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authorZack Rusin <[email protected]>2009-12-14 17:11:46 -0500
committerZack Rusin <[email protected]>2009-12-25 05:52:16 -0500
commit89d8577fb3036547ef0b47498cc8dc5c77f886e0 (patch)
tree9356cc45b0cdaad4f979b0d328ad0562686a66e8 /src/gallium/auxiliary/draw/draw_pipe_offset.c
parent57cce7a409724a261c6dae6c979496a630167742 (diff)
gallium: add geometry shader support to gallium
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_pipe_offset.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_offset.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_offset.c b/src/gallium/auxiliary/draw/draw_pipe_offset.c
index 40798a5d6e7..e829492423e 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_offset.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_offset.c
@@ -63,7 +63,7 @@ static INLINE struct offset_stage *offset_stage( struct draw_stage *stage )
static void do_offset_tri( struct draw_stage *stage,
struct prim_header *header )
{
- const unsigned pos = stage->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(stage->draw);
struct offset_stage *offset = offset_stage(stage);
float inv_det = 1.0f / header->det;