summaryrefslogtreecommitdiffstats
path: root/src/gallium/auxiliary/draw/draw_llvm.c
diff options
context:
space:
mode:
authorZack Rusin <[email protected]>2013-02-18 04:00:19 -0800
committerZack Rusin <[email protected]>2013-03-27 03:53:02 -0700
commite96f4e3b853ff5fe4d927c69695c0b5f1966d448 (patch)
tree0ec9030bb93df2046f73afed5bcb999ca8af5e68 /src/gallium/auxiliary/draw/draw_llvm.c
parentedcebe665d1204269f5961079a63c5f632cf3f07 (diff)
gallium/llvm: implement geometry shaders in the llvm paths
This commits implements code generation of the geometry shaders in the SOA paths. All the code is there but bugs are likely present. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_llvm.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm.c567
1 files changed, 532 insertions, 35 deletions
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
index 602839d0d44..e46195b634e 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -29,6 +29,7 @@
#include "draw_context.h"
#include "draw_vs.h"
+#include "draw_gs.h"
#include "gallivm/lp_bld_arit.h"
#include "gallivm/lp_bld_logic.h"
@@ -229,6 +230,85 @@ create_jit_context_type(struct gallivm_state *gallivm,
/**
+ * Create LLVM type for struct draw_gs_jit_context
+ */
+static LLVMTypeRef
+create_gs_jit_context_type(struct gallivm_state *gallivm,
+ unsigned vector_length,
+ LLVMTypeRef texture_type, LLVMTypeRef sampler_type,
+ const char *struct_name)
+{
+ LLVMTargetDataRef target = gallivm->target;
+ LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context);
+ LLVMTypeRef int_type = LLVMInt32TypeInContext(gallivm->context);
+ LLVMTypeRef elem_types[8];
+ LLVMTypeRef context_type;
+
+ elem_types[0] = LLVMArrayType(LLVMPointerType(float_type, 0), /* constants */
+ LP_MAX_TGSI_CONST_BUFFERS);
+ elem_types[1] = LLVMPointerType(LLVMArrayType(LLVMArrayType(float_type, 4),
+ DRAW_TOTAL_CLIP_PLANES), 0);
+ elem_types[2] = LLVMPointerType(float_type, 0); /* viewport */
+
+ elem_types[3] = LLVMPointerType(LLVMPointerType(int_type, 0), 0);
+ elem_types[4] = LLVMPointerType(LLVMVectorType(int_type,
+ vector_length), 0);
+ elem_types[5] = LLVMPointerType(LLVMVectorType(int_type,
+ vector_length), 0);
+
+ elem_types[6] = LLVMArrayType(texture_type,
+ PIPE_MAX_SHADER_SAMPLER_VIEWS); /* textures */
+ elem_types[7] = LLVMArrayType(sampler_type,
+ PIPE_MAX_SAMPLERS); /* samplers */
+
+ context_type = LLVMStructTypeInContext(gallivm->context, elem_types,
+ Elements(elem_types), 0);
+#if HAVE_LLVM < 0x0300
+ LLVMAddTypeName(gallivm->module, struct_name, context_type);
+
+ LLVMInvalidateStructLayout(gallivm->target, context_type);
+#endif
+
+ LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, constants,
+ target, context_type, 0);
+ LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, planes,
+ target, context_type, 1);
+ LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, viewport,
+ target, context_type, 2);
+ LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, prim_lengths,
+ target, context_type, 3);
+ LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, emitted_vertices,
+ target, context_type, 4);
+ LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, emitted_prims,
+ target, context_type, 5);
+ LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, textures,
+ target, context_type,
+ DRAW_GS_JIT_CTX_TEXTURES);
+ LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, samplers,
+ target, context_type,
+ DRAW_GS_JIT_CTX_SAMPLERS);
+ LP_CHECK_STRUCT_SIZE(struct draw_gs_jit_context,
+ target, context_type);
+
+ return context_type;
+}
+
+
+static LLVMTypeRef
+create_gs_jit_input_type(struct gallivm_state *gallivm)
+{
+ LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context);
+ LLVMTypeRef input_array;
+
+ input_array = LLVMVectorType(float_type, TGSI_NUM_CHANNELS); /* num primitives */
+ input_array = LLVMArrayType(input_array, TGSI_NUM_CHANNELS); /* num channels */
+ input_array = LLVMArrayType(input_array, PIPE_MAX_SHADER_INPUTS); /* num attrs per vertex */
+ input_array = LLVMPointerType(input_array, 0); /* num vertices per prim */
+
+ return input_array;
+}
+
+/**
* Create LLVM type for struct pipe_vertex_buffer
*/
static LLVMTypeRef
@@ -397,6 +477,9 @@ draw_llvm_create(struct draw_context *draw)
llvm->nr_variants = 0;
make_empty_list(&llvm->vs_variants_list);
+ llvm->nr_gs_variants = 0;
+ make_empty_list(&llvm->gs_variants_list);
+
return llvm;
}
@@ -498,7 +581,8 @@ generate_vs(struct draw_llvm_variant *variant,
inputs,
outputs,
sampler,
- &llvm->draw->vs.vertex_shader->info);
+ &llvm->draw->vs.vertex_shader->info,
+ NULL);
{
LLVMValueRef out;
@@ -695,6 +779,7 @@ static void
store_aos_array(struct gallivm_state *gallivm,
struct lp_type soa_type,
LLVMValueRef io_ptr,
+ LLVMValueRef *indices,
LLVMValueRef* aos,
int attrib,
int num_outputs,
@@ -707,11 +792,15 @@ store_aos_array(struct gallivm_state *gallivm,
LLVMValueRef io_ptrs[LP_MAX_VECTOR_WIDTH / 32];
int vector_length = soa_type.length;
int i;
-
+
debug_assert(TGSI_NUM_CHANNELS == 4);
for (i = 0; i < vector_length; i++) {
- inds[i] = lp_build_const_int32(gallivm, i);
+ if (indices) {
+ inds[i] = indices[i];
+ } else {
+ inds[i] = lp_build_const_int32(gallivm, i);
+ }
io_ptrs[i] = LLVMBuildGEP(builder, io_ptr, &inds[i], 1, "");
}
@@ -753,6 +842,7 @@ store_aos_array(struct gallivm_state *gallivm,
static void
convert_to_aos(struct gallivm_state *gallivm,
LLVMValueRef io,
+ LLVMValueRef *indices,
LLVMValueRef (*outputs)[TGSI_NUM_CHANNELS],
LLVMValueRef clipmask,
int num_outputs,
@@ -803,7 +893,7 @@ convert_to_aos(struct gallivm_state *gallivm,
store_aos_array(gallivm,
soa_type,
- io,
+ io, indices,
aos,
attrib,
num_outputs,
@@ -821,14 +911,14 @@ convert_to_aos(struct gallivm_state *gallivm,
static void
store_clip(struct gallivm_state *gallivm,
const struct lp_type vs_type,
- LLVMValueRef io_ptr,
+ LLVMValueRef io_ptr,
LLVMValueRef (*outputs)[TGSI_NUM_CHANNELS],
boolean pre_clip_pos, int idx)
{
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef soa[4];
LLVMValueRef aos[LP_MAX_VECTOR_LENGTH];
- LLVMValueRef indices[2];
+ LLVMValueRef indices[2];
LLVMValueRef io_ptrs[LP_MAX_VECTOR_WIDTH / 32];
LLVMValueRef inds[LP_MAX_VECTOR_WIDTH / 32];
LLVMValueRef clip_ptrs[LP_MAX_VECTOR_WIDTH / 32];
@@ -836,7 +926,7 @@ store_clip(struct gallivm_state *gallivm,
indices[0] =
indices[1] = lp_build_const_int32(gallivm, 0);
-
+
for (i = 0; i < vs_type.length; i++) {
inds[i] = lp_build_const_int32(gallivm, i);
io_ptrs[i] = LLVMBuildGEP(builder, io_ptr, &inds[i], 1, "");
@@ -893,13 +983,13 @@ generate_viewport(struct draw_llvm_variant *variant,
struct lp_type f32_type = vs_type;
LLVMTypeRef vs_type_llvm = lp_build_vec_type(gallivm, vs_type);
LLVMValueRef out3 = LLVMBuildLoad(builder, outputs[0][3], ""); /*w0 w1 .. wn*/
- LLVMValueRef const1 = lp_build_const_vec(gallivm, f32_type, 1.0); /*1.0 1.0 1.0 1.0*/
+ LLVMValueRef const1 = lp_build_const_vec(gallivm, f32_type, 1.0); /*1.0 1.0 1.0 1.0*/
LLVMValueRef vp_ptr = draw_jit_context_viewport(gallivm, context_ptr);
/* for 1/w convention*/
out3 = LLVMBuildFDiv(builder, const1, out3, "");
LLVMBuildStore(builder, out3, outputs[0][3]);
-
+
/* Viewport Mapping */
for (i=0; i<3; i++) {
LLVMValueRef out = LLVMBuildLoad(builder, outputs[0][i], ""); /*x0 x1 .. xn*/
@@ -908,7 +998,7 @@ generate_viewport(struct draw_llvm_variant *variant,
LLVMValueRef scale_i;
LLVMValueRef trans_i;
LLVMValueRef index;
-
+
index = lp_build_const_int32(gallivm, i);
scale_i = LLVMBuildGEP(builder, vp_ptr, &index, 1, "");
@@ -930,14 +1020,14 @@ generate_viewport(struct draw_llvm_variant *variant,
/* store transformed outputs */
LLVMBuildStore(builder, out, outputs[0][i]);
}
-
+
}
/**
* Returns clipmask as nxi32 bitmask for the n vertices
*/
-static LLVMValueRef
+static LLVMValueRef
generate_clipmask(struct draw_llvm *llvm,
struct gallivm_state *gallivm,
struct lp_type vs_type,
@@ -952,7 +1042,7 @@ generate_clipmask(struct draw_llvm *llvm,
{
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef mask; /* stores the <nxi32> clipmasks */
- LLVMValueRef test, temp;
+ LLVMValueRef test, temp;
LLVMValueRef zero, shift;
LLVMValueRef pos_x, pos_y, pos_z, pos_w;
LLVMValueRef cv_x, cv_y, cv_z, cv_w;
@@ -967,7 +1057,7 @@ generate_clipmask(struct draw_llvm *llvm,
cd[0] = draw_current_shader_clipdistance_output(llvm->draw, 0);
cd[1] = draw_current_shader_clipdistance_output(llvm->draw, 1);
-
+
if (cd[0] != pos || cd[1] != pos)
have_cd = true;
@@ -1002,27 +1092,27 @@ generate_clipmask(struct draw_llvm *llvm,
/* plane 1 */
test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, pos_x , pos_w);
temp = shift;
- test = LLVMBuildAnd(builder, test, temp, "");
+ test = LLVMBuildAnd(builder, test, temp, "");
mask = test;
-
+
/* plane 2 */
test = LLVMBuildFAdd(builder, pos_x, pos_w, "");
test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, test);
temp = LLVMBuildShl(builder, temp, shift, "");
- test = LLVMBuildAnd(builder, test, temp, "");
+ test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
-
+
/* plane 3 */
test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, pos_y, pos_w);
temp = LLVMBuildShl(builder, temp, shift, "");
- test = LLVMBuildAnd(builder, test, temp, "");
+ test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
/* plane 4 */
test = LLVMBuildFAdd(builder, pos_y, pos_w, "");
test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, test);
temp = LLVMBuildShl(builder, temp, shift, "");
- test = LLVMBuildAnd(builder, test, temp, "");
+ test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
}
@@ -1031,22 +1121,22 @@ generate_clipmask(struct draw_llvm *llvm,
if (clip_halfz) {
/* plane 5 */
test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, pos_z);
- test = LLVMBuildAnd(builder, test, temp, "");
+ test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
- }
+ }
else {
/* plane 5 */
test = LLVMBuildFAdd(builder, pos_z, pos_w, "");
test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, test);
- test = LLVMBuildAnd(builder, test, temp, "");
+ test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
}
/* plane 6 */
test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, pos_z, pos_w);
temp = LLVMBuildShl(builder, temp, shift, "");
- test = LLVMBuildAnd(builder, test, temp, "");
+ test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
- }
+ }
if (clip_user) {
LLVMValueRef planes_ptr = draw_jit_context_planes(gallivm, context_ptr);
@@ -1118,7 +1208,7 @@ generate_clipmask(struct draw_llvm *llvm,
/**
* Returns boolean if any clipping has occurred
- * Used zero/non-zero i32 value to represent boolean
+ * Used zero/non-zero i32 value to represent boolean
*/
static LLVMValueRef
clipmask_booli32(struct gallivm_state *gallivm,
@@ -1144,6 +1234,94 @@ clipmask_booli32(struct gallivm_state *gallivm,
return ret;
}
+static void
+draw_gs_llvm_emit_vertex(struct lp_build_tgsi_context * bld_base,
+ LLVMValueRef (*outputs)[4],
+ LLVMValueRef emitted_vertices_vec,
+ void *user_data)
+{
+ struct draw_gs_llvm_variant *variant =
+ (struct draw_gs_llvm_variant *)user_data;
+ struct gallivm_state *gallivm = variant->gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ struct lp_type gs_type = bld_base->base.type;
+ LLVMValueRef clipmask = lp_build_const_int_vec(gallivm,
+ lp_int_type(gs_type), 0);
+ LLVMValueRef indices[LP_MAX_VECTOR_LENGTH];
+ LLVMValueRef max_output_vertices =
+ lp_build_const_int32(gallivm, variant->shader->base.max_output_vertices);
+ LLVMValueRef io = variant->io_ptr;
+ unsigned i;
+ const struct tgsi_shader_info *gs_info = &variant->shader->base.info;
+
+ for (i = 0; i < gs_type.length; ++i) {
+ LLVMValueRef ind = lp_build_const_int32(gallivm, i);
+ LLVMValueRef currently_emitted =
+ LLVMBuildExtractElement(builder, emitted_vertices_vec, ind, "");
+ indices[i] = LLVMBuildMul(builder, ind, max_output_vertices, "");
+ indices[i] = LLVMBuildAdd(builder, indices[i], currently_emitted, "");
+ }
+
+ convert_to_aos(gallivm, io, indices,
+ outputs, clipmask,
+ gs_info->num_outputs, gs_type,
+ FALSE);
+}
+
+static void
+draw_gs_llvm_end_primitive(struct lp_build_tgsi_context * bld_base,
+ LLVMValueRef verts_per_prim_vec,
+ LLVMValueRef emitted_prims_vec,
+ void *user_data)
+{
+ struct draw_gs_llvm_variant *variant =
+ (struct draw_gs_llvm_variant *)user_data;
+ struct gallivm_state *gallivm = variant->gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef prim_lengts_ptr =
+ draw_gs_jit_prim_lengths(variant->gallivm, variant->context_ptr);
+ unsigned i;
+
+ for (i = 0; i < bld_base->base.type.length; ++i) {
+ LLVMValueRef ind = lp_build_const_int32(gallivm, i);
+ LLVMValueRef prims_emitted =
+ LLVMBuildExtractElement(builder, emitted_prims_vec, ind, "");
+ LLVMValueRef store_ptr;
+ LLVMValueRef num_vertices =
+ LLVMBuildExtractElement(builder, verts_per_prim_vec, ind, "");
+
+ /*lp_build_printf(gallivm, "XXXX emitting vertices, %d\n\n",
+ num_vertices);*/
+
+ store_ptr = LLVMBuildGEP(builder, prim_lengts_ptr, &prims_emitted, 1, "");
+ store_ptr = LLVMBuildLoad(builder, store_ptr, "");
+ store_ptr = LLVMBuildGEP(builder, store_ptr, &ind, 1, "");
+ LLVMBuildStore(builder, num_vertices, store_ptr);
+ }
+}
+
+static void
+draw_gs_llvm_epilogue(struct lp_build_tgsi_context * bld_base,
+ LLVMValueRef total_emitted_vertices_vec,
+ LLVMValueRef emitted_prims_vec,
+ void *user_data)
+{
+ struct draw_gs_llvm_variant *variant =
+ (struct draw_gs_llvm_variant *)user_data;
+ struct gallivm_state *gallivm = variant->gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef emitted_verts_ptr =
+ draw_gs_jit_emitted_vertices(gallivm, variant->context_ptr);
+ LLVMValueRef emitted_prims_ptr =
+ draw_gs_jit_emitted_prims(gallivm, variant->context_ptr);
+ LLVMValueRef zero = lp_build_const_int32(gallivm, 0);
+
+ emitted_verts_ptr = LLVMBuildGEP(builder, emitted_verts_ptr, &zero, 0, "");
+ emitted_prims_ptr = LLVMBuildGEP(builder, emitted_prims_ptr, &zero, 0, "");
+
+ LLVMBuildStore(builder, total_emitted_vertices_vec, emitted_verts_ptr);
+ LLVMBuildStore(builder, emitted_prims_vec, emitted_prims_ptr);
+}
static void
draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant,
@@ -1323,7 +1501,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant,
&true_index, 1, "");
true_index = LLVMBuildLoad(builder, fetch_ptr, "fetch_elt");
}
-
+
system_values.vertex_id = LLVMBuildInsertElement(gallivm->builder,
system_values.vertex_id, true_index,
lp_build_const_int32(gallivm, i), "");
@@ -1387,11 +1565,11 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant,
clipmask = lp_build_const_int_vec(gallivm, lp_int_type(vs_type), 0);
}
- /* store clipmask in vertex header,
- * original positions in clip
- * and transformed positions in data
- */
- convert_to_aos(gallivm, io, outputs, clipmask,
+ /* store clipmask in vertex header,
+ * original positions in clip
+ * and transformed positions in data
+ */
+ convert_to_aos(gallivm, io, NULL, outputs, clipmask,
vs_info->num_outputs, vs_type,
have_clipdist);
}
@@ -1437,8 +1615,8 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store)
key->clip_halfz = !llvm->draw->rasterizer->gl_rasterization_rules;
key->need_edgeflags = (llvm->draw->vs.edgeflag_output ? TRUE : FALSE);
key->ucp_enable = llvm->draw->rasterizer->clip_plane_enable;
+ key->has_gs = llvm->draw->gs.geometry_shader != NULL;
key->pad1 = 0;
- key->pad2 = 0;
/* All variants of this shader will have the same value for
* nr_samplers. Not yet trying to compact away holes in the
@@ -1487,6 +1665,7 @@ draw_llvm_dump_variant_key(struct draw_llvm_variant_key *key)
debug_printf("bypass_viewport = %u\n", key->bypass_viewport);
debug_printf("clip_halfz = %u\n", key->clip_halfz);
debug_printf("need_edgeflags = %u\n", key->need_edgeflags);
+ debug_printf("has_gs = %u\n", key->has_gs);
debug_printf("ucp_enable = %u\n", key->ucp_enable);
for (i = 0 ; i < key->nr_vertex_elements; i++) {
@@ -1504,6 +1683,7 @@ draw_llvm_dump_variant_key(struct draw_llvm_variant_key *key)
void
draw_llvm_set_mapped_texture(struct draw_context *draw,
+ unsigned shader_stage,
unsigned sview_idx,
uint32_t width, uint32_t height, uint32_t depth,
uint32_t first_level, uint32_t last_level,
@@ -1515,9 +1695,18 @@ draw_llvm_set_mapped_texture(struct draw_context *draw,
unsigned j;
struct draw_jit_texture *jit_tex;
- assert(sview_idx < Elements(draw->llvm->jit_context.textures));
+ assert(shader_stage == PIPE_SHADER_VERTEX ||
+ shader_stage == PIPE_SHADER_GEOMETRY);
+
+ if (shader_stage == PIPE_SHADER_VERTEX) {
+ assert(sview_idx < Elements(draw->llvm->jit_context.textures));
- jit_tex = &draw->llvm->jit_context.textures[sview_idx];
+ jit_tex = &draw->llvm->jit_context.textures[sview_idx];
+ } else if (shader_stage == PIPE_SHADER_GEOMETRY) {
+ assert(sview_idx < Elements(draw->llvm->gs_jit_context.textures));
+
+ jit_tex = &draw->llvm->gs_jit_context.textures[sview_idx];
+ }
jit_tex->width = width;
jit_tex->height = height;
@@ -1551,6 +1740,19 @@ draw_llvm_set_sampler_state(struct draw_context *draw)
COPY_4V(jit_sam->border_color, s->border_color.f);
}
}
+
+ for (i = 0; i < draw->num_samplers[PIPE_SHADER_GEOMETRY]; i++) {
+ struct draw_jit_sampler *jit_sam = &draw->llvm->gs_jit_context.samplers[i];
+
+ if (draw->samplers[i]) {
+ const struct pipe_sampler_state *s
+ = draw->samplers[PIPE_SHADER_GEOMETRY][i];
+ jit_sam->min_lod = s->min_lod;
+ jit_sam->max_lod = s->max_lod;
+ jit_sam->lod_bias = s->lod_bias;
+ COPY_4V(jit_sam->border_color, s->border_color.f);
+ }
+ }
}
@@ -1577,3 +1779,298 @@ draw_llvm_destroy_variant(struct draw_llvm_variant *variant)
llvm->nr_variants--;
FREE(variant);
}
+
+
+/**
+ * Create LLVM types for various structures.
+ */
+static void
+create_gs_jit_types(struct draw_gs_llvm_variant *var)
+{
+ struct gallivm_state *gallivm = var->gallivm;
+ LLVMTypeRef texture_type, sampler_type, context_type;
+
+ texture_type = create_jit_texture_type(gallivm, "texture");
+ sampler_type = create_jit_sampler_type(gallivm, "sampler");
+
+ context_type = create_gs_jit_context_type(gallivm,
+ var->shader->base.vector_length,
+ texture_type, sampler_type,
+ "draw_gs_jit_context");
+ var->context_ptr_type = LLVMPointerType(context_type, 0);
+
+ var->input_array_type = create_gs_jit_input_type(gallivm);
+}
+
+static LLVMTypeRef
+get_gs_context_ptr_type(struct draw_gs_llvm_variant *variant)
+{
+ if (!variant->context_ptr_type)
+ create_gs_jit_types(variant);
+ return variant->context_ptr_type;
+}
+
+static LLVMValueRef
+generate_mask_value(struct draw_gs_llvm_variant *variant,
+ struct lp_type gs_type)
+{
+ struct gallivm_state *gallivm = variant->gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef bits[16];
+ struct lp_type mask_type = lp_int_type(gs_type);
+ struct lp_type mask_elem_type = lp_elem_type(mask_type);
+ LLVMValueRef mask_val = lp_build_const_vec(gallivm,
+ mask_type,
+ 0);
+ unsigned i;
+
+ assert(gs_type.length <= Elements(bits));
+
+ for (i = gs_type.length; i >= 1; --i) {
+ int idx = i - 1;
+ LLVMValueRef ind = lp_build_const_int32(gallivm, i);
+ bits[idx] = lp_build_compare(gallivm,
+ mask_elem_type, PIPE_FUNC_GEQUAL,
+ variant->num_prims, ind);
+ }
+ for (i = 0; i < gs_type.length; ++i) {
+ LLVMValueRef ind = lp_build_const_int32(gallivm, i);
+ mask_val = LLVMBuildInsertElement(builder, mask_val, bits[i], ind, "");
+ }
+ mask_val = lp_build_compare(gallivm,
+ mask_type, PIPE_FUNC_NOTEQUAL,
+ mask_val,
+ lp_build_const_int_vec(gallivm, mask_type, 0));
+
+ return mask_val;
+}
+
+static void
+draw_gs_llvm_generate(struct draw_llvm *llvm,
+ struct draw_gs_llvm_variant *variant)
+{
+ struct gallivm_state *gallivm = variant->gallivm;
+ LLVMContextRef context = gallivm->context;
+ LLVMTypeRef int32_type = LLVMInt32TypeInContext(context);
+ LLVMTypeRef arg_types[5];
+ LLVMTypeRef func_type;
+ LLVMValueRef variant_func;
+ LLVMValueRef context_ptr;
+ LLVMBasicBlockRef block;
+ LLVMBuilderRef builder;
+ LLVMValueRef io_ptr, input_array, num_prims, mask_val;
+ struct lp_build_sampler_soa *sampler = 0;
+ struct lp_build_context bld;
+ struct lp_bld_tgsi_system_values system_values;
+ struct lp_type gs_type;
+ unsigned i;
+ struct lp_build_tgsi_gs_iface gs_iface;
+ const struct tgsi_token *tokens = variant->shader->base.state.tokens;
+ LLVMValueRef consts_ptr;
+ LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
+ struct lp_build_mask_context mask;
+
+ memset(&system_values, 0, sizeof(system_values));
+
+ assert(variant->vertex_header_ptr_type);
+
+ arg_types[0] = get_gs_context_ptr_type(variant); /* context */
+ arg_types[1] = variant->input_array_type; /* input */
+ arg_types[2] = variant->vertex_header_ptr_type; /* vertex_header */
+ arg_types[3] = int32_type; /* num_prims */
+ arg_types[4] = int32_type; /* instance_id */
+
+ func_type = LLVMFunctionType(int32_type, arg_types, Elements(arg_types), 0);
+
+ variant_func = LLVMAddFunction(gallivm->module, "draw_geometry_shader",
+ func_type);
+ variant->function = variant_func;
+
+ LLVMSetFunctionCallConv(variant_func, LLVMCCallConv);
+
+ for (i = 0; i < Elements(arg_types); ++i)
+ if (LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind)
+ LLVMAddAttribute(LLVMGetParam(variant_func, i),
+ LLVMNoAliasAttribute);
+
+ context_ptr = LLVMGetParam(variant_func, 0);
+ input_array = LLVMGetParam(variant_func, 1);
+ io_ptr = LLVMGetParam(variant_func, 2);
+ num_prims = LLVMGetParam(variant_func, 3);
+ system_values.instance_id = LLVMGetParam(variant_func, 4);
+
+ lp_build_name(context_ptr, "context");
+ lp_build_name(input_array, "input");
+ lp_build_name(io_ptr, "io");
+ lp_build_name(io_ptr, "num_prims");
+ lp_build_name(system_values.instance_id, "instance_id");
+
+ variant->context_ptr = context_ptr;
+ variant->io_ptr = io_ptr;
+ variant->num_prims = num_prims;
+
+ gs_iface.input = input_array;
+ gs_iface.emit_vertex = draw_gs_llvm_emit_vertex;
+ gs_iface.end_primitive = draw_gs_llvm_end_primitive;
+ gs_iface.gs_epilogue = draw_gs_llvm_epilogue;
+ gs_iface.user_data = variant;
+
+ /*
+ * Function body
+ */
+
+ block = LLVMAppendBasicBlockInContext(gallivm->context, variant_func, "entry");
+ builder = gallivm->builder;
+ LLVMPositionBuilderAtEnd(builder, block);
+
+ lp_build_context_init(&bld, gallivm, lp_type_int(32));
+
+ memset(&gs_type, 0, sizeof gs_type);
+ gs_type.floating = TRUE; /* floating point values */
+ gs_type.sign = TRUE; /* values are signed */
+ gs_type.norm = FALSE; /* values are not limited to [0,1] or [-1,1] */
+ gs_type.width = 32; /* 32-bit float */
+ gs_type.length = variant->shader->base.vector_length;
+
+ consts_ptr = draw_gs_jit_context_constants(variant->gallivm, context_ptr);
+
+ /* code generated texture sampling */
+ sampler = draw_llvm_sampler_soa_create(variant->key.samplers,
+ context_ptr);
+
+ mask_val = generate_mask_value(variant, gs_type);
+ lp_build_mask_begin(&mask, gallivm, gs_type, mask_val);
+
+ lp_build_tgsi_soa(variant->gallivm,
+ tokens,
+ gs_type,
+ &mask,
+ consts_ptr,
+ &system_values,
+ NULL /*pos*/,
+ NULL,
+ outputs,
+ sampler,
+ &llvm->draw->gs.geometry_shader->info,
+ &gs_iface);
+
+ lp_build_mask_end(&mask);
+
+ LLVMBuildRet(builder, lp_build_zero(gallivm, lp_type_uint(32)));
+
+ gallivm_verify_function(gallivm, variant_func);
+}
+
+
+struct draw_gs_llvm_variant *
+draw_gs_llvm_create_variant(struct draw_llvm *llvm,
+ unsigned num_outputs,
+ const struct draw_gs_llvm_variant_key *key)
+{
+ struct draw_gs_llvm_variant *variant;
+ struct llvm_geometry_shader *shader =
+ llvm_geometry_shader(llvm->draw->gs.geometry_shader);
+ LLVMTypeRef vertex_header;
+
+ variant = MALLOC(sizeof *variant +
+ shader->variant_key_size -
+ sizeof variant->key);
+ if (variant == NULL)
+ return NULL;
+
+ variant->llvm = llvm;
+ variant->shader = shader;
+
+ variant->gallivm = gallivm_create();
+
+ create_gs_jit_types(variant);
+
+ memcpy(&variant->key, key, shader->variant_key_size);
+
+ vertex_header = create_jit_vertex_header(variant->gallivm, num_outputs);
+
+ variant->vertex_header_ptr_type = LLVMPointerType(vertex_header, 0);
+
+ draw_gs_llvm_generate(llvm, variant);
+
+ gallivm_compile_module(variant->gallivm);
+
+ variant->jit_func = (draw_gs_jit_func)
+ gallivm_jit_function(variant->gallivm, variant->function);
+
+ variant->list_item_global.base = variant;
+ variant->list_item_local.base = variant;
+ /*variant->no = */shader->variants_created++;
+ variant->list_item_global.base = variant;
+
+ return variant;
+}
+
+void
+draw_gs_llvm_destroy_variant(struct draw_gs_llvm_variant *variant)
+{
+ struct draw_llvm *llvm = variant->llvm;
+
+ if (variant->function) {
+ gallivm_free_function(variant->gallivm,
+ variant->function, variant->jit_func);
+ }
+
+ gallivm_destroy(variant->gallivm);
+
+ remove_from_list(&variant->list_item_local);
+ variant->shader->variants_cached--;
+ remove_from_list(&variant->list_item_global);
+ llvm->nr_gs_variants--;
+ FREE(variant);
+}
+
+struct draw_gs_llvm_variant_key *
+draw_gs_llvm_make_variant_key(struct draw_llvm *llvm, char *store)
+{
+ unsigned i;
+ struct draw_gs_llvm_variant_key *key;
+ struct draw_sampler_static_state *draw_sampler;
+
+ key = (struct draw_gs_llvm_variant_key *)store;
+
+ /* All variants of this shader will have the same value for
+ * nr_samplers. Not yet trying to compact away holes in the
+ * sampler array.
+ */
+ key->nr_samplers = llvm->draw->gs.geometry_shader->info.file_max[TGSI_FILE_SAMPLER] + 1;
+ if (llvm->draw->gs.geometry_shader->info.file_max[TGSI_FILE_SAMPLER_VIEW] != -1) {
+ key->nr_sampler_views =
+ llvm->draw->gs.geometry_shader->info.file_max[TGSI_FILE_SAMPLER_VIEW] + 1;
+ }
+ else {
+ key->nr_sampler_views = key->nr_samplers;
+ }
+
+ draw_sampler = key->samplers;
+
+ memset(draw_sampler, 0, MAX2(key->nr_samplers, key->nr_sampler_views) * sizeof *draw_sampler);
+
+ for (i = 0 ; i < key->nr_samplers; i++) {
+ lp_sampler_static_sampler_state(&draw_sampler[i].sampler_state,
+ llvm->draw->samplers[PIPE_SHADER_GEOMETRY][i]);
+ }
+ for (i = 0 ; i < key->nr_sampler_views; i++) {
+ lp_sampler_static_texture_state(&draw_sampler[i].texture_state,
+ llvm->draw->sampler_views[PIPE_SHADER_GEOMETRY][i]);
+ }
+
+ return key;
+}
+
+void
+draw_gs_llvm_dump_variant_key(struct draw_gs_llvm_variant_key *key)
+{
+ unsigned i;
+ struct draw_sampler_static_state *sampler = key->samplers;
+
+ for (i = 0 ; i < key->nr_sampler_views; i++) {
+ debug_printf("sampler[%i].src_format = %s\n", i,
+ util_format_name(sampler[i].texture_state.format));
+ }
+}