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authorDave Airlie <[email protected]>2016-04-11 12:59:25 +1000
committerDave Airlie <[email protected]>2016-04-12 14:15:36 +1000
commitc2aeeca4554d744b6293ad87d9a183e51b0138ff (patch)
treecf6e46282434e533ee1817d2739ed5554defc4c5 /src/gallium/auxiliary/draw/draw_gs.c
parent081a958bcddd37131bd67d0ac26a0785ecbd5fa6 (diff)
draw: add support for passing buffers to vs/gs shaders.
Like the image code, but for shader buffers this time. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_gs.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_gs.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c
index a555b26c345..ef217fa5ceb 100644
--- a/src/gallium/auxiliary/draw/draw_gs.c
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -681,7 +681,9 @@ void draw_geometry_shader_prepare(struct draw_geometry_shader *shader,
if (!use_llvm && shader && shader->machine->Tokens != shader->state.tokens) {
tgsi_exec_machine_bind_shader(shader->machine,
shader->state.tokens,
- draw->gs.tgsi.sampler, draw->gs.tgsi.image, NULL);
+ draw->gs.tgsi.sampler,
+ draw->gs.tgsi.image,
+ draw->gs.tgsi.buffer);
}
}