diff options
author | Brian Paul <[email protected]> | 2010-07-29 13:49:21 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2010-07-29 17:25:54 -0600 |
commit | ba2cc3b8e6ad161181b67fd2575c6bc768584d23 (patch) | |
tree | bdf82dfc3e06fd305e6161575830374a4c6101ab /src/gallium/auxiliary/draw/draw_gs.c | |
parent | 8a2933f3663177f32f5ee45bb696463b8549dcbb (diff) |
gallium: implement bounds checking for constant buffers
Plumb the constant buffer sizes down into the tgsi interpreter where
we can do bounds checking. Optional debug code warns upon out-of-bounds
reading. Plus add a few other assertions in the TGSI interpreter.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_gs.c')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_gs.c | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c index 0c590f936b0..a36321d9102 100644 --- a/src/gallium/auxiliary/draw/draw_gs.c +++ b/src/gallium/auxiliary/draw/draw_gs.c @@ -75,7 +75,7 @@ draw_gs_set_constants(struct draw_context *draw, const void *constants, unsigned size) { - /* noop */ + debug_printf("draw_gs_set_constants() not implemented yet!\n"); } @@ -394,8 +394,13 @@ static void gs_tri_adj(struct draw_geometry_shader *shader, const ushort *elts = input_prims->elts; #include "draw_gs_tmp.h" + +/** + * Execute geometry shader using TGSI interpreter. + */ int draw_geometry_shader_run(struct draw_geometry_shader *shader, const void *constants[PIPE_MAX_CONSTANT_BUFFERS], + const unsigned constants_size[PIPE_MAX_CONSTANT_BUFFERS], const struct draw_vertex_info *input_verts, const struct draw_prim_info *input_prim, struct draw_vertex_info *output_verts, @@ -405,7 +410,6 @@ int draw_geometry_shader_run(struct draw_geometry_shader *shader, unsigned input_stride = input_verts->vertex_size; unsigned vertex_size = input_verts->vertex_size; struct tgsi_exec_machine *machine = shader->machine; - unsigned int i; unsigned num_input_verts = input_prim->linear ? input_verts->count : input_prim->count; @@ -447,9 +451,8 @@ int draw_geometry_shader_run(struct draw_geometry_shader *shader, } shader->primitive_lengths = MALLOC(max_out_prims * sizeof(unsigned)); - for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) { - machine->Consts[i] = constants[i]; - } + tgsi_exec_set_constant_buffers(machine, PIPE_MAX_CONSTANT_BUFFERS, + constants, constants_size); if (input_prim->linear) gs_run(shader, input_prim, input_verts, |