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author | Zack Rusin <[email protected]> | 2013-04-16 20:17:08 -0700 |
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committer | Zack Rusin <[email protected]> | 2013-04-16 23:38:47 -0700 |
commit | be497ac9d3b5c50a4cd126578081bd54b68f16a9 (patch) | |
tree | 15c6fd0fce3284ed8f9c551f6b45cdc00eef36f2 /src/gallium/auxiliary/draw/draw_llvm.c | |
parent | 80ee4a407a2668f6a6a410c3e56ae9910510f773 (diff) |
draw/gs: Return early if the passed geometry shader is null
Can happen if we were using stream output without geometry
shader, by returning early we avoid a crash.
Signed-off-by: Zack Rusin <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_llvm.c')
0 files changed, 0 insertions, 0 deletions