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authorJosé Fonseca <[email protected]>2012-07-12 20:47:20 +0100
committerJosé Fonseca <[email protected]>2012-07-13 13:01:51 +0100
commit6dddd184803da5f67f69e7c243dbb596b4dd4b9d (patch)
tree30929d27e0fa88b8de2f079ac28fb0f7729e5744 /src/gallium/auxiliary/draw/draw_context.h
parent99728076ec1a8bd3feb0f23e41198d8d5e56d0c9 (diff)
draw,gallivm: Fix draw_get_shader_param.
- Use LLVM limits when LLVM is being used, instead of TGSI limits - Provide draw_get_shader_param_no_llvm for when llvm is never used (softpipe) - Eliminate several of the hacks around draw shader caps in several drivers Unfortunately the hack for PIPE_MAX_VERTEX_SAMPLERS is still necessary. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_context.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_context.h16
1 files changed, 5 insertions, 11 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h
index 4cd0caf3296..852cbc3da13 100644
--- a/src/gallium/auxiliary/draw/draw_context.h
+++ b/src/gallium/auxiliary/draw/draw_context.h
@@ -277,16 +277,10 @@ boolean draw_need_pipeline(const struct draw_context *draw,
const struct pipe_rasterizer_state *rasterizer,
unsigned prim );
-static INLINE int
-draw_get_shader_param(unsigned shader, enum pipe_shader_cap param)
-{
- switch(shader) {
- case PIPE_SHADER_VERTEX:
- case PIPE_SHADER_GEOMETRY:
- return tgsi_exec_get_shader_param(param);
- default:
- return 0;
- }
-}
+int
+draw_get_shader_param(unsigned shader, enum pipe_shader_cap param);
+
+int
+draw_get_shader_param_no_llvm(unsigned shader, enum pipe_shader_cap param);
#endif /* DRAW_CONTEXT_H */