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authorZack Rusin <[email protected]>2010-02-22 22:02:58 -0500
committerZack Rusin <[email protected]>2010-02-22 22:02:58 -0500
commitc5c5cd7132e18f4aad8e73d8ee879f8823c4c1e7 (patch)
treef36680fba5d44945075e4b6f7d4269154b3c1e7d /src/gallium/auxiliary/draw/draw_private.h
parent902ccfcb40f21e1a5fca2f1bec1cbbabb053d8cf (diff)
gallium/draw: initial code to properly support llvm in the draw module
code generate big chunks of the vertex pipeline in order to speed up software vertex processing.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_private.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index 1e6e01af9e2..7e24e5fd6fc 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -46,6 +46,10 @@
#include "tgsi/tgsi_scan.h"
+#ifdef DRAW_LLVM
+#include <llvm-c/ExecutionEngine.h>
+#endif
+
struct pipe_context;
struct draw_vertex_shader;
@@ -237,9 +241,16 @@ struct draw_context
unsigned instance_id;
+#ifdef DRAW_LLVM
+ LLVMExecutionEngineRef engine;
+#endif
void *driver_private;
};
+/*******************************************************************************
+ * Draw common initialization code
+ */
+boolean draw_init(struct draw_context *draw);
/*******************************************************************************
* Vertex shader code: