diff options
author | Michal Krol <[email protected]> | 2010-01-05 11:04:50 +0100 |
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committer | Michal Krol <[email protected]> | 2010-01-05 11:04:50 +0100 |
commit | 9b21b3c52a8a7d58d08151d1a6bf25c472dec213 (patch) | |
tree | d9083b6af4e2e9b70a7fa6cd31bac45a36e0f6b6 /src/gallium/auxiliary/draw/draw_private.h | |
parent | 543b9566bdaa48fea2df1866fa1310c1cdbcde27 (diff) | |
parent | 1f9aa38f4e2be47229d92be2c1189c2b8d9c7133 (diff) |
Merge branch 'master' into instanced-arrays
Conflicts:
src/gallium/auxiliary/tgsi/tgsi_dump.c
src/gallium/include/pipe/p_shader_tokens.h
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_private.h')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_private.h | 32 |
1 files changed, 29 insertions, 3 deletions
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 129d919a846..2a11b8c5459 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -152,8 +152,9 @@ struct draw_context /** vertex arrays */ const void *vbuffer[PIPE_MAX_ATTRIBS]; - /** constant buffer (for vertex shader) */ - const void *constants; + /** constant buffer (for vertex/geometry shader) */ + const void *vs_constants; + const void *gs_constants; } user; boolean test_fse; /* enable FSE even though its not correct (eg for softpipe) */ @@ -211,6 +212,18 @@ struct draw_context struct translate_cache *emit_cache; } vs; + struct { + struct draw_geometry_shader *geometry_shader; + uint num_gs_outputs; /**< convenience, from geometry_shader */ + uint position_output; + + /** TGSI program interpreter runtime state */ + struct tgsi_exec_machine *machine; + + uint num_samplers; + struct tgsi_sampler **samplers; + } gs; + /* Clip derived state: */ float plane[12][4]; @@ -222,7 +235,7 @@ struct draw_context uint semantic_name; uint semantic_index; int slot; - } extra_vp_outputs; + } extra_shader_outputs; unsigned reduced_prim; @@ -247,6 +260,19 @@ void draw_vs_set_constants( struct draw_context *, +/******************************************************************************* + * Geometry shading code: + */ +boolean draw_gs_init( struct draw_context *draw ); +void draw_gs_set_constants( struct draw_context *, + const float (*constants)[4], + unsigned size ); + +/******************************************************************************* + * Common shading code: + */ +int draw_current_shader_outputs(struct draw_context *draw); +int draw_current_shader_position_output(struct draw_context *draw); /******************************************************************************* * Vertex processing (was passthrough) code: |