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authorHui Qi Tay <[email protected]>2010-10-14 14:04:39 +0100
committerKeith Whitwell <[email protected]>2010-10-14 22:34:10 +0100
commit26ff7523b69ddb377ade29296d20abfc46e69489 (patch)
tree9452f4df09a3e0b93bc2f79303345959b6a60e6a /src/gallium/auxiliary/draw/draw_llvm.c
parent08f890d4c3b8376d1840f90474f7c56329432d95 (diff)
draw: sanitize llvm variant key
Fixes recompilation, but seems to be broken with llvm 2.8.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_llvm.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
index 5f11b82bb99..1c18d907434 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -1430,6 +1430,7 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store)
key->enable_d3dclipping = (boolean)!llvm->draw->rasterizer->gl_rasterization_rules;
key->need_edgeflags = (llvm->draw->vs.edgeflag_output ? TRUE : FALSE);
key->nr_planes = llvm->draw->nr_planes;
+ key->pad = 0;
/* All variants of this shader will have the same value for
* nr_samplers. Not yet trying to compact away holes in the