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authorBrian Paul <[email protected]>2008-02-28 17:49:22 -0700
committerBrian Paul <[email protected]>2008-02-28 17:49:22 -0700
commita1a13954885cd469faab49633b5386e5c889e3df (patch)
tree21f3558538adf1296b98c3919e82f50d5490a1c7 /src/gallium/auxiliary/draw/draw_context.c
parent70126588cf78b8a835dfced2b7ca7f1e05afeb67 (diff)
gallium: split draw_wide_prim stage into separate point/line stages.
This fixes a validation/code-path problem. Enabling the stage for the sake of wide points also inadvertantly caused wide lines to be converted to tris when we actually want them passed through, such as for the AA line stage. This is just cleaner now. Also, replace draw_convert_wide_lines() with draw_wide_line_threshold() as was done for points. Allows for 1-pixel lines to be converted too if needed.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_context.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c17
1 files changed, 10 insertions, 7 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index 3500c34811c..428b6209e05 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -48,7 +48,8 @@ struct draw_context *draw_create( void )
#endif
/* create pipeline stages */
- draw->pipeline.wide = draw_wide_stage( draw );
+ draw->pipeline.wide_line = draw_wide_line_stage( draw );
+ draw->pipeline.wide_point = draw_wide_point_stage( draw );
draw->pipeline.stipple = draw_stipple_stage( draw );
draw->pipeline.unfilled = draw_unfilled_stage( draw );
draw->pipeline.twoside = draw_twoside_stage( draw );
@@ -80,8 +81,9 @@ struct draw_context *draw_create( void )
draw->shader_queue_flush = draw_vertex_shader_queue_flush;
+ /* these defaults are oriented toward the needs of softpipe */
draw->wide_point_threshold = 1000000.0; /* infinity */
- draw->convert_wide_lines = TRUE;
+ draw->wide_line_threshold = 1.0;
draw->reduced_prim = ~0; /* != any of PIPE_PRIM_x */
@@ -94,7 +96,8 @@ struct draw_context *draw_create( void )
void draw_destroy( struct draw_context *draw )
{
- draw->pipeline.wide->destroy( draw->pipeline.wide );
+ draw->pipeline.wide_line->destroy( draw->pipeline.wide_line );
+ draw->pipeline.wide_point->destroy( draw->pipeline.wide_point );
draw->pipeline.stipple->destroy( draw->pipeline.stipple );
draw->pipeline.unfilled->destroy( draw->pipeline.unfilled );
draw->pipeline.twoside->destroy( draw->pipeline.twoside );
@@ -232,14 +235,14 @@ draw_wide_point_threshold(struct draw_context *draw, float threshold)
/**
- * Tells the draw module whether to convert wide lines (width != 1)
- * into triangles.
+ * Tells the draw module to draw lines with triangles if their width
+ * is greater than this threshold.
*/
void
-draw_convert_wide_lines(struct draw_context *draw, boolean enable)
+draw_wide_line_threshold(struct draw_context *draw, float threshold)
{
draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
- draw->convert_wide_lines = enable;
+ draw->wide_line_threshold = threshold;
}