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authorZack Rusin <[email protected]>2013-08-02 01:39:35 -0400
committerZack Rusin <[email protected]>2013-08-02 20:11:18 -0400
commit05487ef88ded5fea0b1de7bc08d44846648d1ce2 (patch)
tree5a97df0f2d48c4c6e008be4eba0922d99a5304fb /src/gallium/auxiliary/draw/draw_llvm.h
parent2e46a1dcb33618f2873ebaaeb3ffe238f11a31a3 (diff)
draw: stop crashing with extra shader outputs
Draw sometimes injects extra shader outputs (aa points, lines or front face), unfortunately most of the pipeline and llvm code didn't handle them at all. It only worked if number of inputs happened to be bigger or equal to the number of shader outputs plus the extra injected outputs. In particular when running the pipeline which depends on the vertex_id in the vertex_header things were completely broken. The patch adjust the code to correctly use the total number of shader outputs (the standard ones plus the injected ones) to make it all stop crashing and work. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_llvm.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/draw/draw_llvm.h b/src/gallium/auxiliary/draw/draw_llvm.h
index 0675e3bf17b..1d238a2a9c2 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.h
+++ b/src/gallium/auxiliary/draw/draw_llvm.h
@@ -301,12 +301,13 @@ struct draw_llvm_variant_key
unsigned bypass_viewport:1;
unsigned need_edgeflags:1;
unsigned has_gs:1;
+ unsigned num_outputs:8;
/*
* it is important there are no holes in this struct
* (and all padding gets zeroed).
*/
unsigned ucp_enable:PIPE_MAX_CLIP_PLANES;
- unsigned pad1:32-PIPE_MAX_CLIP_PLANES;
+ unsigned pad1:24-PIPE_MAX_CLIP_PLANES;
/* Variable number of vertex elements:
*/
@@ -321,6 +322,7 @@ struct draw_gs_llvm_variant_key
{
unsigned nr_samplers:8;
unsigned nr_sampler_views:8;
+ unsigned num_outputs:8;
struct draw_sampler_static_state samplers[1];
};