diff options
author | Brian Paul <[email protected]> | 2010-04-21 14:24:26 -0600 |
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committer | Brian Paul <[email protected]> | 2010-04-21 14:25:28 -0600 |
commit | 8cb223eb020560d59c8f73e09b832cef477933b7 (patch) | |
tree | dc3f6ba4e4d4fa0b106ac05be205cb8f8535ecda /src/gallium/auxiliary/draw/draw_private.h | |
parent | d30ab4394e7c6b1f3508eb68d673fbf315907781 (diff) |
gallium/draw: fix point sprite handling
New draw API function to indicate whether or not to convert points to
quads for sprite rasterization.
Fix point-to-quad conversion regression in the wide-point stage. We
need to check the pipe_rasterizer_state::point_quad_rasterization flag.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_private.h')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_private.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 0b3c9e69bd5..4bb3282f62c 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -111,6 +111,7 @@ struct draw_context float wide_point_threshold; /**< convert pnts to tris if larger than this */ float wide_line_threshold; /**< convert lines to tris if wider than this */ + boolean wide_point_sprites; /**< convert points to tris for sprite mode */ boolean line_stipple; /**< do line stipple? */ boolean point_sprite; /**< convert points to quads for sprites? */ |