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authorBrian Paul <[email protected]>2008-04-23 18:08:20 -0600
committerBrian Paul <[email protected]>2008-04-23 18:08:20 -0600
commit14d1ca8d867d6e44c756cb759f92421107118b2e (patch)
treed68f30e4928d571e7d7b833885949715f57cc743 /src/gallium/auxiliary/draw/draw_context.c
parent8437f5c763c1a1ac364d71426109c2b095bbcc72 (diff)
gallium: fix issues in recursive flushing
When flushing/rendering, some stages (like AA line/point) need to set pipe/driver state. Those driver functions often call draw_flush(). That leads to recursion. Use new draw->suspend_flush flag to explicitly prevent that in the key places. Remove the draw->vcache_flushing field. Reuse draw->flushing as a debug/assertion var.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_context.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index f90187816b5..98e23fa8305 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -367,8 +367,10 @@ draw_set_mapped_element_buffer( struct draw_context *draw,
*/
void draw_do_flush( struct draw_context *draw, unsigned flags )
{
- if (!draw->flushing && !draw->vcache_flushing)
+ if (!draw->suspend_flushing)
{
+ assert(!draw->flushing); /* catch inadvertant recursion */
+
draw->flushing = TRUE;
draw_pipeline_flush( draw, flags );