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authorZack Rusin <[email protected]>2010-06-10 13:07:27 -0400
committerZack Rusin <[email protected]>2010-06-10 13:07:27 -0400
commit4d0baa73c9e1a40b4ac089c786af79dc7f1ff219 (patch)
tree747b07c1e64f8de2bd3d587d151078e47ebc02ac /src/gallium/auxiliary/draw/draw_gs.h
parent9ef6d34f7e03f3d33c0ebad4191f3300a9062c4a (diff)
draw: geometry shader fixes
don't overwrite the inputs and make sure the correct primitive is used on entry
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_gs.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_gs.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_gs.h b/src/gallium/auxiliary/draw/draw_gs.h
index 6a9800c43f4..a91f5313e21 100644
--- a/src/gallium/auxiliary/draw/draw_gs.h
+++ b/src/gallium/auxiliary/draw/draw_gs.h
@@ -68,6 +68,7 @@ struct draw_geometry_shader {
* smaller than the GS_MAX_OUTPUT_VERTICES shader property.
*/
int draw_geometry_shader_run(struct draw_geometry_shader *shader,
+ unsigned pipe_prim,
const float (*input)[4],
float (*output)[4],
const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
@@ -80,5 +81,7 @@ void draw_geometry_shader_prepare(struct draw_geometry_shader *shader,
void draw_geometry_shader_delete(struct draw_geometry_shader *shader);
+int draw_gs_max_output_vertices(struct draw_geometry_shader *shader,
+ unsigned pipe_prim);
#endif