diff options
author | José Fonseca <[email protected]> | 2012-07-12 20:47:20 +0100 |
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committer | José Fonseca <[email protected]> | 2012-07-13 13:01:51 +0100 |
commit | 6dddd184803da5f67f69e7c243dbb596b4dd4b9d (patch) | |
tree | 30929d27e0fa88b8de2f079ac28fb0f7729e5744 /src/gallium/auxiliary/draw/draw_context.c | |
parent | 99728076ec1a8bd3feb0f23e41198d8d5e56d0c9 (diff) |
draw,gallivm: Fix draw_get_shader_param.
- Use LLVM limits when LLVM is being used, instead of TGSI limits
- Provide draw_get_shader_param_no_llvm for when llvm is never used (softpipe)
- Eliminate several of the hacks around draw shader caps in several drivers
Unfortunately the hack for PIPE_MAX_VERTEX_SAMPLERS is still necessary.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_context.c')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_context.c | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index 2eae204ff2c..20260c1abbf 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -42,6 +42,7 @@ #if HAVE_LLVM #include "gallivm/lp_bld_init.h" +#include "gallivm/lp_bld_limits.h" #include "draw_llvm.h" static boolean @@ -830,3 +831,43 @@ draw_set_mapped_texture(struct draw_context *draw, row_stride, img_stride, data); #endif } + +/** + * XXX: Results for PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS because there are two + * different ways of setting textures, and drivers typically only support one. + */ +int +draw_get_shader_param_no_llvm(unsigned shader, enum pipe_shader_cap param) +{ + switch(shader) { + case PIPE_SHADER_VERTEX: + case PIPE_SHADER_GEOMETRY: + return tgsi_exec_get_shader_param(param); + default: + return 0; + } +} + +/** + * XXX: Results for PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS because there are two + * different ways of setting textures, and drivers typically only support one. + */ +int +draw_get_shader_param(unsigned shader, enum pipe_shader_cap param) +{ + +#ifdef HAVE_LLVM + if (draw_get_option_use_llvm()) { + switch(shader) { + case PIPE_SHADER_VERTEX: + case PIPE_SHADER_GEOMETRY: + return gallivm_get_shader_param(param); + default: + return 0; + } + } +#endif + + return draw_get_shader_param_no_llvm(shader, param); +} + |