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authorZack Rusin <[email protected]>2013-03-29 04:50:32 -0700
committerZack Rusin <[email protected]>2013-04-03 10:16:25 -0700
commitd8543bd7528de05e5ce3ac407838e7500428a93d (patch)
tree92a46903a64aefda058173b22ecbdd444ca1cba2 /src/gallium/auxiliary/draw/draw_llvm.h
parentf6bfb62c500c059464e66a4246a2e6089752d3db (diff)
draw: Implement support for primitive id
We were largely ignoring primitive id. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_llvm.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/draw/draw_llvm.h b/src/gallium/auxiliary/draw/draw_llvm.h
index 84ee601e59d..8df02a2b310 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.h
+++ b/src/gallium/auxiliary/draw/draw_llvm.h
@@ -265,7 +265,8 @@ typedef int
float inputs[6][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS][TGSI_NUM_CHANNELS],
struct vertex_header *output,
unsigned num_prims,
- unsigned instance_id);
+ unsigned instance_id,
+ int *prim_ids);
struct draw_llvm_variant_key
{