diff options
author | José Fonseca <[email protected]> | 2013-04-25 16:16:21 +0100 |
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committer | José Fonseca <[email protected]> | 2013-04-25 16:16:21 +0100 |
commit | 12096f334b82340dc165ed15e6f8f44d4cf94df4 (patch) | |
tree | 62f7ff44b1a0507552299fd2bb94117c95140fe1 /src/gallium/auxiliary/draw | |
parent | 28e6a272fc0d16b2c3c8972f8936126ebf0aa764 (diff) |
draw: Yield zeros for LLVM fetches of non-existing vertex elements.
If a bug in an app/stater-tacker causes vertex buffer to fetch vertex
elements that are not bound, simply return zeros instead of crashing.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_llvm.c | 49 |
1 files changed, 28 insertions, 21 deletions
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c index e1c08c6b58d..594b0ec72a3 100644 --- a/src/gallium/auxiliary/draw/draw_llvm.c +++ b/src/gallium/auxiliary/draw/draw_llvm.c @@ -1410,14 +1410,15 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant, struct lp_build_sampler_soa *sampler = 0; LLVMValueRef ret, clipmask_bool_ptr; const struct draw_geometry_shader *gs = draw->gs.geometry_shader; + struct draw_llvm_variant_key *key = &variant->key; /* If geometry shader is present we need to skip both the viewport * transformation and clipping otherwise the inputs to the geometry * shader will be incorrect. */ - const boolean bypass_viewport = gs || variant->key.bypass_viewport; - const boolean enable_cliptest = !gs && (variant->key.clip_xy || - variant->key.clip_z || - variant->key.clip_user); + const boolean bypass_viewport = gs || key->bypass_viewport; + const boolean enable_cliptest = !gs && (key->clip_xy || + key->clip_z || + key->clip_user); LLVMValueRef variant_func; const unsigned pos = draw_current_shader_position_output(llvm->draw); const unsigned cv = draw_current_shader_clipvertex_output(llvm->draw); @@ -1507,7 +1508,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant, /* code generated texture sampling */ sampler = draw_llvm_sampler_soa_create( - draw_llvm_variant_key_samplers(&variant->key), + draw_llvm_variant_key_samplers(key), context_ptr); if (elts) { @@ -1524,6 +1525,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant, lp_build_loop_begin(&lp_loop, gallivm, start); { + unsigned nr_vertex_elements = vs_info->file_max[TGSI_FILE_INPUT] + 1; LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS]; LLVMValueRef aos_attribs[PIPE_MAX_SHADER_INPUTS][LP_MAX_VECTOR_WIDTH / 32] = { { 0 } }; LLVMValueRef io; @@ -1562,18 +1564,22 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant, system_values.vertex_id = LLVMBuildInsertElement(gallivm->builder, system_values.vertex_id, true_index, lp_build_const_int32(gallivm, i), ""); - for (j = 0; j < draw->pt.nr_vertex_elements; ++j) { + for (j = 0; j < nr_vertex_elements; ++j) { struct pipe_vertex_element *velem = &draw->pt.vertex_element[j]; - LLVMValueRef vb_index = - lp_build_const_int32(gallivm, velem->vertex_buffer_index); - LLVMValueRef vb = LLVMBuildGEP(builder, vb_ptr, &vb_index, 1, ""); - generate_fetch(gallivm, vbuffers_ptr, - &aos_attribs[j][i], velem, vb, true_index, - system_values.instance_id); + if (j < draw->pt.nr_vertex_elements) { + LLVMValueRef vb_index = + lp_build_const_int32(gallivm, velem->vertex_buffer_index); + LLVMValueRef vb = LLVMBuildGEP(builder, vb_ptr, &vb_index, 1, ""); + generate_fetch(gallivm, vbuffers_ptr, + &aos_attribs[j][i], velem, vb, true_index, + system_values.instance_id); + } else { + aos_attribs[j][i] = lp_build_zero(gallivm, lp_float32_vec4_type()); + } } } convert_to_soa(gallivm, aos_attribs, inputs, - draw->pt.nr_vertex_elements, vs_type); + nr_vertex_elements, vs_type); ptr_aos = (const LLVMValueRef (*)[TGSI_NUM_CHANNELS]) inputs; generate_vs(variant, @@ -1584,7 +1590,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant, &system_values, context_ptr, sampler, - variant->key.clamp_vertex_color); + key->clamp_vertex_color); if (pos != -1 && cv != -1) { /* store original positions in clip before further manipulation */ @@ -1599,11 +1605,11 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant, gallivm, vs_type, outputs, - variant->key.clip_xy, - variant->key.clip_z, - variant->key.clip_user, - variant->key.clip_halfz, - variant->key.ucp_enable, + key->clip_xy, + key->clip_z, + key->clip_user, + key->clip_halfz, + key->ucp_enable, context_ptr, &have_clipdist); temp = LLVMBuildOr(builder, clipmask, temp, ""); /* store temporary clipping boolean value */ @@ -1661,8 +1667,9 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store) * here, not the number of provided elements to match keysize * (and the offset of sampler state in the key). */ - key->nr_vertex_elements = llvm->draw->vs.vertex_shader->info.file_max[TGSI_FILE_INPUT] + 1; - assert(key->nr_vertex_elements <= llvm->draw->pt.nr_vertex_elements); + key->nr_vertex_elements = + MIN2(llvm->draw->vs.vertex_shader->info.file_max[TGSI_FILE_INPUT] + 1, + llvm->draw->pt.nr_vertex_elements); /* will have to rig this up properly later */ key->clip_xy = llvm->draw->clip_xy; |