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authorDave Airlie <[email protected]>2012-01-06 12:23:00 +0000
committerDave Airlie <[email protected]>2012-01-11 08:20:11 +0000
commit1865f341d8f45b389061fc08d2da90b7aa8a6099 (patch)
treedbe427bbb19465398d3c62f4f0d9b58e30728c3e /src/gallium/auxiliary/draw/draw_vs.h
parentf7e3e46f72fffe4b83cd3f922173ff28e9ab9c7c (diff)
draw: clipdistance support (v2)
Add support for using the clipdistance instead of clip plane. Passes all piglit clipdistance tests. v2: fixup some comments from Brian in review. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_vs.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h
index a3b90faa24b..8a440911af7 100644
--- a/src/gallium/auxiliary/draw/draw_vs.h
+++ b/src/gallium/auxiliary/draw/draw_vs.h
@@ -112,7 +112,7 @@ struct draw_vertex_shader {
unsigned position_output;
unsigned edgeflag_output;
unsigned clipvertex_output;
-
+ unsigned clipdistance_output[2];
/* Extracted from shader:
*/
const float (*immediates)[4];