diff options
author | Brian Paul <[email protected]> | 2012-08-09 20:59:43 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2012-08-16 09:01:31 -0600 |
commit | df87fb59136eb302d72eac4b58fd8ffb25989ed5 (patch) | |
tree | 43bb960f0b5cadf1657294c1ea1368793a2de61c /src/gallium/auxiliary/draw | |
parent | a8ed00d5f13d7b016bc2ea56f130adc3fa857cc8 (diff) |
gallium: add a shader stage/type param to some draw functions
To prepare for geometry shader texture support in the draw module.
Note: we still only handle the vertex shader case.
Diffstat (limited to 'src/gallium/auxiliary/draw')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_context.c | 47 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_context.h | 3 |
2 files changed, 31 insertions, 19 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index be30b7db245..dd4698be952 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -754,45 +754,52 @@ draw_set_so_state(struct draw_context *draw, void draw_set_sampler_views(struct draw_context *draw, + unsigned shader_stage, struct pipe_sampler_view **views, unsigned num) { unsigned i; - debug_assert(num <= PIPE_MAX_VERTEX_SAMPLERS); + if (shader_stage == PIPE_SHADER_VERTEX) { + debug_assert(num <= PIPE_MAX_VERTEX_SAMPLERS); - for (i = 0; i < num; ++i) - draw->sampler_views[i] = views[i]; - for (i = num; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) - draw->sampler_views[i] = NULL; + for (i = 0; i < num; ++i) + draw->sampler_views[i] = views[i]; + for (i = num; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) + draw->sampler_views[i] = NULL; - draw->num_sampler_views = num; + draw->num_sampler_views = num; + } } void draw_set_samplers(struct draw_context *draw, + unsigned shader_stage, struct pipe_sampler_state **samplers, unsigned num) { unsigned i; - debug_assert(num <= PIPE_MAX_VERTEX_SAMPLERS); + if (shader_stage == PIPE_SHADER_VERTEX) { + debug_assert(num <= PIPE_MAX_VERTEX_SAMPLERS); - for (i = 0; i < num; ++i) - draw->samplers[i] = samplers[i]; - for (i = num; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) - draw->samplers[i] = NULL; + for (i = 0; i < num; ++i) + draw->samplers[i] = samplers[i]; + for (i = num; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) + draw->samplers[i] = NULL; - draw->num_samplers = num; + draw->num_samplers = num; #ifdef HAVE_LLVM - if (draw->llvm) - draw_llvm_set_sampler_state(draw); + if (draw->llvm) + draw_llvm_set_sampler_state(draw); #endif + } } void draw_set_mapped_texture(struct draw_context *draw, + unsigned shader_stage, unsigned sampler_idx, uint32_t width, uint32_t height, uint32_t depth, uint32_t first_level, uint32_t last_level, @@ -800,12 +807,14 @@ draw_set_mapped_texture(struct draw_context *draw, uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS], const void *data[PIPE_MAX_TEXTURE_LEVELS]) { + if (shader_stage == PIPE_SHADER_VERTEX) { #ifdef HAVE_LLVM - if(draw->llvm) - draw_llvm_set_mapped_texture(draw, - sampler_idx, - width, height, depth, first_level, last_level, - row_stride, img_stride, data); + if (draw->llvm) + draw_llvm_set_mapped_texture(draw, + sampler_idx, + width, height, depth, first_level, last_level, + row_stride, img_stride, data); + } #endif } diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h index cc95600c530..4a73ec8c37d 100644 --- a/src/gallium/auxiliary/draw/draw_context.h +++ b/src/gallium/auxiliary/draw/draw_context.h @@ -139,15 +139,18 @@ draw_texture_samplers(struct draw_context *draw, void draw_set_sampler_views(struct draw_context *draw, + unsigned shader_stage, struct pipe_sampler_view **views, unsigned num); void draw_set_samplers(struct draw_context *draw, + unsigned shader_stage, struct pipe_sampler_state **samplers, unsigned num); void draw_set_mapped_texture(struct draw_context *draw, + unsigned shader_stage, unsigned sampler_idx, uint32_t width, uint32_t height, uint32_t depth, uint32_t first_level, uint32_t last_level, |