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authorBryan Cain <[email protected]>2013-02-15 10:09:12 -0600
committerZack Rusin <[email protected]>2013-03-05 20:13:08 -0800
commit8c74380b2dd99c38fe813516d5d5aa023f92384d (patch)
tree5081752fd4f7287b328a5cc9967ae9595471c858 /src/gallium/auxiliary/draw
parent30f246bf2c492b7809c0a556c89a9feb13c4c13e (diff)
draw: use geometry shader info in clip_init_state if appropriate
Reviewed-by: Zack Rusin <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw')
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_clip.c15
1 files changed, 9 insertions, 6 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c
index 3110809ce0e..eeaaf41f719 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_clip.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c
@@ -40,6 +40,7 @@
#include "draw_vs.h"
#include "draw_pipe.h"
#include "draw_fs.h"
+#include "draw_gs.h"
/** Set to 1 to enable printing of coords before/after clipping */
@@ -596,8 +597,10 @@ clip_init_state( struct draw_stage *stage )
{
struct clip_stage *clipper = clip_stage( stage );
const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader;
+ const struct draw_geometry_shader *gs = stage->draw->gs.geometry_shader;
const struct draw_fragment_shader *fs = stage->draw->fs.fragment_shader;
uint i;
+ struct tgsi_shader_info *vs_info = gs ? &gs->info : &vs->info;
/* We need to know for each attribute what kind of interpolation is
* done on it (flat, smooth or noperspective). But the information
@@ -640,16 +643,16 @@ clip_init_state( struct draw_stage *stage )
clipper->num_flat_attribs = 0;
memset(clipper->noperspective_attribs, 0, sizeof(clipper->noperspective_attribs));
- for (i = 0; i < vs->info.num_outputs; i++) {
+ for (i = 0; i < vs_info->num_outputs; i++) {
/* Find the interpolation mode for a specific attribute
*/
int interp;
/* If it's gl_{Front,Back}{,Secondary}Color, pick up the mode
* from the array we've filled before. */
- if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR ||
- vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
- interp = indexed_interp[vs->info.output_semantic_index[i]];
+ if (vs_info->output_semantic_name[i] == TGSI_SEMANTIC_COLOR ||
+ vs_info->output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
+ interp = indexed_interp[vs_info->output_semantic_index[i]];
} else {
/* Otherwise, search in the FS inputs, with a decent default
* if we don't find it.
@@ -658,8 +661,8 @@ clip_init_state( struct draw_stage *stage )
interp = TGSI_INTERPOLATE_PERSPECTIVE;
if (fs) {
for (j = 0; j < fs->info.num_inputs; j++) {
- if (vs->info.output_semantic_name[i] == fs->info.input_semantic_name[j] &&
- vs->info.output_semantic_index[i] == fs->info.input_semantic_index[j]) {
+ if (vs_info->output_semantic_name[i] == fs->info.input_semantic_name[j] &&
+ vs_info->output_semantic_index[i] == fs->info.input_semantic_index[j]) {
interp = fs->info.input_interpolate[j];
break;
}