw_llvm_set_mapped_image(struct draw_context *draw, + enum pipe_shader_type shader_stage, + unsigned idx, + uint32_t width, uint32_t height, uint32_t depth, + const void *base_ptr, + uint32_t row_stride, + uint32_t img_stride); #endif diff --git a/src/gallium/auxiliary/draw/draw_llvm_sample.c b/src/gallium/auxiliary/draw/draw_llvm_sample.c index 2671ff0fc4b..9d7114a9a20 100644 --- a/src/gallium/auxiliary/draw/draw_llvm_sample.c +++ b/src/gallium/auxiliary/draw/draw_llvm_sample.c @@ -72,6 +72,19 @@ struct draw_llvm_sampler_soa struct draw_llvm_sampler_dynamic_state dynamic_state; }; +struct draw_llvm_image_dynamic_state +{ + struct lp_sampler_dynamic_state base; + + const struct draw_image_static_state *static_state; +}; + +struct draw_llvm_image_soa +{ + struct lp_build_image_soa base; + + struct draw_llvm_image_dynamic_state dynamic_state; +}; /** * Fetch the specified member of the lp_jit_texture structure. @@ -164,6 +177,50 @@ draw_llvm_sampler_member(const struct lp_sampler_dynamic_state *base, return res; } +/** + * Fetch the specified member of the lp_jit_texture structure. + * \param emit_load if TRUE, emit the LLVM load instruction to actually + * fetch the field's value. Otherwise, just emit the + * GEP code to address the field. + * + * @sa http://llvm.org/docs/GetElementPtr.html + */ +static LLVMValueRef +draw_llvm_image_member(const struct lp_sampler_dynamic_state *base, + struct gallivm_state *gallivm, + LLVMValueRef context_ptr, + unsigned image_unit, + unsigned member_index, + const char *member_name, + boolean emit_load) +{ + LLVMBuilderRef builder = gallivm->builder; + LLVMValueRef indices[4]; + LLVMValueRef ptr; + LLVMValueRef res; + + debug_assert(image_unit < PIPE_MAX_SHADER_IMAGES); + + /* context[0] */ + indices[0] = lp_build_const_int32(gallivm, 0); + /* context[0].textures */ + indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_IMAGES); + /* context[0].textures[unit] */ + indices[2] = lp_build_const_int32(gallivm, image_unit); + /* context[0].textures[unit].member */ + indices[3] = lp_build_const_int32(gallivm, member_index); + + ptr = LLVMBuildGEP(builder, context_ptr, indices, ARRAY_SIZE(indices), ""); + + if (emit_load) + res = LLVMBuildLoad(builder, ptr, ""); + else + res = ptr; + + lp_build_name(res, "context.image%u.%s", image_unit, member_name); + + return res; +} /** * Helper macro to instantiate the functions that generate the code to @@ -214,6 +271,24 @@ DRAW_LLVM_SAMPLER_MEMBER(max_lod, DRAW_JIT_SAMPLER_MAX_LOD, TRUE) DRAW_LLVM_SAMPLER_MEMBER(lod_bias, DRAW_JIT_SAMPLER_LOD_BIAS, TRUE) DRAW_LLVM_SAMPLER_MEMBER(border_color, DRAW_JIT_SAMPLER_BORDER_COLOR, FALSE) +#define DRAW_LLVM_IMAGE_MEMBER(_name, _index, _emit_load) \ + static LLVMValueRef \ + draw_llvm_image_##_name( const struct lp_sampler_dynamic_state *base, \ + struct gallivm_state *gallivm, \ + LLVMValueRef context_ptr, \ + unsigned image_unit) \ + { \ + return draw_llvm_image_member(base, gallivm, context_ptr, \ + image_unit, _index, #_name, _emit_load ); \ + } + + +DRAW_LLVM_IMAGE_MEMBER(width, DRAW_JIT_IMAGE_WIDTH, TRUE) +DRAW_LLVM_IMAGE_MEMBER(height, DRAW_JIT_IMAGE_HEIGHT, TRUE) +DRAW_LLVM_IMAGE_MEMBER(depth, DRAW_JIT_IMAGE_DEPTH, TRUE) +DRAW_LLVM_IMAGE_MEMBER(base_ptr, DRAW_JIT_IMAGE_BASE, TRUE) +DRAW_LLVM_IMAGE_MEMBER(row_stride, DRAW_JIT_IMAGE_ROW_STRIDE, TRUE) +DRAW_LLVM_IMAGE_MEMBER(img_stride, DRAW_JIT_IMAGE_IMG_STRIDE, TRUE) static void draw_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler) @@ -293,3 +368,64 @@ draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_stat return &sampler->base; } +static void +draw_llvm_image_soa_emit_op(const struct lp_build_image_soa *base, + struct gallivm_state *gallivm, + const struct lp_img_params *params) +{ + struct draw_llvm_image_soa *image = (struct draw_llvm_image_soa *)base; + unsigned image_index = params->image_index; + assert(image_index < PIPE_MAX_SHADER_IMAGES); + + lp_build_img_op_soa(&image->dynamic_state.static_state[image_index].image_state, + &image->dynamic_state.base, + gallivm, params); +} +/** + * Fetch the texture size. + */ +static void +draw_llvm_image_soa_emit_size_query(const struct lp_build_image_soa *base, + struct gallivm_state *gallivm, + const struct lp_sampler_size_query_params *params) +{ + struct draw_llvm_image_soa *image = (struct draw_llvm_image_soa *)base; + + assert(params->texture_unit < PIPE_MAX_SHADER_IMAGES); + + lp_build_size_query_soa(gallivm, + &image->dynamic_state.static_state[params->texture_unit].image_state, + &image->dynamic_state.base, + params); +} +static void +draw_llvm_image_soa_destroy(struct lp_build_image_soa *image) +{ + FREE(image); +} + +struct lp_build_image_soa * +draw_llvm_image_soa_create(const struct draw_image_static_state *static_state) +{ + struct draw_llvm_image_soa *image; + + image = CALLOC_STRUCT(draw_llvm_image_soa); + if (!image) + return NULL; + + image->base.destroy = draw_llvm_image_soa_destroy; + image->base.emit_op = draw_llvm_image_soa_emit_op; + image->base.emit_size_query = draw_llvm_image_soa_emit_size_query; + + image->dynamic_state.base.width = draw_llvm_image_width; + image->dynamic_state.base.height = draw_llvm_image_height; + + image->dynamic_state.base.depth = draw_llvm_image_depth; + image->dynamic_state.base.base_ptr = draw_llvm_image_base_ptr; + image->dynamic_state.base.row_stride = draw_llvm_image_row_stride; + image->dynamic_state.base.img_stride = draw_llvm_image_img_stride; + + image->dynamic_state.static_state = static_state; + + return &image->base; +} diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 0b236912bef..9be5f94db80 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -342,6 +342,9 @@ struct draw_context const struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; unsigned num_samplers[PIPE_SHADER_TYPES]; + struct pipe_image_view *images[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_IMAGES]; + unsigned num_images[PIPE_SHADER_TYPES]; + struct pipe_query_data_pipeline_statistics statistics; boolean collect_statistics; diff --git a/src/gallium/auxiliary/draw/draw_vs_llvm.c b/src/gallium/auxiliary/draw/draw_vs_llvm.c index 15486f8ffa8..04484ff13b8 100644 --- a/src/gallium/auxiliary/draw/draw_vs_llvm.c +++ b/src/gallium/auxiliary/draw/draw_vs_llvm.c @@ -103,7 +103,8 @@ draw_create_vs_llvm(struct draw_context *draw, draw_llvm_variant_key_size( vs->base.info.file_max[TGSI_FILE_INPUT]+1, MAX2(vs->base.info.file_max[TGSI_FILE_SAMPLER]+1, - vs->base.info.file_max[TGSI_FILE_SAMPLER_VIEW]+1)); + vs->base.info.file_max[TGSI_FILE_SAMPLER_VIEW]+1), + vs->base.info.file_max[TGSI_FILE_IMAGE]+1); vs->base.state.stream_output = state->stream_output; vs->base.draw = draw; |