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author | Marek Olšák <[email protected]> | 2013-03-01 16:31:49 +0100 |
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committer | Marek Olšák <[email protected]> | 2013-03-11 13:43:36 +0100 |
commit | 4bf0ebdd4fc8dbcab9333ff8805af35a91e6848b (patch) | |
tree | d13a030d3fcbe39cbd80be796647bdc9ab86d462 /src/gallium/auxiliary/draw/draw_fs.c | |
parent | 2ca73bc7f7a2983556b132395c73739a01f167b5 (diff) |
r600g: use a single env var R600_DEBUG, disable bytecode dumping
Only the disassembler is used to dump shaders. Here's a few examples
how to use R600_DEBUG.
Log compute info:
R600_DEBUG=compute
Dump all shaders:
R600_DEBUG=fs,vs,gs,ps,cs
Dump pixel shaders only:
R600_DEBUG=ps
Disable Hyper-Z:
R600_DEBUG=nohyperz
Disable the LLVM backend:
R600_DEBUG=nollvm
Or use any combination of the above, or print all options:
R600_DEBUG=help
Reviewed-by: Tom Stellard <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_fs.c')
0 files changed, 0 insertions, 0 deletions