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authorBrian Paul <[email protected]>2012-08-09 20:59:44 -0600
committerBrian Paul <[email protected]>2012-08-16 09:01:31 -0600
commitcab2fed135bc1edf7b65ddca3236020638427061 (patch)
tree17a56b4023ad6345eb1a7baf9813da7dcf0469ff /src/gallium/auxiliary/draw/draw_llvm.h
parenta2c1df4c9a7375bc5306e8cfd07a9f7087759a96 (diff)
gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #define
PIPE_MAX_SAMPLERS, PIPE_MAX_VERTEX_SAMPLERS and PIPE_MAX_GEOMETRY_SAMPLERS were all defined to the same value (16). In various places we're creating arrays such as sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS] so we were assuming the same number of max samplers for all shader stages anyway. Of course, drivers are still free to advertise different numbers of max samplers for different shaders.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_llvm.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/draw/draw_llvm.h b/src/gallium/auxiliary/draw/draw_llvm.h
index 39d83cfe99f..9a291a47627 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.h
+++ b/src/gallium/auxiliary/draw/draw_llvm.h
@@ -97,7 +97,7 @@ struct draw_jit_context
float (*planes) [DRAW_TOTAL_CLIP_PLANES][4];
float *viewport;
- struct draw_jit_texture textures[PIPE_MAX_VERTEX_SAMPLERS];
+ struct draw_jit_texture textures[PIPE_MAX_SAMPLERS];
};
@@ -184,7 +184,7 @@ struct draw_llvm_variant_key
#define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \
(sizeof(struct draw_llvm_variant_key) + \
- PIPE_MAX_VERTEX_SAMPLERS * sizeof(struct lp_sampler_static_state) + \
+ PIPE_MAX_SAMPLERS * sizeof(struct lp_sampler_static_state) + \
(PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element))