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authorZack Rusin <[email protected]>2013-08-02 02:25:42 -0400
committerZack Rusin <[email protected]>2013-08-03 00:38:58 -0400
commitc9c211fae194ac6bf50e0c579c8670590690dd6e (patch)
tree224e6f6d9fc6bc5979c5e9bc3bdd056a33458ed5 /src/gallium/auxiliary/draw/draw_private.h
parent8a94d15fbaf46caf1a25034acbbdbed33f46f911 (diff)
draw: implement proper primitive assembler as a pipeline stage
we used to have a face primitive assembler that we ran after if the gs was missing but we had adjacency primitives in the pipeline, lets convert it to a pipeline stage, which allows us to use it to inject outputs (primitive id) into the vertices. it's also a lot cleaner because the decomposition is already handled for us. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_private.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index 868b6c78954..b21e7956845 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -130,6 +130,7 @@ struct draw_context
struct draw_stage *wide_line;
struct draw_stage *wide_point;
struct draw_stage *rasterize;
+ struct draw_stage *ia;
float wide_point_threshold; /**< convert pnts to tris if larger than this */
float wide_line_threshold; /**< convert lines to tris if wider than this */