diff options
author | Keith Whitwell <[email protected]> | 2008-04-19 15:29:27 +0100 |
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committer | Keith Whitwell <[email protected]> | 2008-04-19 15:29:27 +0100 |
commit | 507fbe2d327efb8d608ce8e07436b97321560808 (patch) | |
tree | e7ab438965a04592cb85dbfd40f7c26ae9fd03b7 /src/gallium/auxiliary/draw/draw_private.h | |
parent | 0959f909ba585968f0408e78961e1c0ffc69a9f8 (diff) |
draw: move some pipeline-specific code & state to draw_pipe.[ch]
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_private.h')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_private.h | 132 |
1 files changed, 25 insertions, 107 deletions
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 37ffdbf9028..b2b2f82b8ff 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -51,12 +51,11 @@ struct pipe_context; struct gallivm_prog; struct gallivm_cpu_engine; - -struct draw_pt_middle_end; -struct draw_pt_front_end; struct draw_vertex_shader; +struct draw_context; +struct draw_stage; +struct vbuf_render; -#define MAX_SHADER_VERTICES 128 /** * Basic vertex info. @@ -70,17 +69,14 @@ struct vertex_header { float clip[4]; - float data[][4]; /* Note variable size */ + /* This will probably become float (*data)[4] soon: + */ + float data[][4]; }; /* NOTE: It should match vertex_id size above */ #define UNDEFINED_VERTEX_ID 0xffff -/* XXX This is too large */ -#define MAX_VERTEX_SIZE ((2 + PIPE_MAX_SHADER_OUTPUTS) * 4 * sizeof(float)) -#define MAX_VERTEX_ALLOCATION ((MAX_VERTEX_SIZE + 0x0f) & ~0x0f) - - /** * Basic info for a point/line/triangle primitive. @@ -95,41 +91,6 @@ struct prim_header { -struct draw_context; - -/** - * Base class for all primitive drawing stages. - */ -struct draw_stage -{ - struct draw_context *draw; /**< parent context */ - - struct draw_stage *next; /**< next stage in pipeline */ - - struct vertex_header **tmp; /**< temp vert storage, such as for clipping */ - unsigned nr_tmps; - - void (*point)( struct draw_stage *, - struct prim_header * ); - - void (*line)( struct draw_stage *, - struct prim_header * ); - - void (*tri)( struct draw_stage *, - struct prim_header * ); - - void (*flush)( struct draw_stage *, - unsigned flags ); - - void (*reset_stipple_counter)( struct draw_stage * ); - - void (*destroy)( struct draw_stage * ); -}; - - - -struct vbuf_render; - #define PT_SHADE 0x1 #define PT_CLIPTEST 0x2 @@ -161,6 +122,12 @@ struct draw_context struct draw_stage *wide_line; struct draw_stage *wide_point; struct draw_stage *rasterize; + + float wide_point_threshold; /**< convert pnts to tris if larger than this */ + float wide_line_threshold; /**< convert lines to tris if wider than this */ + boolean line_stipple; /**< do line stipple? */ + boolean point_sprite; /**< convert points to quads for sprites? */ + } pipeline; @@ -225,10 +192,6 @@ struct draw_context float plane[12][4]; unsigned nr_planes; - float wide_point_threshold; /**< convert pnts to tris if larger than this */ - float wide_line_threshold; /**< convert lines to tris if wider than this */ - boolean line_stipple; /**< do line stipple? */ - boolean point_sprite; /**< convert points to quads for sprites? */ boolean use_sse; /* If a prim stage introduces new vertex attributes, they'll be stored here @@ -252,44 +215,29 @@ struct draw_context -extern struct draw_stage *draw_unfilled_stage( struct draw_context *context ); -extern struct draw_stage *draw_twoside_stage( struct draw_context *context ); -extern struct draw_stage *draw_offset_stage( struct draw_context *context ); -extern struct draw_stage *draw_clip_stage( struct draw_context *context ); -extern struct draw_stage *draw_flatshade_stage( struct draw_context *context ); -extern struct draw_stage *draw_cull_stage( struct draw_context *context ); -extern struct draw_stage *draw_stipple_stage( struct draw_context *context ); -extern struct draw_stage *draw_wide_line_stage( struct draw_context *context ); -extern struct draw_stage *draw_wide_point_stage( struct draw_context *context ); -extern struct draw_stage *draw_validate_stage( struct draw_context *context ); - - -extern void draw_free_temp_verts( struct draw_stage *stage ); - -extern void draw_alloc_temp_verts( struct draw_stage *stage, unsigned nr ); extern void draw_reset_vertex_ids( struct draw_context *draw ); -extern int draw_vertex_cache_check_space( struct draw_context *draw, - unsigned nr_verts ); -extern void draw_vertex_cache_invalidate( struct draw_context *draw ); -extern void draw_vertex_cache_unreference( struct draw_context *draw ); -extern void draw_vertex_cache_reset_vertex_ids( struct draw_context *draw ); +/******************************************************************************* + * Vertex processing (was passthrough) code: + */ +boolean draw_pt_init( struct draw_context *draw ); +void draw_pt_destroy( struct draw_context *draw ); +void draw_pt_reset_vertex_ids( struct draw_context *draw ); -extern void draw_update_vertex_fetch( struct draw_context *draw ); +/******************************************************************************* + * Primitive processing (pipelnie) code: + */ -extern boolean draw_need_pipeline(const struct draw_context *draw, - unsigned prim ); +boolean draw_pipeline_init( struct draw_context *draw ); +void draw_pipeline_destroy( struct draw_context *draw ); +boolean draw_need_pipeline(const struct draw_context *draw, + unsigned prim ); -/* Passthrough mode (second attempt): - */ -boolean draw_pt_init( struct draw_context *draw ); -void draw_pt_destroy( struct draw_context *draw ); -void draw_pt_reset_vertex_ids( struct draw_context *draw ); #define DRAW_FLUSH_STATE_CHANGE 0x8 #define DRAW_FLUSH_BACKEND 0x10 @@ -301,36 +249,6 @@ boolean draw_get_edgeflag( struct draw_context *draw, unsigned idx ); -/** - * Get a writeable copy of a vertex. - * \param stage drawing stage info - * \param vert the vertex to copy (source) - * \param idx index into stage's tmp[] array to put the copy (dest) - * \return pointer to the copied vertex - */ -static INLINE struct vertex_header * -dup_vert( struct draw_stage *stage, - const struct vertex_header *vert, - unsigned idx ) -{ - struct vertex_header *tmp = stage->tmp[idx]; - const uint vsize = sizeof(struct vertex_header) - + stage->draw->num_vs_outputs * 4 * sizeof(float); - memcpy(tmp, vert, vsize); - tmp->vertex_id = UNDEFINED_VERTEX_ID; - return tmp; -} - -static INLINE float -dot4(const float *a, const float *b) -{ - float result = (a[0]*b[0] + - a[1]*b[1] + - a[2]*b[2] + - a[3]*b[3]); - - return result; -} #endif /* DRAW_PRIVATE_H */ |